Player Matchup

Scylla
Scylla
Arxcil
Scylla
Level 128
God Stats
7W - 3L
1,555 SR
Queue Stats
253W - 223L
1,594 Elo+
Party 2
Tyr
Tyr
IMthatStick
Tyr
Level 63
God Stats
3W - 3L
1,164 SR
Queue Stats
116W - 92L
1,668 Elo+
Party 2
Hun Batz
Hun Batz
J2FIFTY4
Hun Batz
Level 116
God Stats
8W - 2L
1,500 SR
Queue Stats
584W - 490L
1,600 Elo+
Party 2
Geb
Geb
JogiShori
Geb
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,516 Elo+
Solo
Heimdallr
Heimdallr
havix19
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,720 Elo+
Party 2
Team Averages
Level 95
1,444 SR
1,620 Elo+

VS

Team Averages
Level 112
1,609 SR
1,742 Elo+
Cernunnos
Cernunnos
Lorensbro69
Cernunnos
Level 89
God Stats
10W - 13L
1,688 SR
Queue Stats
118W - 100L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
MrDucksIII
Cthulhu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 218L
1,690 Elo+
Party 1
Ratatoskr
Ratatoskr
Quinz128
Ratatoskr
Level 117
God Stats
3W - 2L
1,773 SR
Queue Stats
27W - 32L
1,855 Elo+
Party 3
Vulcan
Vulcan
RitsyRLZ
Vulcan
Level 117
God Stats
1W - 1L
1,583 SR
Queue Stats
14W - 11L
1,876 Elo+
Party 3
Bakasura
Bakasura
nerfmyexistence
Bakasura
Level 89
God Stats
9W - 6L
1,500 SR
Queue Stats
591W - 557L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arxcil
Scylla
19
7 / 0 / 3
11,011
648
12,087
5,520
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 5
10,550
621
12,062
11,399
12,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
J2FIFTY4
Hun Batz
17
8 / 2 / 2
10,094
594
10,583
10,984
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 10
8,751
515
4,234
8,802
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
havix19
Heimdallr
17
7 / 5 / 2
10,014
589
20,042
17,845
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lorensbro69
Cernunnos
13
4 / 6 / 2
8,011
471
9,522
14,840
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MrDucksIII
Cthulhu
9
0 / 6 / 4
6,460
380
5,726
19,213
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Quinz128
Ratatoskr
13
0 / 5 / 0
7,772
457
5,735
17,358
10,727
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
RitsyRLZ
Vulcan
13
1 / 6 / 1
7,986
470
4,010
8,485
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
13
3 / 4 / 3
8,271
487
7,055
13,167
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
27
Kills
8
8
Deaths
27
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arxcil
Scylla
7
0
3
8.5
W
4
0
5
6.5
W
Hun Batz
J2FIFTY4
Hun Batz
8
2
2
4.5
W
1
1
10
6
L
Cernunnos
Lorensbro69
Cernunnos
4
6
2
0.83
L
Cthulhu
MrDucksIII
Cthulhu
0
6
4
0.33
L
Ratatoskr
Quinz128
Ratatoskr
0
5
0
0
L
Vulcan
RitsyRLZ
Vulcan
1
6
1
0.25
W
Heimdallr
havix19
Heimdallr
7
5
2
1.6
L
Bakasura
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,008
Damage
32,048
54,550
Taken
73,063
32,450
Mitigated
33,702
22,202
Healing
17,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arxcil
Scylla
12,087
2,945
0
500
5,520
2,233
0
1,869
3,651
100,724
0
W
12,062
1,847
0
4,752
11,399
12,353
0
943
10,006
0
62,990
W
Hun Batz
J2FIFTY4
Hun Batz
10,583
1,901
0
4,460
10,984
4,546
0
905
9,449
0
72,333
W
4,234
1,178
961
2,652
8,802
6,120
0
3,109
5,638
23,564
210
L
Cernunnos
Lorensbro69
Cernunnos
9,522
4,733
0
4,427
14,840
4,039
0
2,746
12,087
0
34,485
L
Cthulhu
MrDucksIII
Cthulhu
5,726
541
105
3,769
19,213
10,696
0
5,788
13,318
24,119
0
L
Ratatoskr
Quinz128
Ratatoskr
5,735
1,775
0
3,326
17,358
10,727
0
1,433
15,921
0
45,935
L
Vulcan
RitsyRLZ
Vulcan
4,010
2,155
0
935
8,485
2,097
0
4,462
3,851
40,055
0
W
Heimdallr
havix19
Heimdallr
20,042
13,628
0
8,877
17,845
7,198
435
3,223
13,978
0
91,048
L
Bakasura
7,055
4,600
0
4,655
13,167
6,143
0
1,598
11,557
0
46,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
38,500
629
Minions Killed
382
0
Camps Cleared
0
1,717,309
Distance Traveled
1,662,700
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,011
648
193
11
0
346,853
7
W
Tyr
10,550
621
143
8
0
342,868
4
W
Hun Batz
10,094
594
126
7
0
377,749
5
W
Geb
8,751
515
38
2
0
360,533
4
L
Cernunnos
8,011
471
53
3
0
365,565
3
L
Cthulhu
6,460
380
25
1
0
303,733
0
L
Ratatoskr
7,772
457
116
7
0
338,444
0
L
Vulcan
7,986
470
79
5
0
316,631
10
W
Heimdallr
10,014
589
129
8
0
289,306
4
L
Bakasura
8,271
487
109
6
0
338,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role