Player Matchup

Vamana
Vamana
Albertorio_
Vamana
Level 104
God Stats
54W - 54L
1,629 SR
Queue Stats
331W - 297L
1,563 Elo+
Party 1
Hou Yi
Hou Yi
BGL13
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,296 Elo+
Party 3
Cthulhu
Cthulhu
CapJadShadow
Cthulhu
Level 67
God Stats
9W - 6L
1,288 SR
Queue Stats
362W - 341L
1,570 Elo+
Party 1
Hades
Hades
KevinZepol
Hades
Level 49
God Stats
3W - 3L
1,355 SR
Queue Stats
104W - 95L
1,594 Elo+
Party 1
Sol
Sol
SilverSpaghetti
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,497 Elo+
Party 3
Team Averages
Level 47
1,454 SR
1,504 Elo+

VS

Team Averages
Level 81
1,501 SR
1,562 Elo+
Sol
Sol
JahJoestar_
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,404 Elo+
Solo
Sylvanus
Sylvanus
KylesMissingDad
Sylvanus
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 188L
1,628 Elo+
Party 2
Horus
Horus
MagnaOculus
Horus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 64L
1,603 Elo+
Party 2
Fenrir
Fenrir
SUPER PICKLE189
Fenrir
Level 140
God Stats
1W - 2L
1,312 SR
Queue Stats
47W - 40L
1,566 Elo+
Party 2
Medusa
Medusa
Slatryr
Medusa
Level 8
God Stats
6W - 6L
1,695 SR
Queue Stats
6W - 7L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
8 / 3 / 19
11,269
867
16,134
13,808
14,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
BGL13
Hou Yi
16
6 / 7 / 11
10,085
776
11,696
14,508
5,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
CapJadShadow
Cthulhu
18
4 / 1 / 18
10,345
796
10,571
10,007
10,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
19
9 / 4 / 15
11,533
887
21,096
16,110
11,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 6 / 16
10,343
796
12,709
12,286
3,981
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 7
8,535
657
4,421
13,378
6,586
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
17
5 / 5 / 11
9,982
768
12,403
16,663
21,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 6 / 13
8,773
675
8,857
19,719
21,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 5 / 6
10,231
787
13,706
21,969
23,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Slatryr
Medusa
16
7 / 6 / 8
9,835
757
11,931
12,700
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
66
32
Kills
21
21
Deaths
32
79
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vamana
8
3
19
5.83
W
Hou Yi
BGL13
Hou Yi
6
7
11
1.64
W
Cthulhu
CapJadShadow
Cthulhu
4
1
18
13
L
0
10
7
0.35
W
Hades
9
4
15
4.13
L
Sylvanus
5
5
11
2.1
L
1
6
13
1.25
L
8
5
6
2.2
W
5
6
16
2.17
L
Medusa
Slatryr
Medusa
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,206
Damage
51,318
66,719
Taken
84,429
45,353
Mitigated
77,390
26,920
Healing
20,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
16,134
9,008
880
3,953
13,808
14,379
0
3,430
10,158
0
41,251
W
Hou Yi
BGL13
Hou Yi
11,696
5,613
290
2,511
14,508
5,058
1,214
4,503
9,832
0
22,895
W
Cthulhu
CapJadShadow
Cthulhu
10,571
910
2,918
2,205
10,007
10,745
134
3,412
6,447
32,255
0
L
4,421
2,437
0
277
13,378
6,586
711
7,442
5,900
18,290
0
W
Hades
21,096
3,962
3,056
8,032
16,110
11,190
406
2,397
13,449
59,928
0
L
Sylvanus
12,403
3,589
4,200
3,600
16,663
21,285
198
8,435
8,024
27,434
5,517
L
8,857
3,775
4,125
5,113
19,719
21,764
115
10,118
9,414
0
17,615
L
13,706
3,243
244
1,522
21,969
23,039
186
11,642
10,162
0
31,740
W
12,709
5,056
288
2,787
12,286
3,981
664
1,979
10,101
32,687
0
L
Medusa
Slatryr
Medusa
11,931
6,191
0
974
12,700
4,716
602
6,304
6,351
0
26,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,575
Gold Earned
47,356
261
Minions Killed
147
0
Camps Cleared
0
1,267,202
Distance Traveled
1,193,969
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,269
867
70
5
0
273,925
0
W
Hou Yi
10,085
776
35
3
0
217,189
0
W
Cthulhu
10,345
796
38
3
0
299,192
0
L
Sol
8,535
657
29
2
0
211,773
0
W
Hades
11,533
887
80
6
0
234,091
0
L
Sylvanus
9,982
768
41
3
0
208,132
1
L
Horus
8,773
675
15
1
0
263,506
0
L
Fenrir
10,231
787
27
2
0
271,482
0
W
Sol
10,343
796
38
3
0
242,805
0
L
Medusa
9,835
757
35
3
0
239,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role