Player Matchup

Bakasura
Bakasura
D4rkStrid3r
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,368 Elo+
Solo
Neith
Neith
Georgia010901
Neith
Level 69
God Stats
13W - 9L
1,591 SR
Queue Stats
91W - 74L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Shodz23
Baron Samedi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,614 Elo+
Party 2
Achilles
Achilles
StorminNorm76
Achilles
Level 149
God Stats
3W - 2L
1,865 SR
Queue Stats
31W - 24L
1,629 Elo+
Party 2
Chang'e
Chang'e
TheSupremeKingg
Chang'e
Level 129
God Stats
2W - 1L
1,865 SR
Queue Stats
13W - 9L
1,658 Elo+
Party 2
Team Averages
Level 127
1,664 SR
1,546 Elo+

VS

Team Averages
Level 122
1,470 SR
1,521 Elo+
Gilgamesh
Gilgamesh
P4in_Pablus8
Gilgamesh
Level 98
God Stats
5W - 1L
1,974 SR
Queue Stats
7W - 4L
1,909 Elo+
Solo
Ravana
Ravana
SuperSonicBlur
Ravana
Level 158
God Stats
1W - 1L
1,243 SR
Queue Stats
29W - 14L
1,195 Elo+
Solo
Danzaburou
Danzaburou
boorch
Danzaburou
Level 86
God Stats
2W - 3L
1,368 SR
Queue Stats
16W - 18L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
emircelt
Baron Samedi
Level 140
God Stats
28W - 24L
1,435 SR
Queue Stats
254W - 269L
1,450 Elo+
Party 1
Loki
Loki
meldi_892
Loki
Level 127
God Stats
12W - 6L
1,333 SR
Queue Stats
98W - 105L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D4rkStrid3r
Bakasura
20
7 / 5 / 8
15,009
790
14,184
24,690
11,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
3 / 6 / 11
12,785
673
11,625
14,818
4,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Shodz23
Baron Samedi
20
6 / 3 / 12
14,375
757
20,226
17,682
9,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
StorminNorm76
Achilles
20
7 / 5 / 14
14,013
738
23,237
24,228
36,098
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 4 / 13
12,858
677
7,777
17,455
12,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
P4in_Pablus8
Gilgamesh
20
4 / 10 / 8
13,998
737
14,626
25,440
16,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 5 / 10
14,351
755
25,088
22,956
16,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
boorch
Danzaburou
20
3 / 3 / 5
14,236
749
8,416
12,011
4,713
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
emircelt
Baron Samedi
20
5 / 1 / 8
14,202
747
14,704
16,701
8,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
20
5 / 7 / 5
13,711
722
17,580
20,665
6,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
59
26
Kills
23
23
Deaths
26
58
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
D4rkStrid3r
Bakasura
7
5
8
2.2
L
3
6
11
1.42
W
Gilgamesh
P4in_Pablus8
Gilgamesh
4
10
8
0.8
L
Baron Samedi
Shodz23
Baron Samedi
6
3
12
4
L
Achilles
StorminNorm76
Achilles
7
5
14
2.8
W
6
5
10
2.2
L
3
4
13
2.38
W
Danzaburou
boorch
Danzaburou
3
3
5
1.83
W
Baron Samedi
emircelt
Baron Samedi
5
1
8
9
W
Loki
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,049
Damage
80,414
98,873
Taken
97,773
73,639
Mitigated
53,297
32,728
Healing
27,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
D4rkStrid3r
Bakasura
14,184
10,753
1,553
5,698
24,690
11,129
1,228
2,691
21,217
0
44,218
L
11,625
3,693
0
1,673
14,818
4,611
597
717
13,694
0
45,117
W
Gilgamesh
P4in_Pablus8
Gilgamesh
14,626
4,061
0
4,654
25,440
16,543
1,083
8,707
14,572
0
59,379
L
Baron Samedi
Shodz23
Baron Samedi
20,226
954
1,733
4,434
17,682
9,244
2,043
1,963
15,415
74,345
0
L
Achilles
StorminNorm76
Achilles
23,237
3,676
0
4,141
24,228
36,098
43
6,599
16,363
4,899
41,135
W
25,088
6,241
0
7,288
22,956
16,258
1,282
4,996
16,478
0
68,267
L
7,777
653
6,721
6,775
17,455
12,557
336
2,734
13,808
20,755
0
W
Danzaburou
boorch
Danzaburou
8,416
2,201
880
3,358
12,011
4,713
678
2,475
8,957
0
42,914
W
Baron Samedi
emircelt
Baron Samedi
14,704
446
2,826
6,657
16,701
8,894
154
5,011
11,349
59,055
0
W
Loki
17,580
5,278
0
1,796
20,665
6,889
471
8,589
11,586
0
49,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,040
Gold Earned
70,498
322
Minions Killed
360
0
Camps Cleared
0
1,926,445
Distance Traveled
1,980,714
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,009
790
75
4
0
416,344
3
L
Neith
12,785
673
55
3
0
342,083
1
W
Gilgamesh
13,998
737
79
4
0
382,137
3
L
Baron Samedi
14,375
757
113
6
0
386,878
4
L
Achilles
14,013
738
54
3
0
416,294
5
W
Ravana
14,351
755
102
5
0
435,644
3
L
Chang'e
12,858
677
25
1
0
364,846
3
W
Danzaburou
14,236
749
58
3
0
387,300
3
W
Baron Samedi
14,202
747
78
4
0
388,171
0
W
Loki
13,711
722
43
2
0
387,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role