Player Matchup

Charybdis
Charybdis
grayce_bear_
Charybdis
Level 45
God Stats
10W - 13L
1,541 SR
Queue Stats
237W - 260L
1,487 Elo+
Party 1
Awilix
Awilix
icecats28
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 208L
1,437 Elo+
Party 1
Terra
Terra
lucnahu
Terra
Level 44
God Stats
0W - 2L
1,353 SR
Queue Stats
10W - 29L
1,338 Elo+
Solo
Ymir
Ymir
profounding
Ymir
Level 35
God Stats
5W - 6L
1,325 SR
Queue Stats
94W - 92L
1,487 Elo+
Party 1
Tiamat
Tiamat
thatoneguy1754
Tiamat
Level 37
God Stats
37W - 42L
1,612 SR
Queue Stats
148W - 162L
1,480 Elo+
Party 1
Team Averages
Level 46
1,466 SR
1,446 Elo+

VS

Team Averages
Level 50
1,579 SR
1,345 Elo+
Horus
Horus
Ssnaeb
Horus
Level 22
God Stats
27W - 21L
1,685 SR
Queue Stats
400W - 409L
1,345 Elo+
Party 3
Awilix
Awilix
TaskForceOps
Awilix
Level 81
God Stats
3W - 4L
1,802 SR
Queue Stats
150W - 174L
1,295 Elo+
Party 3
Nike
Nike
Yeahstuff
Nike
Level 57
God Stats
171W - 172L
1,447 SR
Queue Stats
431W - 511L
1,352 Elo+
Party 2
Izanami
Izanami
iN1nja
Izanami
Level 56
God Stats
7W - 11L
1,445 SR
Queue Stats
27W - 48L
1,351 Elo+
Solo
Hera
Hera
panyo147
Hera
Level 36
God Stats
8W - 7L
1,517 SR
Queue Stats
513W - 623L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
grayce_bear_
Charybdis
13
0 / 2 / 0
8,037
473
3,930
10,126
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
icecats28
Awilix
15
6 / 3 / 1
8,947
526
6,703
11,650
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
lucnahu
Terra
11
0 / 5 / 3
7,449
438
1,847
16,218
9,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 2 / 4
9,069
533
8,898
10,975
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 1
8,825
519
3,958
8,895
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ssnaeb
Horus
14
3 / 0 / 7
9,619
566
5,361
7,498
5,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
18
4 / 2 / 3
10,068
592
9,001
9,699
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
14
1 / 3 / 2
8,973
528
3,658
10,899
5,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
iN1nja
Izanami
16
5 / 0 / 3
10,225
601
13,729
9,359
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
14
2 / 3 / 0
9,238
543
5,474
7,079
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
15
15
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
Ssnaeb
Horus
3
0
7
6.5
W
Awilix
4
2
3
2.75
W
Nike
1
3
2
0.67
L
Charybdis
grayce_bear_
Charybdis
0
2
0
0
W
Izanami
iN1nja
Izanami
5
0
3
6.5
L
Awilix
icecats28
Awilix
6
3
1
2.17
L
Terra
lucnahu
Terra
0
5
3
0.3
W
Hera
2
3
0
0.67
L
1
2
4
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,336
Damage
37,223
57,864
Taken
44,534
31,173
Mitigated
21,358
16,198
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ssnaeb
Horus
5,361
2,859
1,427
3,322
7,498
5,269
509
1,121
5,594
0
23,943
W
Awilix
9,001
4,740
0
5,115
9,699
3,538
1,434
2,418
7,060
0
78,975
W
Nike
3,658
937
0
2,148
10,899
5,748
716
5,218
5,106
1,056
34,358
L
Charybdis
grayce_bear_
Charybdis
3,930
2,392
0
2,190
10,126
2,362
0
0
10,126
0
51,587
W
Izanami
iN1nja
Izanami
13,729
8,962
0
4,879
9,359
4,158
3,307
680
8,679
0
99,714
L
Awilix
icecats28
Awilix
6,703
2,523
0
514
11,650
4,000
0
501
11,081
0
57,240
L
Terra
lucnahu
Terra
1,847
470
3,357
4,400
16,218
9,798
105
780
15,400
11,165
0
W
Hera
5,474
1,455
0
1,886
7,079
2,645
588
4,376
2,609
53,214
0
L
8,898
1,002
63
3,194
10,975
10,501
0
1,927
8,533
55,475
0
L
3,958
351
0
2,480
8,895
4,512
617
2,266
6,629
60,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,327
Gold Earned
48,123
437
Minions Killed
584
0
Camps Cleared
0
1,627,735
Distance Traveled
1,669,895
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,619
566
37
2
0
355,998
4
W
Awilix
10,068
592
132
8
0
371,110
0
W
Nike
8,973
528
85
5
0
318,402
3
L
Charybdis
8,037
473
105
6
0
305,761
4
W
Izanami
10,225
601
182
11
0
328,024
7
L
Awilix
8,947
526
98
6
0
373,838
1
L
Terra
7,449
438
16
1
0
327,116
0
W
Hera
9,238
543
148
9
0
296,361
9
L
Ymir
9,069
533
102
6
0
293,966
0
L
Tiamat
8,825
519
116
7
0
327,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role