Player Matchup

Scylla
Scylla
Arxcil
Scylla
Level 128
God Stats
7W - 3L
1,445 SR
Queue Stats
253W - 223L
1,579 Elo+
Party 2
Guan Yu
Guan Yu
IMthatStick
Guan Yu
Level 63
God Stats
2W - 2L
1,743 SR
Queue Stats
116W - 92L
1,657 Elo+
Party 2
Bastet
Bastet
J2FIFTY4
Bastet
Level 116
God Stats
26W - 12L
2,000 SR
Queue Stats
584W - 490L
1,588 Elo+
Party 2
Hachiman
Hachiman
LeggoMyWaffles
Hachiman
Level 84
God Stats
6W - 5L
1,741 SR
Queue Stats
126W - 127L
1,624 Elo+
Solo
Tsukuyomi
Tsukuyomi
havix19
Tsukuyomi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Party 2
Team Averages
Level 100
1,686 SR
1,590 Elo+

VS

Team Averages
Level 127
1,510 SR
1,497 Elo+
Jormungandr
Jormungandr
Abrenalgas
Jormungandr
Level 144
God Stats
15W - 13L
1,500 SR
Queue Stats
278W - 268L
1,620 Elo+
Solo
Ah Puch
Ah Puch
TheMildBurrito
Ah Puch
Level 84
God Stats
2W - 3L
1,396 SR
Queue Stats
109W - 113L
1,566 Elo+
Solo
Ravana
Ravana
ThirstyEnchilada
Ravana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 151L
1,416 Elo+
Party 1
Chaac
Chaac
ThirstyTron
Chaac
Level 134
God Stats
0W - 2L
1,695 SR
Queue Stats
369W - 349L
1,415 Elo+
Party 1
Izanami
Izanami
theoneman4
Izanami
Level 116
God Stats
6W - 6L
1,457 SR
Queue Stats
145W - 135L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arxcil
Scylla
12
4 / 0 / 4
7,121
647
4,821
2,867
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
IMthatStick
Guan Yu
12
2 / 0 / 1
7,109
646
6,962
6,615
5,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bastet
J2FIFTY4
Bastet
11
1 / 1 / 3
6,301
573
4,554
6,603
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
10
3 / 3 / 2
6,217
565
4,628
5,641
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
havix19
Tsukuyomi
11
7 / 3 / 3
7,424
675
6,354
9,113
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abrenalgas
Jormungandr
9
3 / 4 / 1
5,728
521
5,195
7,963
4,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 5 / 3
5,729
521
1,674
6,077
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 2
6,457
587
3,905
6,431
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 0
5,649
514
4,796
9,146
6,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
theoneman4
Izanami
10
1 / 3 / 2
5,845
531
3,273
6,491
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
7
7
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Abrenalgas
Jormungandr
3
4
1
0.88
W
Scylla
Arxcil
Scylla
4
0
4
6
W
Guan Yu
IMthatStick
Guan Yu
2
0
1
2.5
W
Bastet
J2FIFTY4
Bastet
1
1
3
2.5
W
Hachiman
3
3
2
1.33
L
0
5
3
0.3
L
3
2
2
2
L
0
3
0
0
W
Tsukuyomi
havix19
Tsukuyomi
7
3
3
2.83
L
Izanami
theoneman4
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
18,843
30,839
Taken
36,108
12,774
Mitigated
16,635
11,308
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Abrenalgas
Jormungandr
5,195
996
190
1,414
7,963
4,287
4
1,157
6,723
17,454
0
W
Scylla
Arxcil
Scylla
4,821
665
0
476
2,867
814
0
1,154
1,713
45,597
0
W
Guan Yu
IMthatStick
Guan Yu
6,962
2,449
136
2,379
6,615
5,264
90
848
5,767
0
41,182
W
Bastet
J2FIFTY4
Bastet
4,554
1,343
0
4,512
6,603
1,873
0
1,390
5,213
0
32,954
W
Hachiman
4,628
2,860
0
1,552
5,641
1,359
0
1,495
4,146
0
27,987
L
1,674
0
0
1,112
6,077
1,710
0
2,520
3,401
30,887
0
L
3,905
704
0
2,478
6,431
1,942
0
875
5,526
0
35,069
L
4,796
1,139
0
2,682
9,146
6,981
0
0
9,146
2,261
32,140
W
Tsukuyomi
havix19
Tsukuyomi
6,354
2,228
267
1,986
9,113
3,464
0
2,830
6,283
0
31,467
L
Izanami
theoneman4
Izanami
3,273
1,809
0
1,575
6,491
1,715
212
0
6,491
0
35,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
29,408
363
Minions Killed
330
0
Camps Cleared
0
1,148,115
Distance Traveled
1,045,253
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,728
521
34
3
0
217,139
2
W
Scylla
7,121
647
97
9
0
239,399
4
W
Guan Yu
7,109
646
82
7
0
219,535
4
W
Bastet
6,301
573
72
7
0
261,504
3
W
Hachiman
6,217
565
58
5
0
207,546
1
L
Ah Puch
5,729
521
58
5
0
190,627
2
L
Ravana
6,457
587
80
7
0
224,205
3
L
Chaac
5,649
514
76
7
0
215,525
2
W
Tsukuyomi
7,424
675
54
5
0
220,131
2
L
Izanami
5,845
531
82
7
0
197,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role