Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
DiegoBrown
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,630 Elo+
Solo
Chronos
Chronos
LordTraczar
Chronos
Level 73
God Stats
0W - 2L
1,268 SR
Queue Stats
10W - 34L
1,290 Elo+
Party 2
Aphrodite
Aphrodite
Marfim
Aphrodite
Level 159
God Stats
1W - 2L
1,869 SR
Queue Stats
19W - 35L
1,727 Elo+
Solo
Cthulhu
Cthulhu
ThiAggro
Cthulhu
Level 78
God Stats
0W - 3L
1,162 SR
Queue Stats
11W - 41L
1,260 Elo+
Party 2
Team Averages
Level 79
1,460 SR
1,481 Elo+

VS

Team Averages
Level 88
1,451 SR
1,609 Elo+
Vamana
Vamana
FrSupremo
Vamana
Level 49
God Stats
1W - 0L
1,190 SR
Queue Stats
3W - 0L
1,691 Elo+
Solo
Hera
Hera
Laukrr
Hera
Level 60
God Stats
10W - 5L
1,604 SR
Queue Stats
78W - 78L
1,624 Elo+
Solo
Danzaburou
Danzaburou
Siomara
Danzaburou
Level 148
God Stats
4W - 15L
1,482 SR
Queue Stats
80W - 85L
1,574 Elo+
Party 1
Bakasura
Bakasura
Vegetta525
Bakasura
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,510 Elo+
Party 1
Anubis
Anubis
iHelon
Anubis
Level 27
God Stats
3W - 4L
1,478 SR
Queue Stats
11W - 8L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 6 / 2
6,423
642
5,140
8,177
2,194
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
DiegoBrown
Chiron
14
1 / 3 / 4
7,187
719
5,052
10,130
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
LordTraczar
Chronos
12
0 / 5 / 2
6,679
668
2,560
8,597
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Marfim
Aphrodite
14
2 / 2 / 1
7,427
743
5,680
8,503
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
ThiAggro
Cthulhu
13
1 / 4 / 2
6,969
697
4,579
10,655
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FrSupremo
Vamana
15
4 / 1 / 4
8,335
834
7,007
8,263
6,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
Laukrr
Hera
16
8 / 0 / 10
9,200
920
13,973
4,809
1,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Siomara
Danzaburou
15
3 / 1 / 11
8,471
847
9,377
7,603
2,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Vegetta525
Bakasura
14
2 / 3 / 7
7,843
784
3,987
9,379
3,723
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
iHelon
Anubis
14
3 / 0 / 7
7,846
785
7,420
4,989
2,153
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
4
Kills
20
20
Deaths
5
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
6
2
0.17
L
Chiron
DiegoBrown
Chiron
1
3
4
1
W
Vamana
FrSupremo
Vamana
4
1
4
6
W
Hera
Laukrr
Hera
8
0
10
13
L
Chronos
LordTraczar
Chronos
0
5
2
0.2
L
Aphrodite
Marfim
Aphrodite
2
2
1
1.25
W
Danzaburou
Siomara
Danzaburou
3
1
11
8.5
L
Cthulhu
ThiAggro
Cthulhu
1
4
2
0.5
W
Bakasura
Vegetta525
Bakasura
2
3
7
1.83
W
Anubis
iHelon
Anubis
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,011
Damage
41,764
46,062
Taken
35,043
17,301
Mitigated
16,889
11,284
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,140
190
60
588
8,177
2,194
0
5,158
3,019
12,861
0
L
Chiron
DiegoBrown
Chiron
5,052
2,633
273
2,100
10,130
2,914
117
2,733
7,117
0
23,251
W
Vamana
FrSupremo
Vamana
7,007
3,293
0
1,334
8,263
6,542
654
3,523
4,566
0
26,058
W
Hera
Laukrr
Hera
13,973
2,325
0
1,610
4,809
1,718
1,611
2,614
2,049
40,639
0
L
Chronos
LordTraczar
Chronos
2,560
322
0
585
8,597
2,107
0
4,690
3,767
16,007
0
L
Aphrodite
Marfim
Aphrodite
5,680
249
2,240
4,000
8,503
3,530
0
4,270
4,233
26,701
0
W
Danzaburou
Siomara
Danzaburou
9,377
2,156
0
1,084
7,603
2,753
2,911
3,972
3,485
0
28,518
L
Cthulhu
ThiAggro
Cthulhu
4,579
0
0
1,438
10,655
6,556
0
4,542
6,051
14,102
0
W
Bakasura
Vegetta525
Bakasura
3,987
3,059
18
1,849
9,379
3,723
262
4,219
5,015
0
12,245
W
Anubis
iHelon
Anubis
7,420
0
123
1,840
4,989
2,153
81
2,975
1,969
18,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,685
Gold Earned
41,695
175
Minions Killed
201
0
Camps Cleared
0
937,672
Distance Traveled
1,080,615
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,423
642
17
2
0
167,637
0
L
Chiron
7,187
719
47
5
0
197,741
1
W
Vamana
8,335
834
41
4
0
203,696
3
W
Hera
9,200
920
68
7
0
224,126
1
L
Chronos
6,679
668
29
3
0
172,924
3
L
Aphrodite
7,427
743
53
5
0
213,766
3
W
Danzaburou
8,471
847
33
3
0
210,773
3
L
Cthulhu
6,969
697
29
3
0
185,604
0
W
Bakasura
7,843
784
32
3
0
240,268
1
W
Anubis
7,846
785
27
3
0
201,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role