Player Matchup

Tsukuyomi
Tsukuyomi
BubbleFruit
Tsukuyomi
Level 149
God Stats
7W - 5L
1,687 SR
Queue Stats
141W - 91L
1,776 Elo+
Party 2
Apollo
Apollo
Galant22
Apollo
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 13L
1,503 Elo+
Party 2
Sobek
Sobek
KingRichie1998
Sobek
Level 28
God Stats
7W - 2L
1,627 SR
Queue Stats
133W - 71L
1,752 Elo+
Party 2
Hercules
Hercules
Tweak25D
Hercules
Level 109
God Stats
1W - 3L
1,748 SR
Queue Stats
127W - 88L
1,692 Elo+
Party 2
Persephone
Persephone
dternest98
Persephone
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 64L
1,667 Elo+
Party 2
Team Averages
Level 101
1,612 SR
1,678 Elo+

VS

Team Averages
Level 50
1,635 SR
1,861 Elo+
Nemesis
Nemesis
PhatMilkies
Nemesis
Level 29
God Stats
6W - 3L
1,837 SR
Queue Stats
83W - 22L
1,905 Elo+
Party 1
Sol
Sol
Sonicfox01234
Sol
Level 8
God Stats
4W - 0L
1,836 SR
Queue Stats
16W - 2L
1,910 Elo+
Party 1
Rama
Rama
TPG_Guanabana
Rama
Level 16
God Stats
3W - 7L
1,500 SR
Queue Stats
145W - 139L
1,679 Elo+
Solo
Horus
Horus
qualityjohnson
Horus
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 8L
1,905 Elo+
Party 1
Khepri
Khepri
zartag42
Khepri
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 27L
1,905 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BubbleFruit
Tsukuyomi
15
1 / 3 / 2
8,384
762
9,363
10,967
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Galant22
Apollo
15
0 / 4 / 4
7,829
712
5,405
8,617
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 3
7,540
685
4,185
10,739
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hercules
Tweak25D
Hercules
14
2 / 0 / 1
7,776
707
5,833
11,971
9,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
dternest98
Persephone
15
2 / 4 / 2
8,543
777
10,294
9,970
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PhatMilkies
Nemesis
15
3 / 2 / 5
8,569
779
11,333
10,285
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 2
8,670
788
9,045
8,612
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 0 / 5
8,528
775
6,575
6,112
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 1 / 6
8,318
756
8,557
15,778
14,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
zartag42
Khepri
16
2 / 0 / 7
9,441
858
7,539
9,616
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
5
Kills
13
13
Deaths
5
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BubbleFruit
Tsukuyomi
1
3
2
0.67
L
Apollo
Galant22
Apollo
0
4
4
0.5
L
0
2
3
0.75
W
Nemesis
PhatMilkies
Nemesis
3
2
5
2.75
W
3
2
2
2
W
3
0
5
5.5
L
Hercules
Tweak25D
Hercules
2
0
1
2.5
L
Persephone
dternest98
Persephone
2
4
2
0.75
W
2
1
6
5
W
Khepri
zartag42
Khepri
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,080
Damage
43,049
52,264
Taken
50,403
30,510
Mitigated
36,730
11,763
Healing
21,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BubbleFruit
Tsukuyomi
9,363
2,126
0
1,865
10,967
3,389
37
3,502
7,465
0
37,145
L
Apollo
Galant22
Apollo
5,405
2,301
0
1,491
8,617
2,667
0
2,285
6,332
0
35,011
L
4,185
161
153
2,163
10,739
12,286
0
4,257
6,482
7,352
0
W
Nemesis
PhatMilkies
Nemesis
11,333
3,799
0
3,734
10,285
5,337
294
2,242
8,043
0
33,770
W
9,045
2,834
0
2,498
8,612
3,051
2,901
1,637
6,975
45,315
0
W
6,575
4,024
0
1,971
6,112
2,248
452
3,108
3,004
0
32,983
L
Hercules
Tweak25D
Hercules
5,833
907
0
4,293
11,971
9,218
98
2,838
9,133
76
15,883
L
Persephone
dternest98
Persephone
10,294
491
0
1,798
9,970
2,950
0
3,822
6,144
35,839
0
W
8,557
3,867
3,412
6,985
15,778
14,004
137
3,607
12,171
135
16,062
W
Khepri
zartag42
Khepri
7,539
948
739
2,518
9,616
12,090
0
3,961
5,655
22,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,072
Gold Earned
43,526
201
Minions Killed
250
0
Camps Cleared
0
1,194,787
Distance Traveled
1,256,317
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,384
762
63
6
0
253,595
0
L
Apollo
7,829
712
53
5
0
189,870
0
L
Sobek
7,540
685
6
1
0
239,707
1
W
Nemesis
8,569
779
64
6
0
272,341
4
W
Sol
8,670
788
75
7
0
239,865
2
W
Rama
8,528
775
63
6
0
214,820
3
L
Hercules
7,776
707
24
2
0
281,550
1
L
Persephone
8,543
777
55
5
0
230,065
1
W
Horus
8,318
756
18
2
0
284,419
5
W
Khepri
9,441
858
30
3
0
244,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role