Player Matchup

Cabrakan
Cabrakan
CSSHIREY
Cabrakan
Level 104
God Stats
4W - 7L
1,533 SR
Queue Stats
349W - 336L
1,621 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EakyBeaky
Ah Muzen Cab
Level 76
God Stats
7W - 6L
1,508 SR
Queue Stats
94W - 93L
1,590 Elo+
Party 2
Chronos
Chronos
TangerineG0D
Chronos
Level 106
God Stats
2W - 2L
1,520 SR
Queue Stats
3W - 2L
1,581 Elo+
Party 3
Ao Kuang
Ao Kuang
Voltage807
Ao Kuang
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,318 Elo+
Solo
Vamana
Vamana
bangyourdead253
Vamana
Level 85
God Stats
0W - 2L
1,479 SR
Queue Stats
83W - 74L
1,623 Elo+
Party 3
Team Averages
Level 101
1,508 SR
1,547 Elo+

VS

Team Averages
Level 137
1,588 SR
1,519 Elo+
Ra
Ra
Davemg97
Ra
Level 126
God Stats
15W - 17L
1,500 SR
Queue Stats
407W - 402L
1,511 Elo+
Solo
Khepri
Khepri
EvilGenius27
Khepri
Level 134
God Stats
64W - 42L
1,728 SR
Queue Stats
120W - 118L
1,479 Elo+
Solo
Nemesis
Nemesis
LoneProdigy
Nemesis
Level 148
God Stats
4W - 1L
1,567 SR
Queue Stats
65W - 58L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
NeonEffects
Gilgamesh
Level 122
God Stats
8W - 5L
1,647 SR
Queue Stats
15W - 12L
1,393 Elo+
Party 1
Agni
Agni
Thrafter
Agni
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CSSHIREY
Cabrakan
13
0 / 4 / 1
6,518
652
2,198
11,108
9,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
EakyBeaky
Ah Muzen Cab
13
0 / 3 / 2
6,898
690
5,344
7,357
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
TangerineG0D
Chronos
13
0 / 2 / 2
6,641
664
3,925
6,025
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Voltage807
Ao Kuang
14
1 / 2 / 1
7,420
742
2,284
7,748
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 1
7,307
731
3,740
14,516
6,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
7,745
775
5,714
4,522
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
13
1 / 0 / 9
7,543
754
3,078
2,598
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
LoneProdigy
Nemesis
15
6 / 0 / 4
8,139
814
8,143
5,205
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
NeonEffects
Gilgamesh
13
3 / 1 / 6
7,369
737
8,393
7,349
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
15
5 / 0 / 7
8,012
801
13,150
5,386
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
2
Kills
16
16
Deaths
2
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CSSHIREY
Cabrakan
0
4
1
0.13
W
1
1
9
5.5
L
Ah Muzen Cab
EakyBeaky
Ah Muzen Cab
0
3
2
0.33
W
Khepri
1
0
9
5.5
W
Nemesis
LoneProdigy
Nemesis
6
0
4
8
W
Gilgamesh
NeonEffects
Gilgamesh
3
1
6
6
L
Chronos
TangerineG0D
Chronos
0
2
2
0.5
W
Agni
5
0
7
8.5
L
Ao Kuang
Voltage807
Ao Kuang
1
2
1
0.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,491
Damage
38,478
46,754
Taken
25,060
25,263
Mitigated
15,938
12,623
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CSSHIREY
Cabrakan
2,198
389
228
2,260
11,108
9,923
0
6,238
4,672
7,253
0
W
5,714
851
1,120
2,185
4,522
1,939
308
1,785
2,737
34,399
0
L
Ah Muzen Cab
EakyBeaky
Ah Muzen Cab
5,344
1,621
0
2,257
7,357
2,821
0
3,637
3,642
0
35,656
W
Khepri
3,078
37
0
734
2,598
3,059
30
375
2,223
10,883
0
W
Nemesis
LoneProdigy
Nemesis
8,143
3,648
0
921
5,205
2,204
0
1,616
3,589
0
25,171
W
Gilgamesh
NeonEffects
Gilgamesh
8,393
1,682
498
1,900
7,349
6,352
136
2,998
4,351
2,682
12,543
L
Chronos
TangerineG0D
Chronos
3,925
1,320
0
591
6,025
2,419
686
3,333
2,678
19,414
1,820
W
Agni
13,150
879
0
714
5,386
2,384
603
1,085
4,301
33,714
0
L
Ao Kuang
Voltage807
Ao Kuang
2,284
446
0
1,679
7,748
3,139
0
3,510
4,222
25,437
3,781
L
3,740
726
1,313
4,295
14,516
6,961
0
6,008
8,462
0
15,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,784
Gold Earned
38,808
220
Minions Killed
224
0
Camps Cleared
0
1,017,123
Distance Traveled
1,096,389
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,518
652
15
2
0
201,930
3
W
Ra
7,745
775
79
8
0
191,046
4
L
Ah Muzen Cab
6,898
690
71
7
0
206,042
1
W
Khepri
7,543
754
16
2
0
222,612
2
W
Nemesis
8,139
814
53
5
0
242,545
4
W
Gilgamesh
7,369
737
20
2
0
223,049
1
L
Chronos
6,641
664
46
5
0
204,398
2
W
Agni
8,012
801
56
6
0
217,137
1
L
Ao Kuang
7,420
742
61
6
0
211,382
3
L
Vamana
7,307
731
27
3
0
193,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role