Player Matchup

Athena
Athena
Bmostation
Athena
Level 97
God Stats
9W - 8L
1,575 SR
Queue Stats
16W - 15L
1,536 Elo+
Party 1
Bastet
Bastet
Chortz
Bastet
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
139W - 85L
1,885 Elo+
Party 3
Danzaburou
Danzaburou
FlightAP
Danzaburou
Level 124
God Stats
2W - 6L
1,314 SR
Queue Stats
16W - 15L
1,536 Elo+
Party 1
Ra
Ra
Funkskunk
Ra
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,862 Elo+
Party 3
Mulan
Mulan
TehTumblingWeed
Mulan
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,609 Elo+
Party 1
Team Averages
Level 102
1,478 SR
1,685 Elo+

VS

Team Averages
Level 101
1,498 SR
1,531 Elo+
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigPapaStaIin
Danzaburou
Level 63
God Stats
2W - 5L
1,611 SR
Queue Stats
105W - 102L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
DisgracedElement
Gilgamesh
Level 140
God Stats
8W - 9L
1,378 SR
Queue Stats
427W - 390L
1,545 Elo+
Solo
Pele
Pele
HouseKelly
Pele
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 176L
1,486 Elo+
Party 2
Zeus
Zeus
Lugok
Zeus
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 70L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bmostation
Athena
12
0 / 0 / 20
8,276
552
6,551
14,543
11,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Chortz
Bastet
14
11 / 2 / 9
9,135
609
15,837
10,401
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
FlightAP
Danzaburou
14
6 / 3 / 8
9,265
618
11,348
10,824
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 3
8,362
557
4,322
8,510
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 1 / 1
8,413
561
5,413
9,732
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 6 / 3
6,286
419
2,837
13,964
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
BigPapaStaIin
Danzaburou
14
4 / 4 / 0
8,476
565
7,742
9,625
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
16
3 / 3 / 2
9,422
628
9,632
11,772
10,243
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 5 / 2
7,437
496
6,248
12,703
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
Lugok
Zeus
13
3 / 6 / 1
8,155
544
11,335
9,916
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
24
Kills
11
11
Deaths
24
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
3
0.25
L
Danzaburou
BigPapaStaIin
Danzaburou
4
4
0
1
W
Athena
Bmostation
Athena
0
0
20
10
W
Bastet
Chortz
Bastet
11
2
9
7.75
L
Gilgamesh
3
3
2
1.33
W
Danzaburou
FlightAP
Danzaburou
6
3
8
3.33
W
3
5
3
0.9
L
1
5
2
0.4
L
Zeus
Lugok
Zeus
3
6
1
0.58
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,471
Damage
37,794
54,010
Taken
57,980
29,456
Mitigated
28,120
20,762
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,837
519
0
1,587
13,964
8,462
0
2,103
11,855
15,645
0
L
Danzaburou
BigPapaStaIin
Danzaburou
7,742
3,255
0
2,913
9,625
2,891
740
1,170
8,455
0
49,145
W
Athena
Bmostation
Athena
6,551
2,617
2,845
3,968
14,543
11,410
0
3,556
10,549
19,349
0
W
Bastet
Chortz
Bastet
15,837
5,056
0
4,702
10,401
3,579
0
3,834
6,023
0
47,127
L
Gilgamesh
9,632
2,957
0
2,622
11,772
10,243
0
2,264
9,012
0
56,512
W
Danzaburou
FlightAP
Danzaburou
11,348
6,244
0
3,298
10,824
4,075
0
3,334
7,424
0
61,684
W
4,322
155
632
1,577
8,510
3,479
0
2,819
5,466
44,354
0
L
6,248
1,543
0
4,585
12,703
3,960
0
3,181
9,392
0
41,520
L
Zeus
Lugok
Zeus
11,335
1,197
0
1,780
9,916
2,564
0
1,939
7,865
51,244
0
W
5,413
1,162
0
3,740
9,732
6,913
248
0
9,732
1,925
43,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,451
Gold Earned
39,776
388
Minions Killed
426
0
Camps Cleared
0
1,510,350
Distance Traveled
1,372,761
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,286
419
30
2
0
258,734
7
L
Danzaburou
8,476
565
97
6
0
269,222
0
W
Athena
8,276
552
28
2
0
311,036
7
W
Bastet
9,135
609
68
5
0
337,810
5
L
Gilgamesh
9,422
628
111
7
0
269,559
6
W
Danzaburou
9,265
618
103
7
0
253,926
5
W
Ra
8,362
557
84
6
0
299,112
0
L
Pele
7,437
496
80
5
0
305,536
4
L
Zeus
8,155
544
108
7
0
269,710
1
W
Mulan
8,413
561
105
7
0
308,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role