Player Matchup

Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Lobotakbui
Hera
Level 83
God Stats
3W - 2L
1,732 SR
Queue Stats
9W - 15L
1,432 Elo+
Party 2
Ravana
Ravana
Plorius
Ravana
Level 46
God Stats
1W - 2L
1,285 SR
Queue Stats
5W - 7L
1,360 Elo+
Party 3
Discordia
Discordia
Shaplyng
Discordia
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 2
Amaterasu
Amaterasu
jhonexgames
Amaterasu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,497 Elo+
Party 3
Team Averages
Level 91
1,503 SR
1,436 Elo+

VS

Team Averages
Level 36
1,613 SR
1,444 Elo+
Danzaburou
Danzaburou
ExKaai
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,450 Elo+
Party 1
Hera
Hera
Mordecaiazull
Hera
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 56L
1,421 Elo+
Solo
Da Ji
Da Ji
TheJhoker
Da Ji
Level 14
God Stats
1W - 2L
1,720 SR
Queue Stats
2W - 10L
1,450 Elo+
Party 1
Ymir
Ymir
condesonador
Ymir
Level 3
God Stats
1W - 1L
1,844 SR
Queue Stats
4W - 11L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
xxLeuu
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
8 / 1 / 16
13,943
871
21,661
13,490
6,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
0 / 2 / 10
13,047
815
8,485
7,995
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Plorius
Ravana
18
6 / 4 / 9
12,100
756
10,611
11,922
11,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Shaplyng
Discordia
20
6 / 0 / 14
13,704
857
18,997
9,775
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
jhonexgames
Amaterasu
19
11 / 4 / 13
13,264
829
12,450
20,644
18,347
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ExKaai
Danzaburou
18
3 / 3 / 4
11,294
706
8,265
15,040
6,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 4 / 3
11,087
693
14,699
11,267
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
TheJhoker
Da Ji
17
2 / 9 / 6
10,931
683
9,490
15,322
7,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 7 / 7
10,912
682
4,947
25,098
28,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
xxLeuu
Baron Samedi
16
1 / 8 / 4
10,083
630
7,478
16,622
8,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
31
Kills
10
11
Deaths
31
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
1
16
16
L
Danzaburou
ExKaai
Danzaburou
3
3
4
1.67
W
0
2
10
2.5
L
4
4
3
1.38
W
Ravana
Plorius
Ravana
6
4
9
2.63
W
Discordia
Shaplyng
Discordia
6
0
14
13
L
Da Ji
TheJhoker
Da Ji
2
9
6
0.56
L
0
7
7
0.5
W
Amaterasu
jhonexgames
Amaterasu
11
4
13
4.38
L
Baron Samedi
xxLeuu
Baron Samedi
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,204
Damage
44,879
63,826
Taken
83,349
43,492
Mitigated
55,067
20,411
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
21,661
8,702
0
4,483
13,490
6,845
4,082
5,787
7,703
0
88,748
L
Danzaburou
ExKaai
Danzaburou
8,265
2,548
836
2,174
15,040
6,680
1,023
5,578
9,108
0
54,114
W
8,485
1,203
96
3,824
7,995
3,393
2,392
4,189
3,806
61,326
0
L
14,699
3,320
0
1,262
11,267
4,504
0
4,363
6,758
43,627
0
W
Ravana
Plorius
Ravana
10,611
1,884
0
1,679
11,922
11,072
279
5,252
6,670
0
18,414
W
Discordia
Shaplyng
Discordia
18,997
1,618
108
3,383
9,775
3,835
1,783
4,544
5,231
63,263
0
L
Da Ji
TheJhoker
Da Ji
9,490
1,894
0
721
15,322
7,427
0
4,211
10,900
0
32,605
L
4,947
511
270
4,382
25,098
28,443
256
8,347
16,250
15,710
0
W
Amaterasu
jhonexgames
Amaterasu
12,450
4,348
0
6,838
20,644
18,347
864
7,352
13,292
0
34,263
L
Baron Samedi
xxLeuu
Baron Samedi
7,478
1,215
459
2,701
16,622
8,013
0
4,313
11,798
24,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,058
Gold Earned
54,307
371
Minions Killed
236
0
Camps Cleared
0
1,625,802
Distance Traveled
1,491,078
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,943
871
110
7
0
331,362
0
L
Danzaburou
11,294
706
76
5
0
296,415
0
W
Hera
13,047
815
114
7
0
348,505
3
L
Hera
11,087
693
57
4
0
340,464
2
W
Ravana
12,100
756
21
1
0
268,948
0
W
Discordia
13,704
857
102
6
0
358,209
2
L
Da Ji
10,931
683
50
3
0
314,512
2
L
Ymir
10,912
682
22
1
0
271,177
2
W
Amaterasu
13,264
829
24
2
0
318,778
1
L
Baron Samedi
10,083
630
31
2
0
268,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role