Player Matchup

Chaac
Chaac
glitzy_sharer420
Chaac
Level 23
God Stats
13W - 9L
1,672 SR
Queue Stats
42W - 32L
1,519 Elo+
Party 1
Khepri
Khepri
iMagicBae
Khepri
Level 61
God Stats
5W - 8L
1,427 SR
Queue Stats
83W - 101L
1,479 Elo+
Party 3
Yemoja
Yemoja
rabicoco31
Yemoja
Level 62
God Stats
3W - 13L
1,741 SR
Queue Stats
308W - 313L
1,509 Elo+
Party 3
Raijin
Raijin
renegadepro06
Raijin
Level 27
God Stats
1W - 2L
1,694 SR
Queue Stats
98W - 122L
1,412 Elo+
Party 3
Medusa
Medusa
xKidd_Turf
Medusa
Level 44
God Stats
0W - 2L
1,289 SR
Queue Stats
56W - 45L
1,510 Elo+
Party 1
Team Averages
Level 43
1,565 SR
1,486 Elo+

VS

Team Averages
Level 69
1,605 SR
1,542 Elo+
Sylvanus
Sylvanus
BankrollAKS
Sylvanus
Level 15
God Stats
13W - 15L
1,500 SR
Queue Stats
60W - 70L
1,737 Elo+
Party 2
Achilles
Achilles
DeYoungBloods
Achilles
Level 45
God Stats
7W - 4L
1,500 SR
Queue Stats
197W - 201L
1,521 Elo+
Solo
Artemis
Artemis
Okneesama
Artemis
Level 92
God Stats
8W - 6L
1,716 SR
Queue Stats
211W - 214L
1,494 Elo+
Party 2
Bakasura
Bakasura
Safee_11
Bakasura
Level 88
God Stats
22W - 10L
1,535 SR
Queue Stats
404W - 404L
1,459 Elo+
Party 2
Tiamat
Tiamat
kellstacks
Tiamat
Level 104
God Stats
25W - 28L
1,774 SR
Queue Stats
584W - 616L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
9,078
534
7,419
9,738
12,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
iMagicBae
Khepri
11
2 / 7 / 2
7,706
453
3,664
16,026
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
rabicoco31
Yemoja
11
0 / 5 / 3
7,189
423
9,773
15,950
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 7 / 1
8,094
476
8,355
12,082
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
xKidd_Turf
Medusa
11
0 / 1 / 1
6,971
410
3,331
5,977
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BankrollAKS
Sylvanus
12
1 / 3 / 11
7,442
438
5,600
12,490
7,671
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
DeYoungBloods
Achilles
15
1 / 2 / 0
8,706
512
4,224
11,188
13,670
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Okneesama
Artemis
16
6 / 1 / 5
9,591
564
14,078
9,156
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Safee_11
Bakasura
17
12 / 1 / 2
10,277
605
14,274
13,951
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
kellstacks
Tiamat
15
1 / 0 / 11
8,900
524
10,575
8,361
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
21
21
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BankrollAKS
Sylvanus
1
3
11
2.17
W
Achilles
DeYoungBloods
Achilles
1
2
0
0.5
W
Artemis
Okneesama
Artemis
6
1
5
8.5
W
Bakasura
Safee_11
Bakasura
12
1
2
13
L
2
1
0
2
L
Khepri
iMagicBae
Khepri
2
7
2
0.43
W
Tiamat
kellstacks
Tiamat
1
0
11
6.5
L
Yemoja
rabicoco31
Yemoja
0
5
3
0.3
L
3
7
1
0.5
L
Medusa
xKidd_Turf
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,542
Damage
48,751
59,773
Taken
55,146
37,681
Mitigated
34,997
13,254
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BankrollAKS
Sylvanus
5,600
2,471
1,009
3,225
12,490
7,671
1,377
6,235
6,007
20,817
0
W
Achilles
DeYoungBloods
Achilles
4,224
1,124
0
1,027
11,188
13,670
0
509
10,645
0
44,982
W
Artemis
Okneesama
Artemis
14,078
10,531
0
4,013
9,156
3,042
2,320
3,965
5,029
0
72,001
W
Bakasura
Safee_11
Bakasura
14,274
9,235
0
2,608
13,951
5,329
84
5,958
7,793
0
60,173
L
7,419
1,599
0
5,147
9,738
12,237
114
498
8,574
0
55,395
L
Khepri
iMagicBae
Khepri
3,664
1,152
527
1,967
16,026
13,029
0
4,186
10,554
20,318
0
W
Tiamat
kellstacks
Tiamat
10,575
1,478
346
4,203
8,361
5,285
93
4,352
3,880
61,862
0
L
Yemoja
rabicoco31
Yemoja
9,773
2,019
1,002
2,828
15,950
6,186
0
6,269
9,026
43,320
0
L
8,355
1,085
0
757
12,082
4,092
0
4,011
7,627
40,032
0
L
Medusa
xKidd_Turf
Medusa
3,331
1,518
0
1,026
5,977
2,137
0
1,211
4,566
0
33,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,038
Gold Earned
44,916
402
Minions Killed
444
0
Camps Cleared
0
1,585,822
Distance Traveled
1,643,056
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,442
438
25
1
0
280,424
3
W
Achilles
8,706
512
97
6
0
314,367
1
W
Artemis
9,591
564
108
6
0
295,710
0
W
Bakasura
10,277
605
110
6
0
415,716
1
L
Chaac
9,078
534
142
8
0
307,927
6
L
Khepri
7,706
453
32
2
0
330,811
2
W
Tiamat
8,900
524
104
6
0
336,839
3
L
Yemoja
7,189
423
66
4
0
291,486
3
L
Raijin
8,094
476
83
5
0
273,884
3
L
Medusa
6,971
410
79
5
0
381,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role