Player Matchup

Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ADarlingMisfit
Atlas
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
144W - 170L
1,491 Elo+
Solo
Skadi
Skadi
Not Augi
Skadi
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
157W - 161L
1,659 Elo+
Solo
Arachne
Arachne
YeaImaBaldBaby
Arachne
Level 102
God Stats
0W - 1L
1,280 SR
Queue Stats
14W - 6L
1,837 Elo+
Party 1
Agni
Agni
codykirk
Agni
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,171 Elo+
Solo
Team Averages
Level 113
1,456 SR
1,532 Elo+

VS

Team Averages
Level 96
1,568 SR
1,619 Elo+
Nu Wa
Nu Wa
ItsMrAbazaba
Nu Wa
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,386 Elo+
Solo
Chaac
Chaac
Lanks1
Chaac
Level 62
God Stats
12W - 14L
1,594 SR
Queue Stats
576W - 448L
1,585 Elo+
Party 2
Cabrakan
Cabrakan
OlcanWight
Cabrakan
Level 59
God Stats
45W - 49L
1,306 SR
Queue Stats
214W - 155L
1,611 Elo+
Party 2
Arachne
Arachne
Vanyslays
Arachne
Level 79
God Stats
11W - 6L
1,808 SR
Queue Stats
80W - 60L
1,985 Elo+
Solo
Apollo
Apollo
bgutzy9
Apollo
Level 153
God Stats
12W - 7L
1,632 SR
Queue Stats
516W - 511L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 3 / 7
10,237
787
8,701
10,404
4,293
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 10
9,978
768
9,647
15,566
16,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Not Augi
Skadi
17
2 / 7 / 7
10,294
792
11,438
12,657
4,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 6 / 5
10,811
832
8,646
17,088
10,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
17
5 / 10 / 5
10,581
814
18,900
12,535
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 18
11,109
855
11,655
10,043
3,741
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Lanks1
Chaac
18
11 / 4 / 12
11,303
869
12,246
18,596
15,525
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
OlcanWight
Cabrakan
16
3 / 4 / 17
10,315
793
8,920
16,399
23,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Vanyslays
Arachne
18
8 / 3 / 9
10,852
835
11,701
14,248
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
bgutzy9
Apollo
18
4 / 3 / 10
10,607
816
13,649
12,649
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
97
18
Kills
31
32
Deaths
18
34
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
3
7
2.83
L
2
6
10
1.17
W
5
4
18
3.5
W
Chaac
Lanks1
Chaac
11
4
12
4.25
L
Skadi
Not Augi
Skadi
2
7
7
0.79
W
Cabrakan
OlcanWight
Cabrakan
3
4
17
2.88
W
Arachne
Vanyslays
Arachne
8
3
9
4.17
L
4
6
5
1.08
W
Apollo
bgutzy9
Apollo
4
3
10
3
L
Agni
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,332
Damage
58,171
68,250
Taken
71,935
40,457
Mitigated
53,137
9,837
Healing
21,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,701
1,084
0
428
10,404
4,293
699
3,657
6,747
32,756
0
L
9,647
3,489
0
2,178
15,566
16,500
165
5,601
9,965
29,413
0
W
11,655
1,656
547
1,206
10,043
3,741
1,643
5,986
4,057
41,689
0
W
Chaac
Lanks1
Chaac
12,246
2,614
1,037
7,526
18,596
15,525
1,560
9,883
8,713
0
33,754
L
Skadi
Not Augi
Skadi
11,438
5,151
0
389
12,657
4,438
1,362
4,254
8,403
0
49,177
W
Cabrakan
OlcanWight
Cabrakan
8,920
1,182
689
2,121
16,399
23,784
838
7,469
8,930
17,793
0
W
Arachne
Vanyslays
Arachne
11,701
8,372
0
3,442
14,248
4,804
0
10,240
4,008
0
28,131
L
8,646
5,906
0
6,842
17,088
10,630
882
3,496
13,592
0
33,246
W
Apollo
bgutzy9
Apollo
13,649
8,583
0
4,879
12,649
5,283
3,596
3,670
8,979
0
50,091
L
Agni
18,900
2,715
0
0
12,535
4,596
1,382
3,567
8,968
48,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,901
Gold Earned
54,186
294
Minions Killed
259
0
Camps Cleared
0
1,196,143
Distance Traveled
1,321,887
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,237
787
60
5
0
266,882
1
L
Atlas
9,978
768
34
3
0
220,209
3
W
Nu Wa
11,109
855
58
4
0
239,568
4
W
Chaac
11,303
869
60
5
0
279,441
0
L
Skadi
10,294
792
80
6
0
224,284
3
W
Cabrakan
10,315
793
20
2
0
240,584
2
W
Arachne
10,852
835
31
2
0
284,994
3
L
Arachne
10,811
832
49
4
0
273,038
0
W
Apollo
10,607
816
90
7
0
277,300
3
L
Agni
10,581
814
71
5
0
211,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role