Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EternallyNinja
Thanatos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,343 Elo+
Party 2
Achilles
Achilles
Michaelv26
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,556 Elo+
Solo
Agni
Agni
RougeJelly
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,418 Elo+
Party 2
Tiamat
Tiamat
TheSrub
Tiamat
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
457W - 446L
1,507 Elo+
Solo
Team Averages
Level 44
1,500 SR
1,465 Elo+

VS

Team Averages
Level 94
1,543 SR
1,558 Elo+
Merlin
Merlin
Cbasus
Merlin
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
165W - 169L
1,534 Elo+
Party 1
Janus
Janus
Frijoll
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,481 Elo+
Party 1
Athena
Athena
GirlGamer1998
Athena
Level 144
God Stats
2W - 2L
1,715 SR
Queue Stats
327W - 337L
1,477 Elo+
Solo
Hercules
Hercules
Megaj0ker
Hercules
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 31L
1,680 Elo+
Party 1
Heimdallr
Heimdallr
yuvinnster
Heimdallr
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 73L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 7 / 5
8,248
687
12,510
9,750
2,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
16
5 / 5 / 5
9,731
811
8,398
11,832
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Michaelv26
Achilles
14
3 / 8 / 9
8,797
733
12,440
18,993
14,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 5
7,272
606
6,285
6,864
1,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
TheSrub
Tiamat
15
2 / 7 / 8
8,359
697
7,380
19,173
9,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cbasus
Merlin
17
9 / 2 / 13
10,738
895
15,961
7,534
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Frijoll
Janus
20
12 / 2 / 17
11,906
992
18,516
9,282
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 24
9,794
816
4,480
18,110
19,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Megaj0ker
Hercules
13
1 / 3 / 15
8,205
684
6,201
14,218
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
yuvinnster
Heimdallr
17
8 / 2 / 17
10,419
868
15,434
10,785
5,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
118
14
Kills
32
32
Deaths
15
32
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
7
5
0.79
W
Merlin
Cbasus
Merlin
9
2
13
7.75
L
Thanatos
5
5
5
1.5
W
Janus
Frijoll
Janus
12
2
17
10.25
W
2
6
24
2.33
W
Hercules
Megaj0ker
Hercules
1
3
15
2.83
L
Achilles
Michaelv26
Achilles
3
8
9
0.94
L
1
5
5
0.7
L
Tiamat
TheSrub
Tiamat
2
7
8
0.86
W
Heimdallr
yuvinnster
Heimdallr
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,013
Damage
60,592
66,612
Taken
59,929
32,630
Mitigated
41,947
18,046
Healing
27,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,510
1,154
135
563
9,750
2,657
0
7,233
2,479
25,221
0
W
Merlin
Cbasus
Merlin
15,961
752
1,436
2,022
7,534
3,316
1,858
4,099
3,435
39,113
0
L
Thanatos
8,398
1,555
532
6,931
11,832
4,731
0
7,813
3,857
0
15,457
W
Janus
Frijoll
Janus
18,516
1,315
2,496
2,190
9,282
3,795
659
3,311
5,971
31,657
0
W
4,480
1,230
3,049
3,938
18,110
19,027
540
8,007
10,103
9,798
0
W
Hercules
Megaj0ker
Hercules
6,201
1,639
2,123
4,740
14,218
10,501
404
8,128
6,090
0
9,110
L
Achilles
Michaelv26
Achilles
12,440
2,257
1,530
2,306
18,993
14,358
0
9,917
8,750
6,486
12,110
L
6,285
297
106
199
6,864
1,498
0
3,709
3,119
18,094
0
L
Tiamat
TheSrub
Tiamat
7,380
789
859
4,885
19,173
9,386
0
10,285
8,711
12,097
339
W
Heimdallr
yuvinnster
Heimdallr
15,434
4,767
2,008
3,148
10,785
5,308
1,695
5,517
5,268
0
26,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
51,062
93
Minions Killed
129
0
Camps Cleared
0
1,115,724
Distance Traveled
1,141,478
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,248
687
32
3
0
222,490
1
W
Merlin
10,738
895
48
4
0
217,494
0
L
Thanatos
9,731
811
18
2
0
234,448
1
W
Janus
11,906
992
36
3
0
232,160
0
W
Athena
9,794
816
11
1
0
237,668
2
W
Hercules
8,205
684
9
1
0
218,076
0
L
Achilles
8,797
733
10
1
0
193,859
0
L
Agni
7,272
606
23
2
0
197,713
0
L
Tiamat
8,359
697
10
1
0
267,214
0
W
Heimdallr
10,419
868
25
2
0
236,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role