Player Matchup

Chang'e
Chang'e
Boots1st
Chang'e
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 28L
1,387 Elo+
Solo
Susano
Susano
Congolopo
Susano
Level 146
God Stats
4W - 3L
1,474 SR
Queue Stats
109W - 92L
1,630 Elo+
Party 1
King Arthur
King Arthur
Pleorb
King Arthur
Level 95
God Stats
1W - 3L
1,598 SR
Queue Stats
97W - 86L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
ScoutXDude
Cthulhu
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 5L
1,938 Elo+
Party 1
Janus
Janus
TobiasVoid
Janus
Level 155
God Stats
116W - 122L
1,169 SR
Queue Stats
271W - 263L
1,214 Elo+
Solo
Team Averages
Level 99
1,448 SR
1,555 Elo+

VS

Team Averages
Level 70
1,603 SR
1,594 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Mikecho
Eset
Level 47
God Stats
62W - 19L
1,556 SR
Queue Stats
409W - 245L
1,616 Elo+
Party 2
Chaac
Chaac
NovaArby
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,733 Elo+
Party 3
Artemis
Artemis
OneCrazyZealot
Artemis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
T60YJr
Kuzenbo
Level 60
God Stats
33W - 16L
1,959 SR
Queue Stats
571W - 402L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boots1st
Chang'e
17
2 / 3 / 6
11,102
1,009
8,590
10,203
3,729
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
Congolopo
Susano
18
10 / 1 / 4
13,735
1,249
13,483
8,613
3,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Pleorb
King Arthur
17
1 / 0 / 7
10,897
991
6,674
13,229
8,921
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ScoutXDude
Cthulhu
17
2 / 0 / 7
11,239
1,022
9,298
9,180
8,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
17
0 / 0 / 5
10,962
997
11,374
4,716
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

251

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
0 / 3 / 2
10,424
948
4,207
8,470
2,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
Mikecho
Eset
16
2 / 4 / 2
11,495
1,045
17,785
8,098
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
NovaArby
Chaac
16
1 / 3 / 3
10,735
976
6,300
13,128
11,743
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 4 / 3
10,608
964
6,053
8,278
2,908
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
T60YJr
Kuzenbo
16
1 / 1 / 3
11,819
1,074
8,485
13,908
20,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
15
Kills
4
4
Deaths
15
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
2
0.33
W
Chang'e
Boots1st
Chang'e
2
3
6
1.67
W
Susano
Congolopo
Susano
10
1
4
12
L
Eset
Mikecho
Eset
2
4
2
0.75
L
Chaac
NovaArby
Chaac
1
3
3
0.83
L
0
4
3
0.38
W
King Arthur
Pleorb
King Arthur
1
0
7
4.5
W
Cthulhu
ScoutXDude
Cthulhu
2
0
7
5.5
L
Kuzenbo
T60YJr
Kuzenbo
1
1
3
2.5
W
Janus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,419
Damage
42,830
45,941
Taken
51,882
27,059
Mitigated
41,179
7,446
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,207
2,252
0
296
8,470
2,847
0
3,669
4,518
0
29,677
W
Chang'e
Boots1st
Chang'e
8,590
257
3,309
2,582
10,203
3,729
0
6,149
3,860
21,823
0
W
Susano
Congolopo
Susano
13,483
2,909
0
367
8,613
3,834
0
3,792
4,681
0
27,986
L
Eset
Mikecho
Eset
17,785
1,169
853
847
8,098
3,322
0
3,587
4,279
41,277
0
L
Chaac
NovaArby
Chaac
6,300
1,057
0
1,886
13,128
11,743
0
7,663
5,200
0
19,700
L
6,053
2,660
0
72
8,278
2,908
0
4,694
3,335
0
29,777
W
King Arthur
Pleorb
King Arthur
6,674
804
0
0
13,229
8,921
0
8,145
4,843
104
21,351
W
Cthulhu
ScoutXDude
Cthulhu
9,298
136
482
706
9,180
8,914
0
5,149
3,913
20,406
0
L
Kuzenbo
T60YJr
Kuzenbo
8,485
2,606
0
2,234
13,908
20,359
0
8,079
5,206
12,423
0
W
Janus
11,374
589
0
0
4,716
1,661
0
2,222
2,374
39,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,935
Gold Earned
55,081
202
Minions Killed
210
8
Camps Cleared
10
1,115,287
Distance Traveled
990,023
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,424
948
64
6
1
178,379
0
W
Chang'e
11,102
1,009
27
2
1
216,605
0
W
Susano
13,735
1,249
26
2
5
246,899
1
L
Eset
11,495
1,045
51
5
3
214,969
1
L
Chaac
10,735
976
32
3
2
204,508
1
L
Artemis
10,608
964
53
5
2
169,487
0
W
King Arthur
10,897
991
38
3
2
213,392
1
W
Cthulhu
11,239
1,022
31
3
0
212,383
0
L
Kuzenbo
11,819
1,074
10
1
2
222,680
2
W
Janus
10,962
997
80
7
0
226,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role