Player Matchup

Merlin
Merlin
 
Merlin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
DG RAGE
Atlas
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 93L
1,499 Elo+
Party 4
Izanami
Izanami
Doctor-DonKeedic
Izanami
Level 48
God Stats
1W - 2L
1,197 SR
Queue Stats
31W - 21L
1,566 Elo+
Party 2
Athena
Athena
Michael SCARHn
Athena
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 139L
1,262 Elo+
Party 4
Serqet
Serqet
xXdemonXx620
Serqet
Level 68
God Stats
1W - 3L
1,155 SR
Queue Stats
9W - 15L
1,203 Elo+
Party 2
Team Averages
Level 69
1,371 SR
1,406 Elo+

VS

Team Averages
Level 52
1,538 SR
1,549 Elo+
Bellona
Bellona
BeyondZinx
Bellona
Level 5
God Stats
1W - 2L
1,706 SR
Queue Stats
2W - 4L
1,536 Elo+
Party 1
Chang'e
Chang'e
JEDA_06
Chang'e
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 228L
1,515 Elo+
Party 3
Nemesis
Nemesis
Necih
Nemesis
Level 24
God Stats
2W - 5L
1,483 SR
Queue Stats
35W - 42L
1,478 Elo+
Party 3
Geb
Geb
iSnag_vcards
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,536 Elo+
Party 1
Heimdallr
Heimdallr
yComso
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 1 / 3
9,696
606
8,217
6,087
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
DG RAGE
Atlas
11
1 / 1 / 5
7,114
445
6,811
11,266
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 3
8,197
512
6,469
9,099
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 1 / 4
9,016
564
6,381
7,478
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
17
8 / 2 / 1
10,006
625
4,617
9,354
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeyondZinx
Bellona
13
0 / 3 / 0
7,446
465
373
7,323
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
JEDA_06
Chang'e
15
2 / 2 / 1
8,554
535
6,801
10,898
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Necih
Nemesis
11
0 / 5 / 0
6,740
421
2,069
13,249
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 3
7,465
467
5,808
13,221
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
yComso
Heimdallr
13
3 / 3 / 1
7,710
482
10,096
7,946
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
6
7
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
3
3.5
L
Bellona
BeyondZinx
Bellona
0
3
0
0
W
Atlas
DG RAGE
Atlas
1
1
5
3.5
W
1
2
3
1.25
L
Chang'e
JEDA_06
Chang'e
2
2
1
1.25
W
2
1
4
4
L
Nemesis
Necih
Nemesis
0
5
0
0
L
1
1
3
2.5
W
Serqet
8
2
1
4.25
L
Heimdallr
yComso
Heimdallr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,495
Damage
25,147
43,284
Taken
52,637
22,785
Mitigated
23,548
12,363
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,217
283
0
1,378
6,087
1,699
0
3,205
2,882
71,974
0
L
Bellona
BeyondZinx
Bellona
373
37
0
550
7,323
5,864
721
2,288
4,514
5,556
26,429
W
Atlas
DG RAGE
Atlas
6,811
2,778
459
2,106
11,266
8,028
0
2,939
8,327
22,509
0
W
6,469
3,585
0
4,078
9,099
2,076
0
1,570
7,529
0
56,337
L
Chang'e
JEDA_06
Chang'e
6,801
1,272
687
4,609
10,898
3,763
0
5,308
4,908
60,676
0
W
6,381
801
0
2,217
7,478
7,083
34
2,020
5,458
47,933
0
L
Nemesis
Necih
Nemesis
2,069
515
0
1,038
13,249
3,968
0
4,409
8,188
0
37,948
L
5,808
501
427
3,740
13,221
7,423
0
5,101
7,940
19,993
1,763
W
Serqet
4,617
623
0
2,125
9,354
3,899
8
2,780
6,574
0
70,829
L
Heimdallr
yComso
Heimdallr
10,096
6,243
0
2,409
7,946
2,530
0
2,840
4,976
0
54,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,029
Gold Earned
37,915
527
Minions Killed
367
0
Camps Cleared
0
1,639,388
Distance Traveled
1,641,009
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,696
606
140
9
0
312,301
4
L
Bellona
7,446
465
74
5
0
311,113
0
W
Atlas
7,114
445
32
2
0
282,252
5
W
Izanami
8,197
512
125
8
0
336,078
4
L
Chang'e
8,554
535
106
7
0
322,366
1
W
Athena
9,016
564
113
7
0
312,664
2
L
Nemesis
6,740
421
70
4
0
348,324
2
L
Geb
7,465
467
29
2
0
341,791
1
W
Serqet
10,006
625
117
7
0
396,093
4
L
Heimdallr
7,710
482
88
6
0
317,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role