Player Matchup

Kali
Kali
CallMeBigSausage
Kali
Level 107
God Stats
4W - 1L
1,728 SR
Queue Stats
53W - 49L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DarkDragon2344
Gilgamesh
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 81L
1,335 Elo+
Solo
Bacchus
Bacchus
SuchCap
Bacchus
Level 103
God Stats
10W - 16L
1,460 SR
Queue Stats
79W - 76L
1,481 Elo+
Solo
Scylla
Scylla
UltLegend
Scylla
Level 98
God Stats
9W - 3L
1,841 SR
Queue Stats
63W - 54L
1,147 Elo+
Solo
Heimdallr
Heimdallr
indeegunner
Heimdallr
Level 105
God Stats
8W - 8L
1,500 SR
Queue Stats
704W - 659L
1,404 Elo+
Solo
Team Averages
Level 95
1,606 SR
1,373 Elo+

VS

Team Averages
Level 123
1,394 SR
1,461 Elo+
Cthulhu
Cthulhu
Jinxxd
Cthulhu
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
Lazyking77
Sun Wukong
Level 140
God Stats
7W - 16L
1,434 SR
Queue Stats
340W - 316L
1,420 Elo+
Party 2
Janus
Janus
ShikiroTV
Janus
Level 98
God Stats
1W - 6L
1,215 SR
Queue Stats
205W - 182L
1,332 Elo+
Party 2
Charybdis
Charybdis
TheBlackMask
Charybdis
Level 91
God Stats
0W - 2L
1,315 SR
Queue Stats
3W - 5L
1,359 Elo+
Party 1
Mercury
Mercury
ooCom3too
Mercury
Level 155
God Stats
2W - 2L
1,509 SR
Queue Stats
30W - 22L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
9,227
543
7,552
12,176
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
DarkDragon2344
Gilgamesh
13
2 / 6 / 3
8,204
483
5,776
15,017
14,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
SuchCap
Bacchus
14
3 / 0 / 7
8,730
514
4,617
6,218
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
UltLegend
Scylla
16
5 / 1 / 1
9,319
548
7,478
6,467
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
indeegunner
Heimdallr
17
9 / 1 / 2
10,498
618
11,935
10,552
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jinxxd
Cthulhu
12
0 / 3 / 2
7,681
452
5,252
9,686
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Lazyking77
Sun Wukong
16
4 / 2 / 1
9,611
565
9,349
14,278
8,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
ShikiroTV
Janus
14
2 / 3 / 4
8,681
511
5,542
6,528
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TheBlackMask
Charybdis
13
1 / 6 / 0
8,062
474
4,093
10,175
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
ooCom3too
Mercury
15
1 / 7 / 3
8,658
509
5,396
14,878
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
21
Kills
8
9
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Gilgamesh
DarkDragon2344
Gilgamesh
2
6
3
0.58
L
Cthulhu
Jinxxd
Cthulhu
0
3
2
0.33
L
Sun Wukong
Lazyking77
Sun Wukong
4
2
1
2.25
L
Janus
ShikiroTV
Janus
2
3
4
1.33
W
Bacchus
SuchCap
Bacchus
3
0
7
6.5
L
Charybdis
TheBlackMask
Charybdis
1
6
0
0.17
W
Scylla
UltLegend
Scylla
5
1
1
5.5
W
Heimdallr
indeegunner
Heimdallr
9
1
2
10
L
Mercury
ooCom3too
Mercury
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,358
Damage
29,632
50,430
Taken
55,545
31,188
Mitigated
23,242
17,087
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,552
3,198
0
5,859
12,176
5,583
0
2,363
9,717
0
62,328
W
Gilgamesh
DarkDragon2344
Gilgamesh
5,776
1,156
0
3,879
15,017
14,025
0
2,975
11,898
0
40,118
L
Cthulhu
Jinxxd
Cthulhu
5,252
988
336
1,127
9,686
7,016
0
2,880
6,753
22,346
0
L
Sun Wukong
Lazyking77
Sun Wukong
9,349
1,610
0
5,468
14,278
8,321
0
2,267
11,161
5,405
55,910
L
Janus
ShikiroTV
Janus
5,542
725
0
704
6,528
1,307
30
981
5,519
46,931
0
W
Bacchus
SuchCap
Bacchus
4,617
1,429
602
2,255
6,218
5,942
0
2,175
3,984
23,996
5,305
L
Charybdis
TheBlackMask
Charybdis
4,093
3,160
0
2,887
10,175
1,846
0
770
9,404
0
44,886
W
Scylla
UltLegend
Scylla
7,478
296
0
648
6,467
2,033
0
1,312
5,083
64,425
0
W
Heimdallr
indeegunner
Heimdallr
11,935
4,629
0
3,844
10,552
3,605
1,952
2,933
7,515
0
83,101
L
Mercury
ooCom3too
Mercury
5,396
2,153
0
5,475
14,878
4,752
20
4,203
10,337
0
64,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,978
Gold Earned
42,693
497
Minions Killed
462
0
Camps Cleared
0
1,592,498
Distance Traveled
1,773,858
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,227
543
101
6
0
357,470
1
W
Gilgamesh
8,204
483
81
5
0
245,379
4
L
Cthulhu
7,681
452
26
2
0
339,262
4
L
Sun Wukong
9,611
565
123
7
0
338,426
4
L
Janus
8,681
511
91
5
0
328,644
6
W
Bacchus
8,730
514
45
3
0
341,711
6
L
Charybdis
8,062
474
99
6
0
365,936
1
W
Scylla
9,319
548
121
7
0
339,786
3
W
Heimdallr
10,498
618
149
9
0
308,152
5
L
Mercury
8,658
509
123
7
0
401,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role