Player Matchup

Ymir
Ymir
 
Ymir
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DGC_Undead
Chang'e
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,440 Elo+
Party 2
Cernunnos
Cernunnos
SW0LLy Mamm0th
Cernunnos
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 49L
1,315 Elo+
Solo
Sol
Sol
VirtualChaos89
Sol
Level 104
God Stats
14W - 12L
1,463 SR
Queue Stats
53W - 44L
1,510 Elo+
Solo
Fenrir
Fenrir
dgc_Galaxy
Fenrir
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 40L
1,440 Elo+
Party 2
Team Averages
Level 72
1,493 SR
1,441 Elo+

VS

Team Averages
Level 33
1,424 SR
1,265 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AquaMotus
Ao Kuang
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,403 Elo+
Solo
He Bo
He Bo
MrsxStone
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 29L
1,047 Elo+
Party 1
Baron Samedi
Baron Samedi
MrxStone
Baron Samedi
Level 88
God Stats
0W - 4L
1,122 SR
Queue Stats
8W - 36L
1,084 Elo+
Party 1
Chang'e
Chang'e
ThePolishRifle
Chang'e
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 56L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
6 / 0 / 9
9,458
860
3,645
10,023
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
DGC_Undead
Chang'e
16
2 / 0 / 9
8,740
795
4,460
3,977
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SW0LLy Mamm0th
Cernunnos
17
7 / 0 / 3
9,695
881
8,448
4,112
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 11
8,834
803
11,704
8,297
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
dgc_Galaxy
Fenrir
16
3 / 0 / 14
9,115
829
10,968
11,547
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 6 / 0
7,331
666
9,016
9,195
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
AquaMotus
Ao Kuang
13
0 / 7 / 0
7,192
654
4,592
12,621
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
MrsxStone
He Bo
11
0 / 5 / 0
6,581
598
2,761
7,772
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
MrxStone
Baron Samedi
13
0 / 4 / 1
7,127
648
5,350
8,913
3,328
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 0
7,630
694
3,487
8,898
2,789
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
2
23
Kills
1
1
Deaths
23
46
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
9
10.5
L
Kukulkan
 
Kukulkan
1
6
0
0.17
L
Ao Kuang
AquaMotus
Ao Kuang
0
7
0
0
W
Chang'e
DGC_Undead
Chang'e
2
0
9
6.5
L
He Bo
MrsxStone
He Bo
0
5
0
0
L
Baron Samedi
MrxStone
Baron Samedi
0
4
1
0.13
W
Cernunnos
SW0LLy Mamm0th
Cernunnos
7
0
3
8.5
L
0
1
0
0
W
5
1
11
10.5
W
Fenrir
dgc_Galaxy
Fenrir
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,225
Damage
25,206
37,956
Taken
47,399
19,905
Mitigated
16,285
19,566
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,645
802
324
3,369
10,023
8,889
592
7,793
2,060
12,786
0
L
Kukulkan
 
Kukulkan
9,016
919
0
702
9,195
3,323
0
4,533
4,650
30,651
0
L
Ao Kuang
AquaMotus
Ao Kuang
4,592
1,315
0
2,046
12,621
5,009
0
4,200
8,317
20,809
2,849
W
Chang'e
DGC_Undead
Chang'e
4,460
364
1,155
2,519
3,977
1,037
470
2,136
597
27,227
0
L
He Bo
MrsxStone
He Bo
2,761
160
0
274
7,772
1,836
0
2,539
5,201
4,457
0
L
Baron Samedi
MrxStone
Baron Samedi
5,350
489
445
2,267
8,913
3,328
0
3,909
4,898
20,371
0
W
Cernunnos
SW0LLy Mamm0th
Cernunnos
8,448
4,078
326
2,403
4,112
1,841
2,135
2,005
2,107
0
37,449
L
3,487
196
1,168
2,164
8,898
2,789
0
3,677
5,199
23,749
0
W
11,704
2,633
0
3,426
8,297
3,435
2,333
6,350
1,867
28,366
1,679
W
Fenrir
dgc_Galaxy
Fenrir
10,968
2,456
0
6,044
11,547
4,703
0
6,104
5,443
0
38,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,842
Gold Earned
35,861
266
Minions Killed
165
0
Camps Cleared
0
1,148,579
Distance Traveled
988,309
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,458
860
24
2
0
203,729
3
L
Kukulkan
7,331
666
42
4
0
195,192
2
L
Ao Kuang
7,192
654
37
3
0
213,578
0
W
Chang'e
8,740
795
65
6
0
238,749
4
L
He Bo
6,581
598
3
0
0
176,877
0
L
Baron Samedi
7,127
648
37
3
0
176,496
0
W
Cernunnos
9,695
881
78
7
0
224,845
0
L
Chang'e
7,630
694
46
4
0
226,166
1
W
Sol
8,834
803
42
4
0
226,553
2
W
Fenrir
9,115
829
57
5
0
254,703
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role