Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Croucher
Neith
Level 117
God Stats
11W - 13L
1,522 SR
Queue Stats
84W - 62L
1,587 Elo+
Party 1
Scylla
Scylla
IDropBows
Scylla
Level 28
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 7L
1,534 Elo+
Party 1
Team Averages
Level 94
1,435 SR
1,540 Elo+

VS

Team Averages
Level 41
1,500 SR
1,593 Elo+
Hera
Hera
MajinVargas
Hera
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 248L
1,471 Elo+
Party 2
Neith
Neith
Onerunawayjew21
Neith
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
211W - 265L
1,500 Elo+
Party 2
Achilles
Achilles
Zynxty
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 3L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 1 / 10
9,844
757
7,872
14,245
14,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Croucher
Neith
15
6 / 1 / 8
10,260
789
9,123
8,104
2,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
IDropBows
Scylla
15
4 / 2 / 5
9,176
706
4,479
7,055
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
7,956
612
11,330
8,172
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 2 / 1
9,120
702
6,860
4,529
1,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Zynxty
Achilles
12
0 / 5 / 4
7,858
604
5,380
12,303
9,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
4
4
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
10
10
W
Neith
Croucher
Neith
6
1
8
10
W
Scylla
IDropBows
Scylla
4
2
5
3.25
L
1
8
2
0.25
L
3
2
1
1.75
L
Achilles
Zynxty
Achilles
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,474
Damage
23,570
29,404
Taken
25,004
19,226
Mitigated
13,296
7,749
Healing
1,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,872
249
161
3,269
14,245
14,160
189
5,566
7,799
23,423
0
W
Neith
Croucher
Neith
9,123
3,694
0
3,040
8,104
2,926
765
2,863
4,843
0
43,155
W
Scylla
IDropBows
Scylla
4,479
720
347
932
7,055
2,140
432
2,783
4,045
29,346
0
L
11,330
2,143
0
0
8,172
2,167
210
3,674
4,188
31,122
0
L
6,860
524
0
595
4,529
1,307
0
1,794
2,483
0
29,099
L
Achilles
Zynxty
Achilles
5,380
288
0
1,282
12,303
9,822
0
5,823
5,758
51
14,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
24,934
178
Minions Killed
130
7
Camps Cleared
4
705,370
Distance Traveled
654,119
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,844
757
44
3
3
260,298
4
W
Neith
10,260
789
73
6
2
212,402
1
W
Scylla
9,176
706
61
5
2
232,670
1
L
Hera
7,956
612
59
5
2
217,703
3
L
Neith
9,120
702
58
4
2
234,260
0
L
Achilles
7,858
604
13
1
0
202,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role