Player Matchup

Tyr
Tyr
Archexponent26
Tyr
Level 128
God Stats
2W - 0L
1,735 SR
Queue Stats
16W - 12L
1,581 Elo+
Party 2
Chang'e
Chang'e
Dusty Ghosts
Chang'e
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,383 Elo+
Party 2
Atlas
Atlas
GrimShots8
Atlas
Level 122
God Stats
3W - 0L
2,000 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 2
Nox
Nox
TenaciousGhosts
Nox
Level 140
God Stats
2W - 0L
1,790 SR
Queue Stats
61W - 37L
1,657 Elo+
Party 2
Arachne
Arachne
redRobbins1120
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,383 Elo+
Party 2
Team Averages
Level 124
1,705 SR
1,506 Elo+

VS

Team Averages
Level 121
1,628 SR
1,591 Elo+
Susano
Susano
BatterFlip
Susano
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,653 Elo+
Solo
Nu Wa
Nu Wa
Bülu
Nu Wa
Level 106
God Stats
6W - 5L
1,906 SR
Queue Stats
52W - 79L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
Ion Lyon
Gilgamesh
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
168W - 171L
1,473 Elo+
Party 1
Ares
Ares
Lucky7Lux
Ares
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
180W - 181L
1,528 Elo+
Party 1
Apollo
Apollo
Sike3
Apollo
Level 127
God Stats
2W - 4L
1,733 SR
Queue Stats
59W - 64L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 10
7,404
673
6,229
12,059
11,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Dusty Ghosts
Chang'e
15
2 / 2 / 9
8,077
734
9,023
10,072
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
14
2 / 3 / 1
7,385
671
9,542
12,073
9,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
11 / 1 / 2
9,605
873
12,208
5,734
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 7
7,899
718
5,344
8,143
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BatterFlip
Susano
13
2 / 4 / 2
7,349
668
7,595
9,250
3,415
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Bülu
Nu Wa
14
1 / 6 / 6
7,555
687
9,129
10,161
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Ion Lyon
Gilgamesh
14
0 / 1 / 6
8,059
733
7,149
11,851
7,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
14
5 / 3 / 2
7,972
725
5,878
10,087
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
Sike3
Apollo
16
1 / 2 / 5
8,250
750
8,442
10,167
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
16
Kills
9
9
Deaths
16
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
L
Susano
BatterFlip
Susano
2
4
2
0.75
L
Nu Wa
Bülu
Nu Wa
1
6
6
0.67
W
Chang'e
Dusty Ghosts
Chang'e
2
2
9
3.25
W
Atlas
2
3
1
0.83
L
Gilgamesh
Ion Lyon
Gilgamesh
0
1
6
3
L
Ares
5
3
2
2
L
Apollo
Sike3
Apollo
1
2
5
1.75
W
11
1
2
12
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,346
Damage
38,193
48,081
Taken
51,516
30,829
Mitigated
22,930
15,236
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,229
802
505
1,929
12,059
11,684
0
4,639
7,420
0
14,602
L
Susano
BatterFlip
Susano
7,595
1,060
0
1,209
9,250
3,415
76
6,104
2,932
0
19,630
L
Nu Wa
Bülu
Nu Wa
9,129
1,959
48
435
10,161
3,366
189
6,132
3,779
25,268
0
W
Chang'e
Dusty Ghosts
Chang'e
9,023
1,022
2,243
4,642
10,072
3,468
0
1,936
8,136
28,596
0
W
Atlas
9,542
3,037
384
2,533
12,073
9,605
0
6,303
5,770
23,920
0
L
Gilgamesh
Ion Lyon
Gilgamesh
7,149
727
2,808
4,260
11,851
7,865
0
6,437
5,000
4,237
18,924
L
Ares
5,878
181
0
250
10,087
4,439
0
4,651
5,063
17,639
0
L
Apollo
Sike3
Apollo
8,442
5,003
0
1,204
10,167
3,845
164
5,860
3,969
0
32,856
W
12,208
228
0
438
5,734
2,440
413
1,183
4,551
44,957
0
W
5,344
2,285
0
2,562
8,143
3,632
290
2,362
5,781
0
23,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,370
Gold Earned
39,185
216
Minions Killed
191
0
Camps Cleared
0
1,107,521
Distance Traveled
1,112,108
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,404
673
18
2
0
246,866
0
L
Susano
7,349
668
28
3
0
226,919
3
L
Nu Wa
7,555
687
34
3
0
188,629
2
W
Chang'e
8,077
734
52
5
0
211,258
1
W
Atlas
7,385
671
25
2
0
220,251
1
L
Gilgamesh
8,059
733
31
3
0
223,380
3
L
Ares
7,972
725
17
2
0
239,258
5
L
Apollo
8,250
750
81
7
0
233,922
2
W
Nox
9,605
873
70
6
0
216,921
3
W
Arachne
7,899
718
51
5
0
212,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role