Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Biel2926
Cernunnos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,214 Elo+
Solo
Anubis
Anubis
LepperSasuke
Anubis
Level 38
God Stats
8W - 3L
1,872 SR
Queue Stats
19W - 18L
1,408 Elo+
Party 2
Achilles
Achilles
Soldiercharm
Achilles
Level 148
God Stats
4W - 6L
1,500 SR
Queue Stats
202W - 197L
1,584 Elo+
Solo
Cthulhu
Cthulhu
squerrels32
Cthulhu
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 83
1,574 SR
1,441 Elo+

VS

Team Averages
Level 91
1,590 SR
1,597 Elo+
Nu Wa
Nu Wa
BadgerDad777
Nu Wa
Level 122
God Stats
91W - 78L
1,803 SR
Queue Stats
163W - 181L
1,489 Elo+
Party 1
Yemoja
Yemoja
HBG_Sauce_packet
Yemoja
Level 54
God Stats
1W - 4L
1,274 SR
Queue Stats
156W - 166L
1,661 Elo+
Solo
Hades
Hades
Ihasabellybuttun
Hades
Level 85
God Stats
14W - 2L
2,020 SR
Queue Stats
14W - 2L
1,963 Elo+
Solo
Cliodhna
Cliodhna
killerbunn3y
Cliodhna
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 241L
1,442 Elo+
Party 1
Neith
Neith
muddygoose
Neith
Level 84
God Stats
4W - 3L
1,352 SR
Queue Stats
23W - 25L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
10 / 4 / 1
9,768
543
11,333
11,362
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Biel2926
Cernunnos
12
1 / 7 / 1
7,643
425
6,230
15,207
4,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
18
8 / 0 / 0
11,113
617
10,327
11,154
4,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Soldiercharm
Achilles
15
1 / 4 / 6
8,937
497
8,521
19,596
16,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
squerrels32
Cthulhu
13
1 / 5 / 6
8,067
448
6,648
10,696
9,388
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
9,549
531
7,855
9,496
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 5
8,831
491
3,709
9,855
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 4 / 0
9,539
530
9,110
12,654
5,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
killerbunn3y
Cliodhna
13
1 / 6 / 5
8,246
458
8,853
13,174
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
16
9 / 5 / 4
9,796
544
19,165
14,389
4,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
21
Kills
20
20
Deaths
21
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
4
1
2.63
W
3
4
0
0.75
L
Cernunnos
Biel2926
Cernunnos
1
7
1
0.21
W
3
2
5
2.75
W
4
4
0
1
L
Anubis
8
0
0
8
L
Achilles
Soldiercharm
Achilles
1
4
6
1
W
Cliodhna
killerbunn3y
Cliodhna
1
6
5
0.58
W
Neith
9
5
4
2.2
L
Cthulhu
squerrels32
Cthulhu
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,059
Damage
48,692
68,015
Taken
59,568
38,890
Mitigated
22,757
20,143
Healing
17,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,333
3,213
0
2,828
11,362
4,029
369
1,981
9,381
0
48,420
W
7,855
2,755
0
913
9,496
2,371
991
4,938
4,558
65,861
0
L
Cernunnos
Biel2926
Cernunnos
6,230
3,135
0
3,755
15,207
4,118
300
2,053
13,154
0
46,635
W
3,709
902
1,157
1,350
9,855
7,426
660
4,729
5,126
19,943
0
W
9,110
1,075
131
6,304
12,654
5,189
158
1,552
11,102
55,600
0
L
Anubis
10,327
0
0
7,948
11,154
4,497
445
5,156
5,998
95,167
0
L
Achilles
Soldiercharm
Achilles
8,521
2,024
0
4,407
19,596
16,858
735
8,844
10,752
0
51,886
W
Cliodhna
killerbunn3y
Cliodhna
8,853
1,859
0
3,656
13,174
3,430
0
922
12,138
0
40,971
W
Neith
19,165
11,383
1
4,184
14,389
4,341
0
4,834
9,555
0
71,489
L
Cthulhu
squerrels32
Cthulhu
6,648
115
0
1,205
10,696
9,388
135
2,640
8,056
36,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,528
Gold Earned
45,961
490
Minions Killed
450
0
Camps Cleared
0
1,563,744
Distance Traveled
1,434,450
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,768
543
82
5
0
320,624
0
W
Nu Wa
9,549
531
117
7
0
274,563
2
L
Cernunnos
7,643
425
69
4
0
268,604
3
W
Yemoja
8,831
491
30
2
0
277,131
3
W
Hades
9,539
530
111
6
0
287,627
0
L
Anubis
11,113
617
187
10
0
323,719
1
L
Achilles
8,937
497
99
6
0
319,181
7
W
Cliodhna
8,246
458
74
4
0
311,819
0
W
Neith
9,796
544
118
7
0
283,310
2
L
Cthulhu
8,067
448
53
3
0
331,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role