Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Jûiced
Freya
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
Édelgard
Ymir
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 27L
1,456 Elo+
Party 2
Team Averages
Level 128
1,500 SR
1,485 Elo+

VS

Team Averages
Level 33
1,538 SR
1,442 Elo+
Janus
Janus
TwichBomberzz
Janus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
1,441 Elo+
Party 1
Neith
Neith
daddypie
Neith
Level 29
God Stats
9W - 8L
1,615 SR
Queue Stats
19W - 25L
1,465 Elo+
Party 1
Athena
Athena
hitman223
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 1 / 20
7,922
880
7,913
11,442
5,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
Jûiced
Freya
13
15 / 2 / 7
9,262
1,029
18,206
10,145
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
6 / 0 / 16
8,223
914
8,004
7,904
3,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 1
6,128
681
3,844
13,400
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
daddypie
Neith
9
1 / 8 / 0
6,251
695
7,307
11,002
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Athena
hitman223
Athena
8
0 / 5 / 0
5,722
636
1,691
11,651
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
23
Kills
2
3
Deaths
23
43
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
20
12
W
Freya
Jûiced
Freya
15
2
7
9.25
L
1
10
1
0.15
L
Neith
daddypie
Neith
1
8
0
0.13
L
Athena
hitman223
Athena
0
5
0
0
W
Ymir
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,123
Damage
12,842
29,491
Taken
36,053
13,560
Mitigated
13,872
15,851
Healing
2,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,913
4,118
2,524
4,680
11,442
5,531
312
1,966
8,457
0
17,338
W
Freya
Jûiced
Freya
18,206
5,900
0
4,868
10,145
4,354
923
1,544
8,601
35,158
2,820
L
3,844
314
0
787
13,400
4,001
0
8,674
4,726
11,059
0
L
Neith
daddypie
Neith
7,307
2,608
0
357
11,002
4,070
0
8,366
2,636
0
10,433
L
Athena
hitman223
Athena
1,691
569
118
1,597
11,651
5,801
0
7,793
3,858
4,975
0
W
Ymir
8,004
1,548
750
3,029
7,904
3,675
554
3,017
4,887
24,184
550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,407
Gold Earned
18,101
105
Minions Killed
29
8
Camps Cleared
0
509,039
Distance Traveled
352,816
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,922
880
13
1
1
179,446
1
W
Freya
9,262
1,029
46
5
5
164,067
2
L
Janus
6,128
681
14
2
0
106,834
1
L
Neith
6,251
695
10
1
0
117,362
2
L
Athena
5,722
636
5
1
0
128,620
1
W
Ymir
8,223
914
46
5
2
165,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role