Player Matchup

Bellona
Bellona
IlIIusions
Bellona
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,752 Elo+
Party 2
Ullr
Ullr
LostTsukuyomi
Ullr
Level 121
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 7L
1,752 Elo+
Party 2
Nox
Nox
TheClaymoreLoli
Nox
Level 145
God Stats
3W - 1L
1,618 SR
Queue Stats
47W - 42L
1,685 Elo+
Party 2
Team Averages
Level 117
1,611 SR
1,730 Elo+

VS

Team Averages
Level 97
1,557 SR
1,586 Elo+
Ymir
Ymir
BrazenBull-_-
Ymir
Level 22
God Stats
0W - 2L
1,391 SR
Queue Stats
6W - 6L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
DilldorBaggins
Kukulkan
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 63L
1,642 Elo+
Party 1
Charybdis
Charybdis
STWFatboy
Charybdis
Level 118
God Stats
1W - 1L
1,781 SR
Queue Stats
14W - 8L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IlIIusions
Bellona
17
3 / 5 / 6
12,499
658
7,140
17,799
8,848
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 1 / 5
14,087
741
8,420
14,209
3,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 7
13,453
708
15,201
12,364
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
12,593
663
4,255
15,432
19,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
19
8 / 3 / 2
13,458
708
24,653
9,522
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
STWFatboy
Charybdis
16
2 / 6 / 8
11,976
630
7,447
15,020
6,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
12
Kills
11
11
Deaths
12
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
Kukulkan
8
3
2
3
W
Bellona
IlIIusions
Bellona
3
5
6
1.2
W
5
1
5
7.5
L
Charybdis
STWFatboy
Charybdis
2
6
8
1
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,761
Damage
36,355
44,372
Taken
39,974
14,755
Mitigated
30,370
4,109
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,255
853
623
3,524
15,432
19,699
434
6,153
8,799
16,917
0
L
Kukulkan
24,653
1,727
863
2,262
9,522
4,170
1,180
4,863
4,458
88,087
0
W
Bellona
IlIIusions
Bellona
7,140
1,024
0
1,627
17,799
8,848
628
12,017
5,782
0
16,736
W
8,420
1,737
0
1,937
14,209
3,057
1,923
9,320
4,889
0
62,035
L
Charybdis
STWFatboy
Charybdis
7,447
4,182
534
3,002
15,020
6,501
897
4,049
10,731
0
37,234
W
15,201
191
0
545
12,364
2,850
809
7,817
4,547
51,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,039
Gold Earned
38,027
184
Minions Killed
214
5
Camps Cleared
11
935,504
Distance Traveled
942,977
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,593
663
25
1
1
317,641
1
L
Kukulkan
13,458
708
138
7
7
346,615
5
W
Bellona
12,499
658
17
1
1
285,072
0
W
Ullr
14,087
741
90
5
2
328,906
5
L
Charybdis
11,976
630
51
3
3
278,721
1
W
Nox
13,453
708
77
4
2
321,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role