Player Matchup

Vulcan
Vulcan
Bronze III
DaRdaX-luchojia
Vulcan
Bronze III
Level 93
God Stats
2W - 7L
1,500 SR
Queue Stats
42W - 67L
1,502 MMR
Solo
Nemesis
Nemesis
Silver II
JunglesFault
Nemesis
Silver II
Level 67
God Stats
8W - 7L
1,578 SR
Queue Stats
74W - 58L
1,503 MMR
Solo
Mulan
Mulan
Silver I
Muzzaratti
Mulan
Silver I
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 31L
1,592 MMR
Party 3
Sylvanus
Sylvanus
Bronze III
karenkobra
Sylvanus
Bronze III
Level 80
God Stats
1W - 1L
1,452 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
llIKillerlll
Apollo
Bronze III
Level 135
God Stats
3W - 3L
1,199 SR
Queue Stats
15W - 6L
1,422 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,446 SR
1,504 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,615 SR
1,503 MMR
Ne Zha
Ne Zha
Gold V
ChemicaIBromance
Ne Zha
Gold V
Level 90
God Stats
3W - 4L
1,486 SR
Queue Stats
80W - 67L
1,517 MMR
Solo
Achilles
Achilles
Bronze III
D-KryptoKnight
Achilles
Bronze III
Level 120
God Stats
2W - 0L
1,718 SR
Queue Stats
6W - 1L
1,500 MMR
Party 2
Poseidon
Poseidon
Bronze III
ScorpionStorm53
Poseidon
Bronze III
Level 122
God Stats
1W - 1L
1,871 SR
Queue Stats
32W - 21L
1,500 MMR
Party 1
Ares
Ares
Bronze III
The13th-warrior
Ares
Bronze III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ghostgotyou464
Ah Muzen Cab
Bronze III
Level 118
God Stats
7W - 5L
1,500 SR
Queue Stats
24W - 20L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
7,084
443
4,758
7,858
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JunglesFault
Nemesis
14
2 / 2 / 5
8,427
527
7,411
12,080
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
16
4 / 3 / 2
9,362
585
12,340
17,468
13,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
karenkobra
Sylvanus
11
3 / 5 / 2
7,786
487
3,792
12,342
12,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
14
4 / 4 / 1
8,177
511
8,114
11,311
3,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
LokiKali

VS

Bans
AnubisRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,374
586
8,971
11,688
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
14
1 / 4 / 2
8,246
515
7,387
13,138
13,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
16
14 / 2 / 2
10,727
670
13,441
10,684
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 8
8,512
532
5,394
12,191
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
ghostgotyou464
Ah Muzen Cab
15
2 / 4 / 5
8,923
558
9,151
14,010
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
13
Kills
22
22
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Achilles
1
4
2
0.5
L
0
8
2
0.13
L
Nemesis
JunglesFault
Nemesis
2
2
5
2.25
L
Mulan
4
3
2
1.67
W
Poseidon
14
2
2
7.5
W
1
1
8
5
W
Ah Muzen Cab
ghostgotyou464
Ah Muzen Cab
2
4
5
1.13
L
Sylvanus
karenkobra
Sylvanus
3
5
2
0.8
L
Apollo
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,415
Damage
44,344
61,059
Taken
61,711
37,068
Mitigated
34,814
16,457
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,971
4,245
0
4,591
11,688
4,047
0
760
10,888
0
62,814
W
Achilles
7,387
2,111
0
5,057
13,138
13,889
442
355
12,783
0
43,631
L
4,758
1,568
0
0
7,858
2,659
26
3,514
4,344
38,345
0
L
Nemesis
JunglesFault
Nemesis
7,411
3,465
0
1,551
12,080
4,675
0
2,721
8,592
0
58,258
L
Mulan
12,340
1,269
0
9,759
17,468
13,606
126
3,185
13,440
0
64,122
W
Poseidon
13,441
3,311
166
3,868
10,684
2,956
0
2,592
7,042
63,193
0
W
5,394
334
0
3,264
12,191
9,437
0
2,796
9,265
15,036
0
W
Ah Muzen Cab
ghostgotyou464
Ah Muzen Cab
9,151
3,564
0
6,072
14,010
4,485
356
1,745
12,265
0
69,313
L
Sylvanus
karenkobra
Sylvanus
3,792
731
493
2,435
12,342
12,910
0
5,330
6,967
18,512
0
L
Apollo
8,114
4,947
0
2,219
11,311
3,218
0
4,085
7,226
0
45,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,836
Gold Earned
45,782
434
Minions Killed
415
0
Camps Cleared
0
1,494,442
Distance Traveled
1,549,234
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,374
586
93
6
0
334,662
3
W
Achilles
8,246
515
77
5
0
287,937
5
L
Vulcan
7,084
443
72
5
0
263,974
4
L
Nemesis
8,427
527
109
7
0
341,909
2
L
Mulan
9,362
585
127
8
0
317,171
2
W
Poseidon
10,727
670
111
7
0
308,560
4
W
Ares
8,512
532
22
1
0
322,575
6
W
Ah Muzen Cab
8,923
558
112
7
0
295,500
2
L
Sylvanus
7,786
487
36
2
0
280,069
0
L
Apollo
8,177
511
90
6
0
291,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role