Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Charxander-
Rama
Level 125
God Stats
0W - 1L
1,742 SR
Queue Stats
11W - 7L
1,676 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PartySniper98
Morgan Le Fay
Level 70
God Stats
39W - 31L
1,581 SR
Queue Stats
244W - 201L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
TewlySanchez
Cthulhu
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 137L
1,464 Elo+
Party 2
Serqet
Serqet
Ākādo
Serqet
Level 89
God Stats
5W - 3L
1,756 SR
Queue Stats
169W - 165L
1,538 Elo+
Party 2
Team Averages
Level 117
1,616 SR
1,535 Elo+

VS

Team Averages
Level 140
1,457 SR
1,596 Elo+
Thoth
Thoth
 
Thoth
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BryceSACCount
Charybdis
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 166L
1,689 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kourend
Tsukuyomi
Level 159
God Stats
11W - 6L
1,285 SR
Queue Stats
659W - 569L
1,621 Elo+
Party 1
Camazotz
Camazotz
Mujtabaa
Camazotz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 102L
1,510 Elo+
Party 1
Atlas
Atlas
streeps15
Atlas
Level 160
God Stats
13W - 9L
1,502 SR
Queue Stats
377W - 314L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 5 / 0
5,183
518
1,799
7,918
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 1
5,647
565
3,672
6,838
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
PartySniper98
Morgan Le Fay
8
0 / 6 / 1
4,985
499
4,811
5,948
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TewlySanchez
Cthulhu
11
1 / 1 / 0
5,698
570
1,583
6,610
3,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Ākādo
Serqet
8
2 / 4 / 0
5,365
537
3,289
7,268
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
7 / 1 / 3
7,417
742
5,717
6,276
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
BryceSACCount
Charybdis
12
5 / 0 / 3
7,174
717
5,289
5,490
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Kourend
Tsukuyomi
12
0 / 1 / 0
6,579
658
3,716
4,565
1,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
Mujtabaa
Camazotz
12
6 / 0 / 3
7,186
719
5,013
10,107
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
streeps15
Atlas
9
2 / 1 / 7
6,028
603
3,105
7,121
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
20
20
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
0
0
W
Thoth
 
Thoth
7
1
3
8.5
W
Charybdis
BryceSACCount
Charybdis
5
0
3
6.5
L
0
4
1
0.13
W
Tsukuyomi
Kourend
Tsukuyomi
0
1
0
0
W
Camazotz
Mujtabaa
Camazotz
6
0
3
7.5
L
Morgan Le Fay
PartySniper98
Morgan Le Fay
0
6
1
0.08
L
Cthulhu
TewlySanchez
Cthulhu
1
1
0
1
W
Atlas
streeps15
Atlas
2
1
7
5.5
L
Serqet
Ākādo
Serqet
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,154
Damage
22,840
34,582
Taken
33,559
11,026
Mitigated
13,082
7,740
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,799
379
0
1,001
7,918
2,294
0
1,151
6,705
0
32,491
W
Thoth
 
Thoth
5,717
79
0
1,561
6,276
1,872
0
1,614
4,662
45,590
0
W
Charybdis
BryceSACCount
Charybdis
5,289
3,041
0
3,039
5,490
1,294
1,002
0
5,433
0
41,880
L
3,672
3,214
0
2,048
6,838
1,395
0
1,617
5,183
0
37,659
W
Tsukuyomi
Kourend
Tsukuyomi
3,716
1,127
0
2,093
4,565
1,363
0
1,293
2,982
0
40,575
W
Camazotz
Mujtabaa
Camazotz
5,013
1,193
0
7,602
10,107
3,311
0
1,745
8,362
0
42,811
L
Morgan Le Fay
PartySniper98
Morgan Le Fay
4,811
356
0
398
5,948
1,599
124
3,325
2,441
28,273
0
L
Cthulhu
TewlySanchez
Cthulhu
1,583
111
0
2,858
6,610
3,400
0
0
6,610
29,589
0
W
Atlas
streeps15
Atlas
3,105
1,160
562
2,169
7,121
5,242
0
1,452
5,535
10,422
0
L
Serqet
Ākādo
Serqet
3,289
398
50
1,385
7,268
2,338
0
2,373
4,821
0
10,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,878
Gold Earned
34,384
310
Minions Killed
356
0
Camps Cleared
0
972,567
Distance Traveled
1,066,035
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,183
518
72
7
0
211,159
1
W
Thoth
7,417
742
85
9
0
190,269
0
W
Charybdis
7,174
717
82
8
0
194,473
1
L
Rama
5,647
565
85
9
0
176,281
0
W
Tsukuyomi
6,579
658
93
9
0
216,293
4
W
Camazotz
7,186
719
86
9
0
252,564
1
L
Morgan Le Fay
4,985
499
48
5
0
183,948
2
L
Cthulhu
5,698
570
81
8
0
191,584
1
W
Atlas
6,028
603
10
1
0
212,436
3
L
Serqet
5,365
537
24
2
0
209,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role