Player Matchup

Bakasura
Bakasura
SuG Demonic
Bakasura
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 69L
1,431 Elo+
Party 1
Agni
Agni
SuGPrestige
Agni
Level 29
God Stats
1W - 1L
1,695 SR
Queue Stats
31W - 30L
1,495 Elo+
Party 1
Ganesha
Ganesha
thinknave
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,598 Elo+
Party 1
Team Averages
Level 59
1,565 SR
1,508 Elo+

VS

Team Averages
Level 72
1,793 SR
1,526 Elo+
Neith
Neith
DARKTEDDYBEAR85
Neith
Level 16
God Stats
20W - 8L
1,772 SR
Queue Stats
44W - 28L
1,527 Elo+
Party 2
Horus
Horus
Its420Outlaw
Horus
Level 106
God Stats
4W - 1L
1,916 SR
Queue Stats
162W - 148L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
UNwork
Jormungandr
Level 93
God Stats
4W - 2L
1,690 SR
Queue Stats
104W - 95L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SuG Demonic
Bakasura
9
0 / 5 / 0
5,692
569
5,040
7,932
2,335
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 8 / 0
5,689
569
7,946
7,407
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
thinknave
Ganesha
10
0 / 5 / 0
6,491
649
4,011
9,935
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 8
8,302
830
7,737
5,145
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 14
7,659
766
6,535
10,606
8,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
UNwork
Jormungandr
12
7 / 0 / 10
8,551
855
7,051
9,514
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
18
18
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
W
3
0
14
10
L
Bakasura
SuG Demonic
Bakasura
0
5
0
0
L
0
8
0
0
W
Jormungandr
UNwork
Jormungandr
7
0
10
12
L
Ganesha
thinknave
Ganesha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,997
Damage
21,323
25,274
Taken
25,265
11,335
Mitigated
20,286
3,802
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,737
5,362
589
1,299
5,145
2,036
521
2,632
1,945
0
19,968
W
6,535
3,450
2,311
4,059
10,606
8,570
54
5,309
4,851
0
17,569
L
Bakasura
SuG Demonic
Bakasura
5,040
2,778
768
1,423
7,932
2,335
0
2,787
5,145
0
7,522
L
7,946
897
204
388
7,407
2,407
0
2,101
5,306
22,635
903
W
Jormungandr
UNwork
Jormungandr
7,051
1,676
0
939
9,514
9,680
346
3,850
5,144
27,394
0
L
Ganesha
thinknave
Ganesha
4,011
227
44
975
9,935
6,593
0
2,410
7,525
12,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,872
Gold Earned
24,512
71
Minions Killed
109
3
Camps Cleared
5
501,830
Distance Traveled
538,994
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,302
830
35
4
2
172,941
0
W
Horus
7,659
766
23
2
0
197,085
3
L
Bakasura
5,692
569
27
3
2
196,585
1
L
Agni
5,689
569
37
4
1
161,062
1
W
Jormungandr
8,551
855
51
5
3
168,968
1
L
Ganesha
6,491
649
7
1
0
144,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role