Player Matchup

Cliodhna
Cliodhna
DoctorDaIton
Cliodhna
Level 67
God Stats
27W - 19L
1,895 SR
Queue Stats
74W - 89L
1,595 Elo+
Solo
Vamana
Vamana
EdsonPoderoso
Vamana
Level 122
God Stats
3W - 4L
1,285 SR
Queue Stats
332W - 341L
1,339 Elo+
Party 2
Ullr
Ullr
THESALTYCACTUS5
Ullr
Level 65
God Stats
0W - 1L
1,322 SR
Queue Stats
4W - 3L
1,625 Elo+
Solo
Scylla
Scylla
TWELVEOHSEVEN
Scylla
Level 62
God Stats
4W - 6L
1,433 SR
Queue Stats
77W - 78L
1,338 Elo+
Solo
Ymir
Ymir
loza1023
Ymir
Level 65
God Stats
87W - 82L
1,593 SR
Queue Stats
170W - 183L
1,339 Elo+
Party 2
Team Averages
Level 76
1,505 SR
1,447 Elo+

VS

Team Averages
Level 117
1,547 SR
1,396 Elo+
Hou Yi
Hou Yi
CanineMango340
Hou Yi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 38L
1,351 Elo+
Party 1
Chaac
Chaac
Jakefromthe8
Chaac
Level 147
God Stats
6W - 2L
1,497 SR
Queue Stats
93W - 95L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
OneSaltyToddler
Kukulkan
Level 125
God Stats
2W - 0L
1,467 SR
Queue Stats
9W - 5L
1,641 Elo+
Party 1
Cliodhna
Cliodhna
SLIMSHADY199798
Cliodhna
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
71W - 75L
1,211 Elo+
Solo
Gilgamesh
Gilgamesh
Truly Lethal
Gilgamesh
Level 102
God Stats
4W - 3L
1,773 SR
Queue Stats
9W - 9L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DoctorDaIton
Cliodhna
15
3 / 5 / 7
10,442
418
7,083
11,063
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 3 / 7
12,900
516
22,604
25,857
32,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
2 / 8 / 6
10,321
413
7,681
18,805
6,535
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 5 / 5
12,909
516
17,938
13,802
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
13
2 / 7 / 4
9,253
370
5,107
20,975
30,123
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 11
12,903
516
15,515
19,349
8,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 3 / 12
13,399
536
14,623
23,292
24,043
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
17
0 / 6 / 5
12,255
490
14,495
12,420
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
20
8 / 4 / 7
14,615
585
12,267
23,176
10,340
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Truly Lethal
Gilgamesh
18
7 / 4 / 7
12,674
507
13,220
19,930
21,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
70
23
Kills
28
28
Deaths
23
29
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
6
11
2.08
L
Cliodhna
DoctorDaIton
Cliodhna
3
5
7
1.3
L
6
3
7
3.17
W
6
3
12
4
W
Kukulkan
0
6
5
0.42
W
Cliodhna
8
4
7
2.88
L
2
8
6
0.63
L
10
5
5
2.5
W
Gilgamesh
Truly Lethal
Gilgamesh
7
4
7
2.63
L
Ymir
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,413
Damage
70,120
90,502
Taken
98,167
78,076
Mitigated
68,775
19,296
Healing
33,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,515
6,357
0
5,252
19,349
8,016
8,335
5,294
13,923
0
70,569
L
Cliodhna
DoctorDaIton
Cliodhna
7,083
139
0
2,994
11,063
3,633
0
1,544
9,519
0
56,378
L
22,604
9,859
401
11,457
25,857
32,991
1,334
5,244
20,613
0
93,350
W
14,623
1,681
1,217
9,221
23,292
24,043
3,895
5,853
17,301
0
75,323
W
Kukulkan
14,495
583
1,446
1,676
12,420
4,682
1,455
3,429
8,815
75,950
0
W
Cliodhna
12,267
587
0
11,494
23,176
10,340
694
4,901
17,996
0
113,419
L
7,681
2,354
0
1,326
18,805
6,535
954
3,100
15,705
0
62,707
L
17,938
1,069
0
2,136
13,802
4,794
0
1,670
12,132
75,787
0
W
Gilgamesh
Truly Lethal
Gilgamesh
13,220
3,345
0
3,220
19,930
21,694
1,322
2,936
16,934
53
43,693
L
Ymir
5,107
531
127
855
20,975
30,123
0
2,990
17,985
33,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,825
Gold Earned
65,846
528
Minions Killed
591
0
Camps Cleared
0
2,059,566
Distance Traveled
2,475,221
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,903
516
96
4
0
453,562
1
L
Cliodhna
10,442
418
87
3
0
362,742
2
L
Vamana
12,900
516
135
5
0
473,203
3
W
Chaac
13,399
536
123
5
0
506,518
4
W
Kukulkan
12,255
490
152
6
0
469,640
1
W
Cliodhna
14,615
585
164
7
0
542,683
5
L
Ullr
10,321
413
104
4
0
398,553
1
L
Scylla
12,909
516
153
6
0
463,236
7
W
Gilgamesh
12,674
507
56
2
0
502,818
0
L
Ymir
9,253
370
49
2
0
361,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role