Player Matchup

King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Silver III
MrObito21
Hel
Silver III
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
411W - 413L
1,151 MMR
Solo
Pele
Pele
Silver II
Nn3uTr0
Pele
Silver II
Level 109
God Stats
34W - 33L
1,601 SR
Queue Stats
169W - 176L
1,228 MMR
Solo
Agni
Agni
Bronze III
UncleBinn
Agni
Bronze III
Level 142
God Stats
1W - 2L
1,281 SR
Queue Stats
84W - 100L
1,185 MMR
Solo
Chiron
Chiron
Silver IV
fyr3truck
Chiron
Silver IV
Level 87
God Stats
2W - 1L
1,497 SR
Queue Stats
11W - 16L
1,155 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,476 SR
1,244 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,476 SR
1,312 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
 
Nu Wa
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
GuinnessRat
Ao Kuang
Silver I
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 39L
1,243 MMR
Solo
Ganesha
Ganesha
Bronze IV
carlos77game
Ganesha
Bronze IV
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 199L
1,177 MMR
Solo
Chaac
Chaac
Bronze IV
loobinator
Chaac
Bronze IV
Level 49
God Stats
0W - 4L
1,381 SR
Queue Stats
0W - 9L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 0 / 7
8,448
603
9,255
10,080
8,183
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 0 / 8
7,598
543
3,985
6,095
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Nn3uTr0
Pele
14
10 / 1 / 3
8,883
635
9,798
10,426
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
15
2 / 2 / 7
8,945
639
8,605
7,533
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
fyr3truck
Chiron
12
1 / 1 / 7
7,507
536
6,326
6,729
2,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Morgan Le FayAchillesLoki

VS

Bans
ThothBastetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 4 / 1
6,655
475
3,645
8,268
2,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
 
Nu Wa
11
0 / 1 / 1
6,495
464
3,657
4,116
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
GuinnessRat
Ao Kuang
11
1 / 5 / 0
6,498
464
3,321
11,254
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
carlos77game
Ganesha
10
1 / 4 / 1
6,628
473
2,424
14,154
10,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chaac
11
0 / 3 / 0
6,511
465
2,788
12,241
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
17
Kills
3
4
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
7
4.5
L
Artemis
 
Artemis
1
4
1
0.38
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Ao Kuang
GuinnessRat
Ao Kuang
1
5
0
0.2
W
3
0
8
7
W
Pele
Nn3uTr0
Pele
10
1
3
11.5
W
Agni
2
2
7
2.75
L
Ganesha
carlos77game
Ganesha
1
4
1
0.38
W
Chiron
fyr3truck
Chiron
1
1
7
4.5
L
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,969
Damage
15,835
40,863
Taken
50,033
21,869
Mitigated
25,480
17,945
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,255
1,368
187
3,417
10,080
8,183
120
2,137
7,573
0
53,808
L
Artemis
 
Artemis
3,645
1,148
0
2,499
8,268
2,514
0
2,454
5,762
0
39,647
L
Nu Wa
 
Nu Wa
3,657
815
0
1,265
4,116
1,232
35
2,301
1,723
33,972
0
L
Ao Kuang
GuinnessRat
Ao Kuang
3,321
626
0
2,867
11,254
4,280
0
2,602
8,540
25,087
6,662
W
3,985
169
3,183
3,261
6,095
4,726
0
1,420
4,526
16,729
6,020
W
Pele
Nn3uTr0
Pele
9,798
2,764
0
2,705
10,426
3,834
382
2,609
7,176
0
56,156
W
Agni
8,605
831
152
2,379
7,533
2,979
637
1,772
5,559
69,462
0
L
Ganesha
carlos77game
Ganesha
2,424
265
0
4,126
14,154
10,376
0
2,963
11,047
25,145
0
W
Chiron
fyr3truck
Chiron
6,326
2,052
883
1,778
6,729
2,147
156
943
5,736
0
44,282
L
Chaac
2,788
390
0
3,977
12,241
7,078
0
1,088
11,117
0
34,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
32,787
426
Minions Killed
331
0
Camps Cleared
0
1,492,942
Distance Traveled
1,288,318
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,448
603
100
7
0
331,712
6
L
Artemis
6,655
475
99
7
0
252,698
2
L
Nu Wa
6,495
464
77
6
0
231,027
4
L
Ao Kuang
6,498
464
66
5
0
267,342
8
W
Hel
7,598
543
22
2
0
268,963
4
W
Pele
8,883
635
75
5
0
329,456
6
W
Agni
8,945
639
146
10
0
272,241
3
L
Ganesha
6,628
473
10
1
0
274,318
0
W
Chiron
7,507
536
83
6
0
290,570
0
L
Chaac
6,511
465
79
6
0
262,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role