Player Matchup

Zeus
Zeus
CapoTowing416
Zeus
Level 39
God Stats
1W - 2L
1,701 SR
Queue Stats
2W - 6L
1,293 Elo+
Party 2
Atlas
Atlas
Dan489
Atlas
Level 22
God Stats
1W - 4L
1,317 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 2
Bakasura
Bakasura
MarTanium14
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,643 Elo+
Party 2
Susano
Susano
Proda__VIP
Susano
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 43L
1,238 Elo+
Party 3
Merlin
Merlin
Spin_Dat_Block
Merlin
Level 55
God Stats
2W - 3L
1,861 SR
Queue Stats
16W - 23L
1,238 Elo+
Party 3
Team Averages
Level 30
1,576 SR
1,341 Elo+

VS

Team Averages
Level 71
1,527 SR
1,548 Elo+
Artemis
Artemis
ElPorto666
Artemis
Level 29
God Stats
4W - 5L
1,467 SR
Queue Stats
237W - 206L
1,594 Elo+
Party 1
Vamana
Vamana
Frank1101011
Vamana
Level 18
God Stats
5W - 6L
1,359 SR
Queue Stats
24W - 50L
1,583 Elo+
Party 1
Cerberus
Cerberus
ReflectForgetQC
Cerberus
Level 62
God Stats
22W - 5L
1,550 SR
Queue Stats
191W - 172L
1,594 Elo+
Party 1
Sol
Sol
Tinted Tahoe
Sol
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 13L
1,374 Elo+
Party 4
Mulan
Mulan
ehh squidwarddd
Mulan
Level 137
God Stats
12W - 12L
1,757 SR
Queue Stats
345W - 357L
1,592 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,432
429
5,267
6,400
1,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Dan489
Atlas
10
1 / 5 / 4
7,103
474
4,470
14,786
7,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
MarTanium14
Bakasura
10
2 / 8 / 1
6,522
435
1,548
9,992
3,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Proda__VIP
Susano
12
1 / 6 / 2
7,373
492
5,038
11,777
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 7 / 0
7,283
486
4,185
8,667
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElPorto666
Artemis
15
5 / 2 / 3
8,949
597
5,866
7,549
2,770
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
14
6 / 3 / 0
9,255
617
7,673
10,253
9,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
13
2 / 1 / 7
8,454
564
4,577
10,168
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
5 / 1 / 1
8,446
563
5,298
5,908
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
10 / 1 / 1
9,549
637
10,882
10,111
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
28
28
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Atlas
Dan489
Atlas
1
5
4
0.6
W
Artemis
ElPorto666
Artemis
5
2
3
3.25
W
Vamana
6
3
0
2
L
Bakasura
MarTanium14
Bakasura
2
8
1
0.31
L
Susano
Proda__VIP
Susano
1
6
2
0.33
W
Cerberus
2
1
7
5.5
L
2
7
0
0.29
W
5
1
1
5.5
W
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,508
Damage
34,296
51,622
Taken
43,989
19,225
Mitigated
27,094
6,497
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,267
1,346
227
1,192
6,400
1,476
830
1,475
4,925
31,898
0
L
Atlas
Dan489
Atlas
4,470
2,212
1,677
1,806
14,786
7,665
250
1,545
13,241
19,691
0
W
Artemis
ElPorto666
Artemis
5,866
3,519
247
3,424
7,549
2,770
1,974
2,493
5,056
0
64,609
W
Vamana
7,673
5,483
0
2,584
10,253
9,434
2,624
1,211
9,022
0
45,093
L
Bakasura
MarTanium14
Bakasura
1,548
976
0
587
9,992
3,058
1,134
1,629
8,363
0
13,625
L
Susano
Proda__VIP
Susano
5,038
1,509
0
98
11,777
4,027
0
577
11,200
0
37,166
W
Cerberus
4,577
411
11
3,720
10,168
7,129
966
4,120
5,996
29,219
0
L
4,185
614
0
910
8,667
2,999
340
4,051
4,616
30,413
0
W
5,298
1,863
0
2,781
5,908
2,159
4,508
2,825
3,083
35,163
3,713
W
10,882
1,796
0
5,293
10,111
5,602
569
3,273
6,838
0
63,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
44,653
243
Minions Killed
443
0
Camps Cleared
0
1,240,155
Distance Traveled
1,373,289
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,432
429
54
4
0
259,607
4
L
Atlas
7,103
474
32
2
0
272,515
2
W
Artemis
8,949
597
110
7
0
251,830
3
W
Vamana
9,255
617
88
6
0
304,132
0
L
Bakasura
6,522
435
30
2
0
236,303
0
L
Susano
7,373
492
76
5
0
250,384
0
W
Cerberus
8,454
564
67
4
0
273,863
1
L
Merlin
7,283
486
51
3
0
221,346
2
W
Sol
8,446
563
74
5
0
230,547
1
W
Mulan
9,549
637
104
7
0
312,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role