Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Jaggi
Ullr
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 23L
1,789 Elo+
Party 1
Mulan
Mulan
Jаkk
Mulan
Level 160
God Stats
2W - 0L
1,774 SR
Queue Stats
45W - 16L
1,930 Elo+
Party 1
Erlang Shen
Erlang Shen
MagicFeet
Erlang Shen
Level 160
God Stats
6W - 0L
1,798 SR
Queue Stats
92W - 18L
1,741 Elo+
Party 1
Team Averages
Level 159
1,614 SR
1,692 Elo+

VS

Team Averages
Level 151
1,707 SR
1,654 Elo+
Gilgamesh
Gilgamesh
AbducTz
Gilgamesh
Level 151
God Stats
4W - 2L
1,718 SR
Queue Stats
93W - 72L
1,675 Elo+
Solo
Ullr
Ullr
Aedelus
Ullr
Level 134
God Stats
5W - 1L
1,840 SR
Queue Stats
24W - 21L
1,568 Elo+
Solo
Thoth
Thoth
Derptasticly
Thoth
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 48L
1,551 Elo+
Solo
King Arthur
King Arthur
Yenooc
King Arthur
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
243W - 230L
1,646 Elo+
Solo
Geb
Geb
hostilepuppy601
Geb
Level 154
God Stats
0W - 1L
1,978 SR
Queue Stats
472W - 352L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 2 / 2
7,391
672
5,208
5,353
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
10
3 / 1 / 8
6,881
626
4,951
8,546
5,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Jaggi
Ullr
13
5 / 2 / 3
7,748
704
8,930
8,188
2,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Jаkk
Mulan
13
4 / 0 / 2
7,601
691
7,383
11,807
6,061
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
MagicFeet
Erlang Shen
12
4 / 0 / 3
7,085
644
6,204
7,940
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbducTz
Gilgamesh
11
3 / 2 / 1
6,489
590
6,027
9,439
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ullr
Aedelus
Ullr
10
0 / 5 / 2
5,366
488
2,112
6,387
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 1
6,217
565
5,674
5,859
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Yenooc
King Arthur
10
0 / 5 / 0
5,363
488
5,413
9,871
6,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 3
5,866
533
3,561
10,119
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
5
5
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
2
2
1.5
W
Sylvanus
 
Sylvanus
3
1
8
7
L
Gilgamesh
AbducTz
Gilgamesh
3
2
1
1.75
L
Ullr
Aedelus
Ullr
0
5
2
0.2
L
1
3
1
0.5
W
Ullr
Jaggi
Ullr
5
2
3
3.25
W
Mulan
Jаkk
Mulan
4
0
2
5
W
Erlang Shen
MagicFeet
Erlang Shen
4
0
3
5.5
L
King Arthur
Yenooc
King Arthur
0
5
0
0
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
22,787
41,834
Taken
41,675
18,992
Mitigated
17,550
13,212
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,208
1,184
146
738
5,353
1,493
0
2,707
2,646
58,528
0
W
Sylvanus
 
Sylvanus
4,951
1,665
2,580
3,158
8,546
5,248
0
2,326
6,220
15,115
0
L
Gilgamesh
AbducTz
Gilgamesh
6,027
1,270
0
2,706
9,439
2,466
0
2,221
7,218
0
32,974
L
Ullr
Aedelus
Ullr
2,112
902
0
542
6,387
1,159
0
800
5,587
0
30,797
L
5,674
217
0
625
5,859
1,077
0
4,115
1,744
44,400
0
W
Ullr
Jaggi
Ullr
8,930
2,739
0
767
8,188
2,702
368
910
7,278
0
57,446
W
Mulan
Jаkk
Mulan
7,383
1,568
177
4,473
11,807
6,061
0
1,808
9,999
0
47,102
W
Erlang Shen
MagicFeet
Erlang Shen
6,204
3,369
0
1,173
7,940
3,488
0
1,484
6,456
0
43,110
L
King Arthur
Yenooc
King Arthur
5,413
495
0
2,772
9,871
6,967
0
640
9,231
0
30,706
L
3,561
508
644
3,157
10,119
5,881
0
2,383
7,736
13,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,706
Gold Earned
29,301
427
Minions Killed
300
0
Camps Cleared
0
1,216,880
Distance Traveled
1,172,714
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,391
672
116
11
0
236,612
3
W
Sylvanus
6,881
626
18
2
0
241,437
5
L
Gilgamesh
6,489
590
70
6
0
251,801
3
L
Ullr
5,366
488
56
5
0
225,918
3
L
Thoth
6,217
565
95
9
0
233,116
5
W
Ullr
7,748
704
114
10
0
224,948
4
W
Mulan
7,601
691
97
9
0
247,756
6
W
Erlang Shen
7,085
644
82
7
0
266,127
2
L
King Arthur
5,363
488
68
6
0
208,790
4
L
Geb
5,866
533
11
1
0
253,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role