Player Matchup

Agni
Agni
Alzedi98
Agni
Level 98
God Stats
36W - 25L
1,640 SR
Queue Stats
109W - 91L
1,538 Elo+
Party 3
Chiron
Chiron
FireScarab56097
Chiron
Level 42
God Stats
4W - 2L
1,691 SR
Queue Stats
266W - 278L
1,531 Elo+
Party 3
Merlin
Merlin
HDcorndog
Merlin
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
83W - 69L
1,699 Elo+
Party 2
Yemoja
Yemoja
O1GrimReaper1O7
Yemoja
Level 113
God Stats
3W - 2L
1,772 SR
Queue Stats
134W - 116L
1,538 Elo+
Party 3
Vamana
Vamana
StinkyKitties
Vamana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
368W - 401L
1,507 Elo+
Party 2
Team Averages
Level 97
1,621 SR
1,562 Elo+

VS

Team Averages
Level 59
1,375 SR
1,604 Elo+
Ah Puch
Ah Puch
DDT Jaeboss
Ah Puch
Level 28
God Stats
0W - 2L
1,492 SR
Queue Stats
2W - 3L
1,598 Elo+
Party 1
King Arthur
King Arthur
DDT Yoshi
King Arthur
Level 79
God Stats
7W - 7L
1,188 SR
Queue Stats
23W - 20L
1,757 Elo+
Party 1
Aphrodite
Aphrodite
IIINastyIll
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,757 Elo+
Party 1
Pele
Pele
Kenzomagic
Pele
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,471 Elo+
Party 1
Bellona
Bellona
SuicidalRapture
Bellona
Level 143
God Stats
28W - 30L
1,197 SR
Queue Stats
269W - 293L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
8 / 1 / 1
9,051
647
8,933
5,470
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 6
7,633
545
6,923
6,121
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
HDcorndog
Merlin
13
8 / 1 / 2
8,639
617
11,112
8,096
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 8
7,858
561
3,524
8,030
5,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
2 / 1 / 9
7,590
542
4,177
9,576
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DDT Jaeboss
Ah Puch
11
1 / 5 / 0
6,777
484
3,703
11,832
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
DDT Yoshi
King Arthur
8
1 / 3 / 0
5,554
397
3,819
7,096
4,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
IIINastyIll
Aphrodite
9
0 / 5 / 1
5,819
416
2,736
6,804
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 5 / 0
6,277
448
5,929
12,515
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 1
6,864
490
4,381
10,276
7,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
24
Kills
3
3
Deaths
24
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
8
1
1
8.5
L
Ah Puch
DDT Jaeboss
Ah Puch
1
5
0
0.2
L
King Arthur
DDT Yoshi
King Arthur
1
3
0
0.33
W
4
0
6
7
W
Merlin
HDcorndog
Merlin
8
1
2
9
L
Aphrodite
IIINastyIll
Aphrodite
0
5
1
0.1
L
1
5
0
0.2
W
2
0
8
6
W
2
1
9
6.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,669
Damage
20,568
37,293
Taken
48,523
15,670
Mitigated
23,085
13,052
Healing
12,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
8,933
702
0
458
5,470
1,888
0
2,685
2,692
59,264
0
L
Ah Puch
DDT Jaeboss
Ah Puch
3,703
44
0
3,258
11,832
3,015
126
7,048
4,784
40,738
0
L
King Arthur
DDT Yoshi
King Arthur
3,819
822
0
2,103
7,096
4,040
0
775
6,321
0
17,570
W
6,923
3,591
951
2,994
6,121
1,914
1,060
1,246
4,875
0
43,707
W
Merlin
HDcorndog
Merlin
11,112
2,081
0
180
8,096
2,583
375
141
7,955
38,275
0
L
Aphrodite
IIINastyIll
Aphrodite
2,736
241
907
1,740
6,804
4,847
0
2,437
4,355
18,975
0
L
5,929
1,945
0
3,839
12,515
3,461
0
6,164
6,125
0
33,098
W
3,524
735
2,582
2,785
8,030
5,433
346
1,336
6,324
23,102
1,773
W
4,177
2,410
0
3,102
9,576
3,852
661
1,031
8,426
0
36,838
L
4,381
1,192
0
1,070
10,276
7,722
666
6,470
3,369
0
35,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,771
Gold Earned
31,291
368
Minions Killed
274
0
Camps Cleared
0
1,390,687
Distance Traveled
1,214,052
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,051
647
110
8
0
284,566
8
L
Ah Puch
6,777
484
79
6
0
229,882
1
L
King Arthur
5,554
397
29
2
0
214,341
1
W
Chiron
7,633
545
73
5
0
260,402
3
W
Merlin
8,639
617
76
5
0
265,685
2
L
Aphrodite
5,819
416
36
3
0
265,602
3
L
Pele
6,277
448
49
4
0
284,033
1
W
Yemoja
7,858
561
44
3
0
286,675
0
W
Vamana
7,590
542
65
5
0
293,359
5
L
Bellona
6,864
490
81
6
0
220,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role