Player Matchup

Achilles
Achilles
AvacadoSqueezer
Achilles
Level 160
God Stats
1W - 1L
1,753 SR
Queue Stats
199W - 163L
1,606 Elo+
Party 2
Khepri
Khepri
BuGsBuNnYjR
Khepri
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,649 Elo+
Party 2
Sun Wukong
Sun Wukong
MAIMURYmus
Sun Wukong
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,860 Elo+
Solo
Aphrodite
Aphrodite
amjad7
Aphrodite
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
376W - 389L
1,599 Elo+
Solo
Cerberus
Cerberus
o Caveman x
Cerberus
Level 160
God Stats
3W - 6L
1,282 SR
Queue Stats
453W - 444L
1,600 Elo+
Party 2
Team Averages
Level 155
1,507 SR
1,663 Elo+

VS

Team Averages
Level 139
1,572 SR
1,583 Elo+
Geb
Geb
Ccalypso
Geb
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
269W - 265L
1,744 Elo+
Solo
Zeus
Zeus
Overheerser
Zeus
Level 159
God Stats
7W - 3L
1,715 SR
Queue Stats
326W - 324L
1,486 Elo+
Solo
Izanami
Izanami
Pean0x
Izanami
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ragnaröк
Aphrodite
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 35L
1,567 Elo+
Party 1
Fenrir
Fenrir
υoyager
Fenrir
Level 109
God Stats
1W - 0L
1,645 SR
Queue Stats
45W - 46L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
8 / 4 / 4
9,899
825
14,832
15,317
14,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
15
1 / 5 / 9
8,549
712
5,856
15,208
17,456
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
MAIMURYmus
Sun Wukong
15
3 / 4 / 9
8,609
717
10,961
15,949
15,150
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
amjad7
Aphrodite
15
1 / 5 / 7
8,797
733
7,736
13,195
12,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
o Caveman x
Cerberus
16
3 / 4 / 10
9,012
751
13,525
17,036
22,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 18
10,457
871
9,287
19,407
18,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 11
8,838
737
12,194
9,017
4,289
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Pean0x
Izanami
19
11 / 2 / 10
11,534
961
22,201
9,862
3,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Ragnaröк
Aphrodite
16
4 / 2 / 10
9,991
833
10,977
10,466
10,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
υoyager
Fenrir
15
4 / 3 / 9
9,831
819
8,621
16,780
19,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
79
16
Kills
21
22
Deaths
16
39
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Achilles
8
4
4
2.5
L
Khepri
1
5
9
1.1
W
1
3
18
3.33
L
Sun Wukong
MAIMURYmus
Sun Wukong
3
4
9
1.88
W
1
6
11
1.08
W
Izanami
Pean0x
Izanami
11
2
10
8
W
Aphrodite
Ragnaröк
Aphrodite
4
2
10
4.5
L
Aphrodite
amjad7
Aphrodite
1
5
7
0.9
L
Cerberus
o Caveman x
Cerberus
3
4
10
2
W
Fenrir
υoyager
Fenrir
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,910
Damage
63,280
76,705
Taken
65,532
82,506
Mitigated
56,621
31,903
Healing
25,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
14,832
3,120
1,426
2,427
15,317
14,599
798
6,989
8,328
111
22,545
L
Khepri
5,856
469
0
1,310
15,208
17,456
322
6,692
8,471
13,672
0
W
9,287
1,039
1,665
4,563
19,407
18,452
300
8,071
10,827
14,469
0
L
Sun Wukong
MAIMURYmus
Sun Wukong
10,961
1,237
2,864
5,949
15,949
15,150
323
4,671
11,278
0
24,469
W
12,194
1,007
107
445
9,017
4,289
1,095
4,165
4,695
21,917
0
W
Izanami
Pean0x
Izanami
22,201
11,067
1,640
904
9,862
3,927
1,887
4,005
5,640
0
50,437
W
Aphrodite
Ragnaröк
Aphrodite
10,977
1,455
8,230
5,225
10,466
10,029
950
5,403
4,685
30,883
0
L
Aphrodite
amjad7
Aphrodite
7,736
1,421
7,343
6,111
13,195
12,630
384
8,453
4,700
22,687
0
L
Cerberus
o Caveman x
Cerberus
13,525
184
1,039
3,434
17,036
22,671
56
5,785
11,251
24,974
0
W
Fenrir
υoyager
Fenrir
8,621
2,757
565
2,631
16,780
19,924
1,213
5,584
10,190
570
13,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,866
Gold Earned
50,651
114
Minions Killed
129
0
Camps Cleared
0
1,079,573
Distance Traveled
1,128,423
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,899
825
19
2
0
215,304
0
L
Khepri
8,549
712
20
2
0
209,691
0
W
Geb
10,457
871
6
1
0
229,514
0
L
Sun Wukong
8,609
717
9
1
0
242,976
2
W
Zeus
8,838
737
29
2
0
194,890
0
W
Izanami
11,534
961
53
4
0
216,984
2
W
Aphrodite
9,991
833
33
3
0
234,667
0
L
Aphrodite
8,797
733
37
3
0
196,475
0
L
Cerberus
9,012
751
29
2
0
215,127
0
W
Fenrir
9,831
819
8
1
0
252,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role