Player Matchup

Izanami
Izanami
 
Izanami
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BigBoywill21
Da Ji
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 91L
1,518 Elo+
Party 1
King Arthur
King Arthur
Chloe-Misaki
King Arthur
Level 143
God Stats
17W - 11L
1,755 SR
Queue Stats
638W - 559L
1,502 Elo+
Party 1
Poseidon
Poseidon
Krocel01
Poseidon
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,247 Elo+
Solo
Eset
Eset
thiccOatMeal46
Eset
Level 89
God Stats
15W - 16L
1,532 SR
Queue Stats
501W - 409L
1,503 Elo+
Party 1
Team Averages
Level 105
1,557 SR
1,454 Elo+

VS

Team Averages
Level 95
1,461 SR
1,566 Elo+
Arachne
Arachne
Gipsy_avengers96
Arachne
Level 80
God Stats
16W - 13L
1,500 SR
Queue Stats
150W - 171L
1,582 Elo+
Party 2
Hel
Hel
Quydos
Hel
Level 148
God Stats
13W - 13L
1,728 SR
Queue Stats
631W - 641L
1,559 Elo+
Solo
Xbalanque
Xbalanque
cara_poro
Xbalanque
Level 82
God Stats
10W - 5L
1,500 SR
Queue Stats
287W - 329L
1,525 Elo+
Party 2
Achilles
Achilles
danilborja
Achilles
Level 107
God Stats
1W - 4L
1,174 SR
Queue Stats
250W - 299L
1,557 Elo+
Party 2
Yemoja
Yemoja
porkCHANGEmein
Yemoja
Level 58
God Stats
1W - 1L
1,404 SR
Queue Stats
7W - 4L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 0 / 0
3,387
339
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 2 / 1
4,700
470
1,563
3,482
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Chloe-Misaki
King Arthur
10
2 / 2 / 0
5,760
576
9,670
10,197
7,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Krocel01
Poseidon
10
1 / 3 / 1
5,866
587
1,891
4,709
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,223
522
711
2,678
506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
4,965
497
2,593
6,929
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
Quydos
Hel
11
3 / 1 / 0
6,202
620
2,501
5,119
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
cara_poro
Xbalanque
9
2 / 1 / 1
5,346
535
2,380
5,169
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
danilborja
Achilles
9
1 / 1 / 2
5,332
533
5,015
9,962
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
5,998
600
86
4,311
1,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
7
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
L
1
2
1
0.75
L
King Arthur
Chloe-Misaki
King Arthur
2
2
0
1
W
1
1
3
2.5
L
Poseidon
Krocel01
Poseidon
1
3
1
0.5
W
Hel
Quydos
Hel
3
1
0
3
W
Xbalanque
cara_poro
Xbalanque
2
1
1
2.5
W
Achilles
danilborja
Achilles
1
1
2
2
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,835
Damage
12,575
21,066
Taken
31,490
10,202
Mitigated
12,871
5,554
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
1,563
485
0
1,328
3,482
885
0
576
2,848
0
15,140
L
King Arthur
Chloe-Misaki
King Arthur
9,670
1,727
94
2,832
10,197
7,639
0
0
9,416
0
34,682
W
2,593
1,872
410
3,236
6,929
1,901
0
1,068
5,861
0
16,510
L
Poseidon
Krocel01
Poseidon
1,891
161
0
860
4,709
1,172
0
1,611
2,842
34,301
0
W
Hel
Quydos
Hel
2,501
41
151
2,198
5,119
1,379
0
779
4,340
35,989
0
W
Xbalanque
cara_poro
Xbalanque
2,380
1,223
378
1,705
5,169
1,399
1,199
706
4,463
0
26,424
W
Achilles
danilborja
Achilles
5,015
1,653
215
4,951
9,962
6,200
0
0
9,962
0
25,641
W
86
32
521
597
4,311
1,992
0
49
4,262
31,355
0
L
711
82
0
440
2,678
506
0
86
2,592
23,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,936
Gold Earned
27,843
241
Minions Killed
285
0
Camps Cleared
0
605,449
Distance Traveled
915,287
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,387
339
0
0
0
8,222
0
L
Da Ji
4,700
470
39
4
0
105,688
1
L
King Arthur
5,760
576
64
6
0
200,662
4
W
Arachne
4,965
497
40
4
0
210,496
0
L
Poseidon
5,866
587
72
7
0
161,075
4
W
Hel
6,202
620
72
7
0
191,464
1
W
Xbalanque
5,346
535
47
5
0
174,449
1
W
Achilles
5,332
533
52
5
0
204,341
3
W
Yemoja
5,998
600
74
7
0
134,537
0
L
Eset
5,223
522
66
7
0
129,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role