Player Matchup

Zhong Kui
Zhong Kui
True__01
Zhong Kui
Level 49
God Stats
3W - 2L
1,435 SR
Queue Stats
58W - 83L
1,359 Elo+
Party 2
Tiamat
Tiamat
Xanman0117
Tiamat
Level 23
God Stats
9W - 14L
1,484 SR
Queue Stats
24W - 36L
1,447 Elo+
Party 1
Terra
Terra
desrtdav
Terra
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 46L
1,204 Elo+
Party 1
Charybdis
Charybdis
progagelacrosse
Charybdis
Level 68
God Stats
1W - 3L
1,188 SR
Queue Stats
15W - 23L
1,434 Elo+
Party 2
Izanami
Izanami
ryan177th
Izanami
Level 65
God Stats
0W - 2L
1,322 SR
Queue Stats
34W - 49L
1,495 Elo+
Party 1
Team Averages
Level 46
1,386 SR
1,388 Elo+

VS

Team Averages
Level 93
1,465 SR
1,473 Elo+
Hel
Hel
Braydeng39
Hel
Level 20
God Stats
20W - 13L
1,518 SR
Queue Stats
20W - 14L
1,527 Elo+
Party 3
Atlas
Atlas
Crafis
Atlas
Level 137
God Stats
6W - 10L
1,500 SR
Queue Stats
43W - 50L
1,547 Elo+
Party 3
Kukulkan
Kukulkan
MomsSpaghetti47
Kukulkan
Level 35
God Stats
18W - 26L
1,501 SR
Queue Stats
18W - 27L
1,398 Elo+
Party 4
Skadi
Skadi
P1rat3s B00ty
Skadi
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 42L
1,507 Elo+
Party 3
Tsukuyomi
Tsukuyomi
doiron777
Tsukuyomi
Level 123
God Stats
5W - 7L
1,304 SR
Queue Stats
36W - 51L
1,385 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
True__01
Zhong Kui
15
0 / 7 / 0
8,888
593
10,333
15,372
8,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Xanman0117
Tiamat
16
1 / 5 / 2
9,473
632
15,648
17,716
7,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
desrtdav
Terra
16
1 / 2 / 5
9,369
625
5,836
14,647
12,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
progagelacrosse
Charybdis
17
3 / 6 / 2
10,273
685
12,270
16,934
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
ryan177th
Izanami
16
1 / 4 / 3
9,912
661
8,141
13,790
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 8
11,390
759
11,750
17,196
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Crafis
Atlas
18
3 / 2 / 13
11,495
766
16,857
17,894
15,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
19
4 / 0 / 9
11,471
765
12,638
6,035
2,103
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 0 / 12
11,449
763
19,708
15,644
5,120
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
doiron777
Tsukuyomi
17
4 / 1 / 10
10,621
708
8,780
10,430
3,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
6
Kills
24
24
Deaths
6
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
W
Atlas
Crafis
Atlas
3
2
13
4.75
W
Kukulkan
4
0
9
8.5
W
6
0
12
12
L
Zhong Kui
True__01
Zhong Kui
0
7
0
0
L
Tiamat
Xanman0117
Tiamat
1
5
2
0.4
L
Terra
desrtdav
Terra
1
2
5
1.75
W
Tsukuyomi
doiron777
Tsukuyomi
4
1
10
9
L
Charybdis
progagelacrosse
Charybdis
3
6
2
0.67
L
Izanami
ryan177th
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,228
Damage
69,733
78,459
Taken
67,199
39,840
Mitigated
32,543
20,809
Healing
33,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,750
1,239
10,214
10,440
17,196
5,668
390
10,060
6,988
31,796
0
W
Atlas
Crafis
Atlas
16,857
6,355
856
5,183
17,894
15,672
73
9,879
7,798
38,469
0
W
Kukulkan
12,638
611
0
2,158
6,035
2,103
885
2,710
3,291
44,427
0
W
19,708
7,940
0
2,210
15,644
5,120
3,584
5,124
10,382
0
54,409
L
Zhong Kui
True__01
Zhong Kui
10,333
1,501
644
2,233
15,372
8,360
0
9,609
5,628
22,771
0
L
Tiamat
Xanman0117
Tiamat
15,648
266
954
4,122
17,716
7,992
0
8,581
8,947
34,046
0
L
Terra
desrtdav
Terra
5,836
1,273
1,987
6,405
14,647
12,666
0
6,821
7,550
10,850
0
W
Tsukuyomi
doiron777
Tsukuyomi
8,780
3,190
0
2,129
10,430
3,980
46
3,422
6,923
0
31,070
L
Charybdis
progagelacrosse
Charybdis
12,270
4,903
0
2,856
16,934
5,788
414
8,549
8,214
0
43,337
L
Izanami
ryan177th
Izanami
8,141
2,379
0
1,608
13,790
5,034
0
6,981
6,656
0
36,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
56,426
212
Minions Killed
267
0
Camps Cleared
0
1,342,883
Distance Traveled
1,563,518
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,390
759
51
3
0
287,417
1
W
Atlas
11,495
766
40
3
0
321,656
1
W
Kukulkan
11,471
765
76
5
0
304,621
0
W
Skadi
11,449
763
64
4
0
307,189
2
L
Zhong Kui
8,888
593
27
2
0
277,423
2
L
Tiamat
9,473
632
29
2
0
274,524
2
L
Terra
9,369
625
7
0
0
262,150
2
W
Tsukuyomi
10,621
708
36
2
0
342,635
0
L
Charybdis
10,273
685
74
5
0
258,954
0
L
Izanami
9,912
661
75
5
0
269,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role