Player Matchup

Nu Wa
Nu Wa
KKoduh
Nu Wa
Level 47
God Stats
12W - 5L
1,784 SR
Queue Stats
58W - 48L
1,535 Elo+
Party 1
Horus
Horus
MegaTilf
Horus
Level 34
God Stats
8W - 6L
1,500 SR
Queue Stats
50W - 76L
1,379 Elo+
Party 1
Ymir
Ymir
PeekMeFoo
Ymir
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
80W - 70L
1,416 Elo+
Party 1
Artemis
Artemis
Toweh
Artemis
Level 62
God Stats
12W - 9L
1,407 SR
Queue Stats
89W - 88L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
ZombifiedJordan
Sun Wukong
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 46L
1,479 Elo+
Party 1
Team Averages
Level 43
1,538 SR
1,461 Elo+

VS

Team Averages
Level 50
1,588 SR
1,722 Elo+
Fenrir
Fenrir
CrackHotdogs
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,686 Elo+
Party 2
Izanami
Izanami
Ghazillah
Izanami
Level 17
God Stats
10W - 6L
1,608 SR
Queue Stats
12W - 7L
1,953 Elo+
Party 2
Chronos
Chronos
HoldingW
Chronos
Level 98
God Stats
0W - 1L
1,831 SR
Queue Stats
8W - 5L
1,735 Elo+
Party 2
Agni
Agni
Luminary11
Agni
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,734 Elo+
Party 2
Erlang Shen
Erlang Shen
Pumplestiltsk1n
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KKoduh
Nu Wa
20
9 / 4 / 19
19,454
748
53,748
19,626
10,468
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
MegaTilf
Horus
20
1 / 6 / 11
15,799
608
5,182
33,107
45,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
20
1 / 9 / 12
15,909
612
8,004
35,395
62,423
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Toweh
Artemis
20
19 / 6 / 6
22,948
883
50,687
33,606
14,868
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
ZombifiedJordan
Sun Wukong
20
7 / 3 / 21
18,450
710
15,546
31,988
40,463
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
3 / 4 / 10
16,915
651
15,278
29,831
25,199
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Ghazillah
Izanami
20
4 / 7 / 11
17,752
683
28,151
32,910
12,279
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
HoldingW
Chronos
20
12 / 6 / 10
20,198
777
35,957
25,900
8,717
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 10 / 9
17,840
686
31,155
26,847
9,697
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Pumplestiltsk1n
Erlang Shen
20
3 / 10 / 10
16,371
630
15,651
35,773
34,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
78
37
Kills
28
28
Deaths
37
69
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
4
10
2
L
Izanami
Ghazillah
Izanami
4
7
11
1.36
L
Chronos
HoldingW
Chronos
12
6
10
2.83
W
Nu Wa
KKoduh
Nu Wa
9
4
19
4.63
L
6
10
9
1.05
W
Horus
MegaTilf
Horus
1
6
11
1.08
W
Ymir
1
9
12
0.78
L
Erlang Shen
Pumplestiltsk1n
Erlang Shen
3
10
10
0.8
W
Artemis
Toweh
Artemis
19
6
6
3.67
W
Sun Wukong
ZombifiedJordan
Sun Wukong
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,167
Damage
126,192
153,722
Taken
151,261
173,403
Mitigated
90,159
36,602
Healing
23,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,278
2,831
0
1,795
29,831
25,199
291
12,077
17,592
0
67,759
L
Izanami
Ghazillah
Izanami
28,151
20,407
0
10,808
32,910
12,279
356
15,190
17,591
0
122,354
L
Chronos
HoldingW
Chronos
35,957
15,737
0
6,551
25,900
8,717
1,577
11,148
14,574
92,004
0
W
Nu Wa
KKoduh
Nu Wa
53,748
7,295
292
3,614
19,626
10,468
878
10,478
9,108
129,370
0
L
31,155
682
0
1,306
26,847
9,697
575
12,777
13,835
82,030
0
W
Horus
MegaTilf
Horus
5,182
2,518
4,107
7,110
33,107
45,181
1,557
15,996
16,761
1,092
33,994
W
Ymir
8,004
901
2,203
1,643
35,395
62,423
611
16,215
18,860
27,739
0
L
Erlang Shen
Pumplestiltsk1n
Erlang Shen
15,651
5,254
0
2,918
35,773
34,267
2,811
13,328
22,146
0
53,892
W
Artemis
Toweh
Artemis
50,687
31,278
638
10,105
33,606
14,868
4,914
12,865
20,697
0
142,235
W
Sun Wukong
ZombifiedJordan
Sun Wukong
15,546
3,418
0
6,890
31,988
40,463
1,514
11,160
20,571
2,536
39,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,560
Gold Earned
89,076
413
Minions Killed
497
0
Camps Cleared
0
2,523,861
Distance Traveled
2,365,682
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,915
651
91
4
0
489,409
0
L
Izanami
17,752
683
143
6
0
405,417
0
L
Chronos
20,198
777
120
5
0
502,265
2
W
Nu Wa
19,454
748
122
5
0
514,470
1
L
Agni
17,840
686
85
3
0
479,491
2
W
Horus
15,799
608
45
2
0
492,675
2
W
Ymir
15,909
612
35
1
0
455,210
0
L
Erlang Shen
16,371
630
58
2
0
489,100
0
W
Artemis
22,948
883
167
6
0
458,163
2
W
Sun Wukong
18,450
710
44
2
0
603,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role