Player Matchup

Chang'e
Chang'e
LiamKoopa
Chang'e
Level 158
God Stats
7W - 8L
1,475 SR
Queue Stats
44W - 52L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
RapidOxidation1
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,421 Elo+
Solo
Atlas
Atlas
The Limbacher
Atlas
Level 160
God Stats
24W - 19L
1,544 SR
Queue Stats
30W - 29L
1,559 Elo+
Party 2
Bakasura
Bakasura
Xutiaz
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,772 Elo+
Solo
Vamana
Vamana
santdavid
Vamana
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,600 Elo+
Solo
Team Averages
Level 97
1,504 SR
1,581 Elo+

VS

Team Averages
Level 88
1,577 SR
1,615 Elo+
Erlang Shen
Erlang Shen
Brenswimstar
Erlang Shen
Level 149
God Stats
11W - 3L
1,608 SR
Queue Stats
123W - 83L
1,641 Elo+
Party 1
Medusa
Medusa
IStinkAtThisGame
Medusa
Level 20
God Stats
26W - 26L
1,380 SR
Queue Stats
34W - 29L
1,629 Elo+
Solo
Sobek
Sobek
Revraptor919
Sobek
Level 96
God Stats
19W - 4L
1,745 SR
Queue Stats
62W - 20L
1,722 Elo+
Party 1
Chronos
Chronos
Vincheti
Chronos
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 98L
1,438 Elo+
Solo
Merlin
Merlin
l Tray Jay l
Merlin
Level 36
God Stats
40W - 20L
1,652 SR
Queue Stats
94W - 53L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LiamKoopa
Chang'e
13
3 / 2 / 2
7,295
730
9,639
9,446
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
RapidOxidation1
Baron Samedi
12
1 / 3 / 5
6,744
674
5,082
7,019
2,775
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 4
7,225
723
8,014
12,158
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bakasura
Xutiaz
Bakasura
12
1 / 6 / 1
6,907
691
2,658
8,620
2,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
santdavid
Vamana
12
1 / 5 / 2
6,963
696
7,515
17,388
14,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brenswimstar
Erlang Shen
15
4 / 2 / 6
8,534
853
9,699
10,903
6,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 3 / 6
7,444
744
11,830
8,154
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 8
8,301
830
6,577
10,979
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Vincheti
Chronos
16
5 / 1 / 7
8,663
866
9,717
8,227
3,294
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
14
2 / 0 / 10
7,811
781
6,678
4,167
1,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
7
Kills
19
19
Deaths
7
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Brenswimstar
Erlang Shen
4
2
6
3.5
W
3
3
6
2
L
Chang'e
LiamKoopa
Chang'e
3
2
2
2
L
Baron Samedi
RapidOxidation1
Baron Samedi
1
3
5
1.17
W
5
1
8
9
L
1
3
4
1
W
Chronos
Vincheti
Chronos
5
1
7
8.5
L
Bakasura
Xutiaz
Bakasura
1
6
1
0.25
W
Merlin
2
0
10
7
L
Vamana
santdavid
Vamana
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,908
Damage
44,501
54,631
Taken
42,430
30,539
Mitigated
22,485
14,613
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Brenswimstar
Erlang Shen
9,699
5,129
1,278
2,736
10,903
6,010
235
5,369
5,134
0
23,983
W
11,830
7,391
0
1,288
8,154
3,195
1,138
3,716
4,314
0
20,010
L
Chang'e
LiamKoopa
Chang'e
9,639
535
651
3,503
9,446
3,051
0
2,636
6,745
23,359
0
L
Baron Samedi
RapidOxidation1
Baron Samedi
5,082
178
943
984
7,019
2,775
84
3,750
3,083
12,874
0
W
6,577
141
0
4,056
10,979
8,342
132
6,859
3,828
13,400
0
L
8,014
2,417
974
2,988
12,158
7,313
47
5,888
6,230
20,133
0
W
Chronos
Vincheti
Chronos
9,717
3,068
0
2,364
8,227
3,294
1,969
4,746
3,211
33,330
0
L
Bakasura
Xutiaz
Bakasura
2,658
1,495
602
582
8,620
2,994
94
3,089
5,427
0
6,736
W
Merlin
6,678
600
0
0
4,167
1,644
677
1,277
2,837
27,186
0
L
Vamana
santdavid
Vamana
7,515
2,584
0
3,386
17,388
14,406
0
6,830
10,174
0
17,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,134
Gold Earned
40,753
115
Minions Killed
181
0
Camps Cleared
0
978,688
Distance Traveled
1,036,609
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,534
853
25
3
0
222,394
0
W
Medusa
7,444
744
20
2
0
205,981
0
L
Chang'e
7,295
730
38
4
0
206,974
0
L
Baron Samedi
6,744
674
13
1
0
170,031
0
W
Sobek
8,301
830
19
2
0
210,870
1
L
Atlas
7,225
723
24
2
0
200,883
1
W
Chronos
8,663
866
66
7
0
208,444
1
L
Bakasura
6,907
691
17
2
0
196,310
1
W
Merlin
7,811
781
51
5
0
188,920
0
L
Vamana
6,963
696
23
2
0
204,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role