Player Matchup

Athena
Athena
Bettmis
Athena
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
156W - 164L
1,615 Elo+
Party 1
Mercury
Mercury
DarthLahey19
Mercury
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 118L
1,483 Elo+
Party 1
Ra
Ra
TheFunkyPolice
Ra
Level 105
God Stats
30W - 15L
1,304 SR
Queue Stats
293W - 202L
1,626 Elo+
Party 1
Neith
Neith
midman5
Neith
Level 102
God Stats
4W - 5L
1,500 SR
Queue Stats
361W - 264L
1,707 Elo+
Party 1
Sol
Sol
sabnovaa
Sol
Level 47
God Stats
15W - 11L
1,286 SR
Queue Stats
740W - 735L
1,643 Elo+
Party 1
Team Averages
Level 104
1,418 SR
1,615 Elo+

VS

Team Averages
Level 96
1,564 SR
1,578 Elo+
Apollo
Apollo
AHydroHomie
Apollo
Level 40
God Stats
1W - 6L
1,500 SR
Queue Stats
437W - 418L
1,452 Elo+
Solo
Thoth
Thoth
CPB99
Thoth
Level 125
God Stats
2W - 4L
1,393 SR
Queue Stats
114W - 99L
1,652 Elo+
Party 2
Tyr
Tyr
JingWeisThighs
Tyr
Level 149
God Stats
15W - 14L
1,645 SR
Queue Stats
93W - 70L
1,704 Elo+
Party 2
Cliodhna
Cliodhna
SolsButt
Cliodhna
Level 126
God Stats
10W - 7L
1,940 SR
Queue Stats
75W - 61L
1,581 Elo+
Party 2
Cerberus
Cerberus
TheOnlySaint
Cerberus
Level 42
God Stats
6W - 6L
1,341 SR
Queue Stats
66W - 84L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bettmis
Athena
16
3 / 0 / 15
11,324
596
3,654
13,618
13,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
DarthLahey19
Mercury
16
0 / 4 / 7
9,923
522
4,188
12,394
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 3 / 5
12,010
632
5,955
9,501
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
midman5
Neith
19
15 / 0 / 5
13,043
686
18,054
11,317
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 4 / 2
11,196
589
3,478
9,449
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
0 / 9 / 0
8,393
442
2,123
12,786
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
CPB99
Thoth
16
3 / 6 / 1
10,001
526
5,337
10,618
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 1
11,189
589
10,723
13,163
14,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
SolsButt
Cliodhna
15
2 / 3 / 2
9,284
489
7,820
11,028
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
TheOnlySaint
Cerberus
12
0 / 4 / 1
7,736
407
2,411
8,491
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
22
Kills
11
11
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
9
0
0
W
Athena
Bettmis
Athena
3
0
15
10.5
L
Thoth
CPB99
Thoth
3
6
1
0.58
W
Mercury
DarthLahey19
Mercury
0
4
7
0.88
L
6
1
1
6.5
L
Cliodhna
SolsButt
Cliodhna
2
3
2
1
W
4
3
5
2.17
L
Cerberus
TheOnlySaint
Cerberus
0
4
1
0.13
W
Neith
midman5
Neith
15
0
5
17.5
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,329
Damage
28,414
56,279
Taken
56,086
32,642
Mitigated
30,309
18,098
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,123
1,449
0
1,935
12,786
3,605
0
2,171
10,615
0
54,787
W
Athena
Bettmis
Athena
3,654
1,097
0
2,759
13,618
13,921
696
3,254
9,179
28,088
0
L
Thoth
CPB99
Thoth
5,337
177
0
309
10,618
3,139
68
3,019
7,356
66,502
0
W
Mercury
DarthLahey19
Mercury
4,188
2,118
0
995
12,394
4,398
582
1,812
9,932
0
63,220
L
10,723
2,030
0
3,698
13,163
14,968
718
4,089
9,074
658
82,028
L
Cliodhna
SolsButt
Cliodhna
7,820
863
0
1,850
11,028
3,387
0
2,588
7,780
0
70,271
W
5,955
212
3,199
2,959
9,501
3,241
573
3,877
4,954
83,459
0
L
Cerberus
TheOnlySaint
Cerberus
2,411
88
0
1,529
8,491
5,210
0
858
7,633
30,907
0
W
Neith
midman5
Neith
18,054
7,668
0
4,190
11,317
5,561
1,432
2,348
8,189
0
116,281
W
3,478
1,310
0
3,996
9,449
5,521
544
634
8,815
70,769
8,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,496
Gold Earned
46,603
596
Minions Killed
599
0
Camps Cleared
0
1,975,723
Distance Traveled
1,928,641
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,393
442
96
5
0
356,151
5
W
Athena
11,324
596
43
2
0
419,951
5
L
Thoth
10,001
526
144
8
0
362,444
2
W
Mercury
9,923
522
102
5
0
436,817
0
L
Tyr
11,189
589
169
9
0
393,540
2
L
Cliodhna
9,284
489
114
6
0
429,433
6
W
Ra
12,010
632
146
8
0
404,754
10
L
Cerberus
7,736
407
76
4
0
387,073
5
W
Neith
13,043
686
161
8
0
388,549
3
W
Sol
11,196
589
144
8
0
325,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role