Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
LargeSota
Fafnir
Level 27
God Stats
1W - 3L
1,818 SR
Queue Stats
3W - 5L
1,488 Elo+
Party 1
Anubis
Anubis
xViperxSharkx
Anubis
Level 131
God Stats
1W - 3L
1,505 SR
Queue Stats
62W - 64L
1,593 Elo+
Solo
Team Averages
Level 106
1,608 SR
1,527 Elo+

VS

Team Averages
Level 86
1,495 SR
1,670 Elo+
Danzaburou
Danzaburou
LuisCantu
Danzaburou
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
45W - 21L
1,687 Elo+
Party 2
Nu Wa
Nu Wa
Zama1179517
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,913 Elo+
Party 2
Cabrakan
Cabrakan
idDFree
Cabrakan
Level 126
God Stats
3W - 2L
1,486 SR
Queue Stats
66W - 80L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 3 / 3
8,341
695
6,257
9,342
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
LargeSota
Fafnir
12
1 / 2 / 4
7,826
652
1,408
11,201
11,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 4
8,824
735
9,410
7,203
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LuisCantu
Danzaburou
14
3 / 1 / 3
9,098
758
7,386
7,158
1,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 6
9,209
767
9,470
4,417
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
idDFree
Cabrakan
14
3 / 5 / 6
9,032
753
6,807
10,312
8,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
7
Kills
9
9
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
3
1.5
L
Fafnir
LargeSota
Fafnir
1
2
4
1.5
W
Danzaburou
LuisCantu
Danzaburou
3
1
3
4.5
W
3
1
6
6
W
Cabrakan
idDFree
Cabrakan
3
5
6
1.2
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,075
Damage
23,663
27,746
Taken
21,887
17,890
Mitigated
11,246
5,366
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,257
533
0
293
9,342
3,534
0
5,405
3,653
0
21,686
L
Fafnir
LargeSota
Fafnir
1,408
591
333
2,489
11,201
11,126
0
6,178
4,791
12,083
0
W
Danzaburou
LuisCantu
Danzaburou
7,386
2,266
0
2,150
7,158
1,717
1,262
3,681
3,477
0
34,370
W
9,470
3,381
182
1,335
4,417
1,104
776
1,746
2,671
33,997
0
W
Cabrakan
idDFree
Cabrakan
6,807
1,301
372
2,155
10,312
8,425
305
5,587
4,725
17,170
0
L
9,410
0
0
2,251
7,203
3,230
0
4,259
2,696
39,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,991
Gold Earned
27,339
127
Minions Killed
156
3
Camps Cleared
9
646,768
Distance Traveled
689,055
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,341
695
35
3
2
231,313
5
L
Fafnir
7,826
652
24
2
0
219,229
0
W
Danzaburou
9,098
758
57
5
2
231,328
2
W
Nu Wa
9,209
767
71
6
5
246,197
3
W
Cabrakan
9,032
753
28
2
2
211,530
1
L
Anubis
8,824
735
68
6
1
196,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role