Player Matchup

Fenrir
Fenrir
Gold II
CashMoneyMawk
Fenrir
Gold II
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 63L
1,604 MMR
Solo
Thoth
Thoth
Silver I
IceSniper10
Thoth
Silver I
Level 108
God Stats
2W - 0L
1,762 SR
Queue Stats
6W - 4L
1,579 MMR
Party 1
King Arthur
King Arthur
Gold V
VinceCR13
King Arthur
Gold V
Level 105
God Stats
5W - 2L
1,663 SR
Queue Stats
10W - 5L
1,625 MMR
Party 1
Hou Yi
Hou Yi
Gold III
eCrxw
Hou Yi
Gold III
Level 127
God Stats
2W - 3L
1,620 SR
Queue Stats
26W - 27L
1,591 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
simplyIII
Ao Kuang
Gold V
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 32L
1,595 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,609 SR
1,599 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,644 SR
1,559 MMR
Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
Cololol
Apollo
Bronze III
Level 107
God Stats
2W - 1L
1,622 SR
Queue Stats
3W - 4L
1,546 MMR
Party 2
Agni
Agni
Silver I
Filipowicz
Agni
Silver I
Level 104
God Stats
4W - 4L
1,726 SR
Queue Stats
9W - 10L
1,640 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
Ðragoonx
Gilgamesh
Gold II
Level 119
God Stats
4W - 3L
1,871 SR
Queue Stats
146W - 118L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 9
9,107
651
8,144
12,802
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 0 / 5
9,005
643
7,444
3,374
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
VinceCR13
King Arthur
15
1 / 1 / 7
9,109
651
9,007
11,296
8,519
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
eCrxw
Hou Yi
14
4 / 3 / 6
9,127
652
7,836
7,707
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
simplyIII
Ao Kuang
16
9 / 1 / 8
9,704
693
10,356
13,064
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
IzanamiAchillesCliodhna

VS

Bans
AtlasBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 4 / 1
7,615
544
6,136
13,919
7,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
 
Ganesha
11
1 / 8 / 5
6,993
500
2,858
13,318
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Cololol
Apollo
12
5 / 7 / 2
7,893
564
3,605
11,708
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 3
7,765
555
6,562
6,768
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Ðragoonx
Gilgamesh
13
1 / 4 / 3
7,313
522
5,971
10,260
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
29
Kills
8
8
Deaths
29
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
1
0.13
L
Ganesha
 
Ganesha
1
8
5
0.44
W
9
3
9
4.5
L
Apollo
Cololol
Apollo
5
7
2
0.86
L
1
6
3
0.42
W
6
0
5
8.5
W
King Arthur
VinceCR13
King Arthur
1
1
7
4.5
W
Hou Yi
eCrxw
Hou Yi
4
3
6
2.33
W
Ao Kuang
simplyIII
Ao Kuang
9
1
8
13
L
Gilgamesh
Ðragoonx
Gilgamesh
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,787
Damage
25,132
48,243
Taken
55,973
25,493
Mitigated
23,031
14,869
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,136
618
0
5,556
13,919
7,089
0
3,455
10,464
0
51,702
L
Ganesha
 
Ganesha
2,858
447
341
1,852
13,318
6,959
0
4,356
8,962
11,966
0
W
8,144
2,495
499
2,985
12,802
8,575
0
2,234
10,568
0
30,689
L
Apollo
Cololol
Apollo
3,605
2,717
0
2,953
11,708
2,249
0
1,868
9,840
0
36,942
L
6,562
1,130
0
237
6,768
2,629
0
4,182
2,586
47,715
0
W
7,444
517
0
600
3,374
1,039
0
391
2,983
59,399
0
W
King Arthur
VinceCR13
King Arthur
9,007
1,808
66
2,135
11,296
8,519
248
1,452
9,844
0
63,422
W
Hou Yi
eCrxw
Hou Yi
7,836
3,101
0
2,868
7,707
2,375
1,752
468
7,239
0
59,736
W
Ao Kuang
simplyIII
Ao Kuang
10,356
2,163
0
5,716
13,064
4,985
0
4,875
8,189
61,813
3,716
L
Gilgamesh
Ðragoonx
Gilgamesh
5,971
1,935
0
2,295
10,260
4,105
0
3,301
6,959
0
52,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,052
Gold Earned
37,579
465
Minions Killed
409
0
Camps Cleared
0
1,491,491
Distance Traveled
1,362,505
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,615
544
122
9
0
262,568
5
L
Ganesha
6,993
500
1
0
0
269,219
5
W
Fenrir
9,107
651
33
2
0
304,771
6
L
Apollo
7,893
564
80
6
0
271,269
3
L
Agni
7,765
555
107
8
0
260,366
6
W
Thoth
9,005
643
112
8
0
313,861
3
W
King Arthur
9,109
651
121
9
0
298,982
7
W
Hou Yi
9,127
652
87
6
0
260,186
3
W
Ao Kuang
9,704
693
112
8
0
313,691
2
L
Gilgamesh
7,313
522
99
7
0
299,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role