Player Matchup

Nike
Nike
 
Nike
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Kalmoras1
Loki
Level 147
God Stats
3W - 2L
1,322 SR
Queue Stats
364W - 348L
1,500 Elo+
Party 2
Zeus
Zeus
PlanetaryMind
Zeus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 49L
1,504 Elo+
Party 1
Artio
Artio
lighting4607
Artio
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
307W - 303L
1,469 Elo+
Party 2
Team Averages
Level 113
1,464 SR
1,495 Elo+

VS

Team Averages
Level 136
1,451 SR
1,497 Elo+
King Arthur
King Arthur
 
King Arthur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
F-REAPER13
Zeus
Level 129
God Stats
4W - 3L
1,571 SR
Queue Stats
27W - 34L
1,515 Elo+
Solo
Charybdis
Charybdis
XdOnGoRx
Charybdis
Level 160
God Stats
6W - 14L
1,373 SR
Queue Stats
846W - 878L
1,444 Elo+
Solo
Ne Zha
Ne Zha
neonWINDx
Ne Zha
Level 137
God Stats
3W - 10L
1,310 SR
Queue Stats
253W - 276L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
3 / 0 / 1
9,385
626
8,925
8,606
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
 
Artemis
14
3 / 4 / 2
7,935
529
6,498
9,961
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
14
1 / 1 / 5
8,233
549
6,553
9,292
3,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 1
8,297
553
3,101
7,683
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 2 / 2
8,196
546
6,045
11,999
10,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 4 / 1
6,964
464
6,076
14,740
9,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
 
Ganesha
9
0 / 2 / 4
6,120
408
4,991
12,785
7,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 2 / 1
8,713
581
8,236
6,452
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
XdOnGoRx
Charybdis
13
4 / 2 / 2
8,094
540
7,428
6,957
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
neonWINDx
Ne Zha
11
2 / 2 / 3
6,858
457
4,413
9,866
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
12
Kills
11
11
Deaths
12
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
1
3.5
W
Artemis
 
Artemis
3
4
2
1
L
King Arthur
 
King Arthur
0
4
1
0.13
L
Ganesha
 
Ganesha
0
2
4
1
L
5
2
1
2.75
W
Loki
1
1
5
3.5
W
0
4
1
0.13
L
Charybdis
XdOnGoRx
Charybdis
4
2
2
2.5
W
5
2
2
3
L
Ne Zha
neonWINDx
Ne Zha
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,122
Damage
31,144
47,541
Taken
50,800
28,011
Mitigated
24,367
12,810
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,925
974
0
3,466
8,606
8,417
508
0
8,606
10,306
47,850
W
Artemis
 
Artemis
6,498
3,023
0
1,572
9,961
2,921
504
4,529
5,339
0
46,079
L
King Arthur
 
King Arthur
6,076
531
0
2,975
14,740
9,566
0
2,185
11,520
0
40,082
L
Ganesha
 
Ganesha
4,991
1,907
270
4,716
12,785
7,261
0
3,052
9,733
24,110
0
L
8,236
882
0
2,094
6,452
2,433
258
2,585
3,635
58,089
0
W
Loki
6,553
1,891
0
2,969
9,292
3,636
0
1,164
8,005
0
56,886
W
3,101
220
0
475
7,683
2,633
658
2,598
4,830
51,397
0
L
Charybdis
XdOnGoRx
Charybdis
7,428
3,503
0
2,558
6,957
2,230
0
1,411
5,546
0
58,736
W
6,045
1,802
977
3,351
11,999
10,404
0
4,342
7,534
16,779
0
L
Ne Zha
neonWINDx
Ne Zha
4,413
1,204
0
3,582
9,866
2,877
0
1,924
7,874
0
33,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,046
Gold Earned
36,749
423
Minions Killed
396
0
Camps Cleared
0
1,497,499
Distance Traveled
1,390,842
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,385
626
114
8
0
304,069
3
W
Artemis
7,935
529
77
5
0
272,087
0
L
King Arthur
6,964
464
83
6
0
305,073
3
L
Ganesha
6,120
408
17
1
0
219,422
4
L
Zeus
8,713
581
113
8
0
280,109
5
W
Loki
8,233
549
92
6
0
334,577
4
W
Zeus
8,297
553
123
8
0
298,564
3
L
Charybdis
8,094
540
133
9
0
290,648
1
W
Artio
8,196
546
17
1
0
288,202
8
L
Ne Zha
6,858
457
50
3
0
295,590
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role