Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Blitzfire666
Scylla
Level 55
God Stats
0W - 4L
1,285 SR
Queue Stats
52W - 62L
1,430 Elo+
Party 2
Ares
Ares
NHKShion
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 1
Thoth
Thoth
NHKhealed
Thoth
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 33L
1,423 Elo+
Party 1
Ratatoskr
Ratatoskr
TruebornP
Ratatoskr
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 69L
1,430 Elo+
Party 2
Team Averages
Level 99
1,457 SR
1,413 Elo+

VS

Team Averages
Level 115
1,462 SR
1,432 Elo+
Achilles
Achilles
LittleKing68
Achilles
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 42L
1,449 Elo+
Party 3
Eset
Eset
Lucky_Aero777
Eset
Level 146
God Stats
7W - 5L
1,500 SR
Queue Stats
391W - 384L
1,580 Elo+
Solo
Vulcan
Vulcan
OkamiTheWizard
Vulcan
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 45L
1,367 Elo+
Party 3
The Morrigan
The Morrigan
Shinorei
The Morrigan
Level 124
God Stats
3W - 4L
1,310 SR
Queue Stats
48W - 50L
1,445 Elo+
Party 3
Ymir
Ymir
TaC0Sage
Ymir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 3 / 6
9,901
707
16,123
12,553
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
19
4 / 4 / 5
10,905
779
11,847
11,888
5,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
16
1 / 6 / 10
9,917
708
9,590
17,368
21,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
NHKhealed
Thoth
15
1 / 6 / 6
8,758
626
11,494
10,180
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
TruebornP
Ratatoskr
15
5 / 7 / 3
10,192
728
8,198
15,652
8,047
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LittleKing68
Achilles
19
9 / 3 / 9
11,283
806
13,242
21,796
32,631
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 2 / 13
11,399
814
14,695
12,282
6,123
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 3 / 13
10,377
741
16,890
11,603
5,561
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Shinorei
The Morrigan
18
9 / 4 / 9
11,446
818
13,757
7,587
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
17
1 / 2 / 16
10,951
782
5,172
22,144
24,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
13
Kills
26
26
Deaths
14
30
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
6
1.67
L
Scylla
4
4
5
1.63
W
Achilles
LittleKing68
Achilles
9
3
9
4.5
W
5
2
13
5.75
L
Ares
1
6
10
1
L
Thoth
NHKhealed
Thoth
1
6
6
0.67
W
2
3
13
2.83
W
The Morrigan
Shinorei
The Morrigan
9
4
9
3.38
W
Ymir
1
2
16
4.5
L
Ratatoskr
TruebornP
Ratatoskr
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,252
Damage
63,756
67,641
Taken
75,412
47,110
Mitigated
72,283
19,458
Healing
34,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,123
2,918
1,187
6,141
12,553
6,259
1,617
10,980
1,573
44,849
0
L
Scylla
11,847
605
1,595
2,732
11,888
5,903
327
8,704
3,184
39,148
0
W
Achilles
LittleKing68
Achilles
13,242
1,585
2,102
3,946
21,796
32,631
151
11,565
10,231
6,140
13,064
W
14,695
220
7,091
4,551
12,282
6,123
314
7,684
4,598
37,949
0
L
Ares
9,590
181
0
1,484
17,368
21,850
0
12,806
4,562
10,660
0
L
Thoth
NHKhealed
Thoth
11,494
128
0
1,147
10,180
5,051
0
8,032
2,148
28,528
0
W
16,890
6,861
5,732
2,511
11,603
5,561
1,782
8,904
2,699
40,677
0
W
The Morrigan
Shinorei
The Morrigan
13,757
1,889
0
292
7,587
3,830
1,956
6,098
1,489
32,240
0
W
Ymir
5,172
846
4,216
4,058
22,144
24,138
801
14,803
7,341
9,696
0
L
Ratatoskr
TruebornP
Ratatoskr
8,198
1,201
949
4,223
15,652
8,047
0
12,586
3,066
0
12,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,673
Gold Earned
55,456
160
Minions Killed
161
0
Camps Cleared
0
1,171,758
Distance Traveled
1,417,195
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,901
707
50
4
0
248,195
4
L
Scylla
10,905
779
76
5
0
242,492
1
W
Achilles
11,283
806
13
1
0
300,513
0
W
Eset
11,399
814
63
5
0
298,104
2
L
Ares
9,917
708
2
0
0
233,527
0
L
Thoth
8,758
626
22
2
0
252,476
0
W
Vulcan
10,377
741
44
3
0
313,734
0
W
The Morrigan
11,446
818
34
2
0
244,660
0
W
Ymir
10,951
782
7
1
0
260,184
0
L
Ratatoskr
10,192
728
10
1
0
195,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role