Player Matchup

Thor
Thor
DyrKral
Thor
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
662W - 619L
1,699 Elo+
Party 1
Tyr
Tyr
Inters3ctFan
Tyr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,298 Elo+
Party 1
Medusa
Medusa
Mirthqt
Medusa
Level 8
God Stats
4W - 9L
1,432 SR
Queue Stats
4W - 9L
1,298 Elo+
Party 1
Fenrir
Fenrir
Seraphicious
Fenrir
Level 14
God Stats
3W - 2L
1,694 SR
Queue Stats
18W - 17L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
zXDIABEETUSXz
Baron Samedi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 50
1,525 SR
1,458 Elo+

VS

Team Averages
Level 39
1,590 SR
1,577 Elo+
Bellona
Bellona
MHB70
Bellona
Level 31
God Stats
8W - 5L
1,418 SR
Queue Stats
25W - 32L
1,600 Elo+
Party 2
Merlin
Merlin
PanicKaz
Merlin
Level 48
God Stats
7W - 4L
1,733 SR
Queue Stats
19W - 13L
1,515 Elo+
Solo
Cernunnos
Cernunnos
PraiseODC
Cernunnos
Level 28
God Stats
26W - 29L
1,344 SR
Queue Stats
43W - 45L
1,358 Elo+
Solo
Nike
Nike
aymanalaa
Nike
Level 84
God Stats
5W - 4L
1,657 SR
Queue Stats
47W - 53L
1,652 Elo+
Party 2
Danzaburou
Danzaburou
fua20
Danzaburou
Level 4
God Stats
5W - 5L
1,796 SR
Queue Stats
5W - 6L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DyrKral
Thor
18
3 / 3 / 13
11,298
753
10,151
13,551
14,855
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
16 / 3 / 9
12,749
850
26,627
22,319
21,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Mirthqt
Medusa
17
0 / 2 / 6
10,245
683
4,485
10,388
4,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
19
7 / 0 / 7
11,883
792
11,433
21,230
15,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
zXDIABEETUSXz
Baron Samedi
19
2 / 2 / 17
11,145
743
18,400
17,273
23,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MHB70
Bellona
17
3 / 4 / 3
10,232
682
13,645
15,527
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
PanicKaz
Merlin
15
1 / 9 / 3
9,287
619
12,089
13,447
6,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
PraiseODC
Cernunnos
19
3 / 5 / 5
11,182
745
16,932
22,552
11,929
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
17
1 / 2 / 5
10,818
721
9,343
18,128
19,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
fua20
Danzaburou
16
1 / 8 / 4
9,730
649
6,540
13,013
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
28
Kills
9
10
Deaths
28
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
DyrKral
Thor
3
3
13
3.17
W
16
3
9
6.83
L
Bellona
MHB70
Bellona
3
4
3
1.13
W
Medusa
Mirthqt
Medusa
0
2
6
1.5
L
Merlin
PanicKaz
Merlin
1
9
3
0.28
L
Cernunnos
PraiseODC
Cernunnos
3
5
5
1.1
W
Fenrir
7
0
7
10.5
L
Nike
1
2
5
1.75
L
Danzaburou
fua20
Danzaburou
1
8
4
0.38
W
Baron Samedi
zXDIABEETUSXz
Baron Samedi
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,096
Damage
58,549
84,761
Taken
82,667
79,696
Mitigated
60,743
30,044
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
DyrKral
Thor
10,151
1,415
0
500
13,551
14,855
38
2,110
11,368
0
37,731
W
26,627
4,755
0
6,689
22,319
21,257
320
3,116
18,688
0
48,561
L
Bellona
MHB70
Bellona
13,645
3,972
0
1,988
15,527
17,796
0
1,405
13,788
0
28,212
W
Medusa
Mirthqt
Medusa
4,485
2,269
0
44
10,388
4,494
524
733
9,571
0
29,234
L
Merlin
PanicKaz
Merlin
12,089
296
805
1,330
13,447
6,817
290
4,292
8,597
24,575
0
L
Cernunnos
PraiseODC
Cernunnos
16,932
8,365
0
8,837
22,552
11,929
0
4,788
16,979
0
58,524
W
Fenrir
11,433
2,426
0
10,190
21,230
15,230
1,092
2,630
18,049
417
41,011
L
Nike
9,343
989
0
2,977
18,128
19,035
0
3,564
13,592
0
26,013
L
Danzaburou
fua20
Danzaburou
6,540
1,080
0
825
13,013
5,166
765
2,991
9,448
0
23,810
W
Baron Samedi
zXDIABEETUSXz
Baron Samedi
18,400
845
5,897
6,724
17,273
23,860
273
3,500
13,688
38,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,320
Gold Earned
51,249
276
Minions Killed
217
0
Camps Cleared
0
1,606,086
Distance Traveled
1,443,929
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,298
753
47
3
0
297,762
0
W
Tyr
12,749
850
47
3
0
366,651
1
L
Bellona
10,232
682
27
2
0
305,021
1
W
Medusa
10,245
683
71
5
0
309,711
0
L
Merlin
9,287
619
25
2
0
248,259
0
L
Cernunnos
11,182
745
87
6
0
283,618
3
W
Fenrir
11,883
792
55
4
0
327,128
0
L
Nike
10,818
721
29
2
0
326,995
3
L
Danzaburou
9,730
649
49
3
0
280,036
0
W
Baron Samedi
11,145
743
56
4
0
304,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role