Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Illajin
Cabrakan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,496 Elo+
Solo
Artio
Artio
heartless1820
Artio
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,118 Elo+
Party 1
Olorun
Olorun
kakesters
Olorun
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
283W - 274L
1,692 Elo+
Solo
Medusa
Medusa
zerakhal
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,500 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,461 Elo+

VS

Team Averages
Level 82
1,500 SR
1,417 Elo+
Cupid
Cupid
CAZAPUTAS2018
Cupid
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Skadi
Skadi
DarthBeak
Skadi
Level 117
God Stats
6W - 4L
1,500 SR
Queue Stats
336W - 328L
1,511 Elo+
Solo
Hercules
Hercules
Dsaray
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Medusa
Medusa
MrsMeeseeks84
Medusa
Level 81
God Stats
12W - 14L
1,500 SR
Queue Stats
576W - 604L
1,358 Elo+
Solo
Thor
Thor
phantom23cristal
Thor
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 251L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
7 / 0 / 16
10,628
966
14,350
5,840
2,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Illajin
Cabrakan
16
3 / 4 / 18
9,610
874
8,618
15,187
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 3 / 15
8,824
802
5,817
14,002
9,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
kakesters
Olorun
17
7 / 4 / 16
10,087
917
8,965
10,918
4,816
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
zerakhal
Medusa
15
9 / 5 / 10
9,694
881
15,742
13,141
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
7,979
725
7,098
8,601
2,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
DarthBeak
Skadi
13
2 / 7 / 6
7,840
713
10,682
11,611
3,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Mace

Mace

+10
Physical Power

Hercules
Dsaray
Hercules
12
1 / 6 / 11
7,594
690
5,207
15,194
11,192
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 6 / 9
8,352
759
12,408
12,180
4,230
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 5 / 10
8,910
810
6,897
11,651
4,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
59
29
Kills
14
16
Deaths
29
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
0
16
15
L
2
5
9
1.3
L
Skadi
DarthBeak
Skadi
2
7
6
0.71
L
Hercules
Dsaray
Hercules
1
6
11
1.08
W
Cabrakan
Illajin
Cabrakan
3
4
18
3
L
5
6
9
1.58
W
3
3
15
3.5
W
Olorun
kakesters
Olorun
7
4
16
3.75
L
4
5
10
1.8
W
Medusa
zerakhal
Medusa
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,492
Damage
42,292
59,088
Taken
59,237
36,653
Mitigated
26,724
27,644
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,350
2,575
1,943
3,127
5,840
2,799
1,491
0
5,840
0
37,862
L
7,098
1,474
2,764
2,031
8,601
2,843
495
3,590
5,011
0
20,057
L
Skadi
DarthBeak
Skadi
10,682
2,965
439
1,467
11,611
3,811
33
3,561
8,050
0
21,524
L
Hercules
Dsaray
Hercules
5,207
1,507
0
2,142
15,194
11,192
0
6,237
8,957
407
8,486
W
Cabrakan
Illajin
Cabrakan
8,618
645
1,111
3,540
15,187
14,153
490
36
15,151
13,543
0
L
12,408
5,799
624
1,889
12,180
4,230
786
6,318
5,862
0
19,223
W
5,817
289
4,902
6,051
14,002
9,298
176
47
13,955
10,554
0
W
Olorun
kakesters
Olorun
8,965
4,337
760
2,627
10,918
4,816
3,014
37
10,881
21,386
0
L
6,897
503
1,410
1,888
11,651
4,648
286
3,694
7,957
0
12,911
W
Medusa
zerakhal
Medusa
15,742
6,799
1,103
2,480
13,141
5,587
1,014
65
13,076
0
21,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,843
Gold Earned
40,675
96
Minions Killed
93
0
Camps Cleared
0
952,367
Distance Traveled
852,326
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,628
966
40
4
0
195,379
0
L
Cupid
7,979
725
26
2
0
182,977
0
L
Skadi
7,840
713
20
2
0
159,526
1
L
Hercules
7,594
690
13
1
0
173,800
1
W
Cabrakan
9,610
874
11
1
0
201,407
0
L
Medusa
8,352
759
19
2
0
178,624
0
W
Artio
8,824
802
9
1
0
204,016
1
W
Olorun
10,087
917
24
2
0
164,621
0
L
Thor
8,910
810
15
1
0
157,399
1
W
Medusa
9,694
881
12
1
0
186,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role