Player Matchup

Nu Wa
Nu Wa
MajinnGoten
Nu Wa
Level 69
God Stats
10W - 13L
1,667 SR
Queue Stats
18W - 27L
1,312 Elo+
Party 1
Fenrir
Fenrir
Majinnwakoff
Fenrir
Level 71
God Stats
8W - 10L
1,267 SR
Queue Stats
26W - 41L
1,223 Elo+
Party 1
Ravana
Ravana
Ornate752
Ravana
Level 103
God Stats
8W - 5L
1,447 SR
Queue Stats
35W - 47L
1,479 Elo+
Party 1
Charybdis
Charybdis
PassiveAuto358
Charybdis
Level 47
God Stats
4W - 3L
1,285 SR
Queue Stats
48W - 48L
1,690 Elo+
Party 1
Kuzenbo
Kuzenbo
Sasquatch503
Kuzenbo
Level 65
God Stats
12W - 9L
1,613 SR
Queue Stats
28W - 38L
1,517 Elo+
Party 1
Team Averages
Level 71
1,456 SR
1,444 Elo+

VS

Team Averages
Level 79
1,515 SR
1,422 Elo+
Kali
Kali
GibusHoovey2
Kali
Level 61
God Stats
4W - 3L
1,781 SR
Queue Stats
9W - 11L
1,795 Elo+
Solo
Geb
Geb
Mathew505
Geb
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 93L
1,273 Elo+
Party 2
Heimdallr
Heimdallr
ShooingKlutz
Heimdallr
Level 111
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 67L
1,367 Elo+
Party 2
Hercules
Hercules
Skappepi
Hercules
Level 126
God Stats
8W - 12L
1,500 SR
Queue Stats
143W - 144L
1,351 Elo+
Party 2
Nox
Nox
Sofeeha
Nox
Level 4
God Stats
1W - 5L
1,296 SR
Queue Stats
5W - 6L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
8,408
561
11,241
5,011
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
5 / 1 / 5
7,591
506
7,412
8,933
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Ornate752
Ravana
14
4 / 1 / 4
8,697
580
12,061
10,143
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
PassiveAuto358
Charybdis
16
11 / 1 / 6
10,099
673
14,314
10,015
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Sasquatch503
Kuzenbo
13
3 / 1 / 17
8,196
546
6,771
7,478
7,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,201
480
3,704
12,829
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 8 / 0
5,693
380
4,564
16,265
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ShooingKlutz
Heimdallr
13
3 / 9 / 0
8,121
541
5,520
12,361
2,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Skappepi
Hercules
13
3 / 5 / 0
8,186
546
9,847
17,408
17,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
11
0 / 2 / 0
6,564
438
1,788
6,186
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
28
Kills
6
6
Deaths
28
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
5
2
6
4
W
Fenrir
5
1
5
7.5
L
0
8
0
0
W
Ravana
Ornate752
Ravana
4
1
4
6
W
Charybdis
PassiveAuto358
Charybdis
11
1
6
14
W
Kuzenbo
Sasquatch503
Kuzenbo
3
1
17
11.5
L
Heimdallr
ShooingKlutz
Heimdallr
3
9
0
0.33
L
Hercules
Skappepi
Hercules
3
5
0
0.6
L
Nox
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,799
Damage
25,423
41,580
Taken
65,049
22,165
Mitigated
30,548
13,677
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,704
1,465
0
2,249
12,829
3,764
0
3,267
9,450
0
49,311
W
11,241
4,537
0
250
5,011
1,604
1,946
793
4,218
42,178
0
W
Fenrir
7,412
1,875
0
2,619
8,933
4,382
58
1,623
7,310
0
28,795
L
4,564
389
772
3,046
16,265
5,508
0
6,991
8,970
11,095
0
W
Ravana
Ornate752
Ravana
12,061
4,924
0
4,514
10,143
5,482
225
914
9,229
0
50,830
W
Charybdis
PassiveAuto358
Charybdis
14,314
10,156
0
5,064
10,015
3,265
192
1,321
8,694
0
68,900
W
Kuzenbo
Sasquatch503
Kuzenbo
6,771
2,374
555
675
7,478
7,432
990
1,963
5,515
18,031
0
L
Heimdallr
ShooingKlutz
Heimdallr
5,520
2,461
0
1,388
12,361
2,171
808
2,097
10,150
0
44,634
L
Hercules
Skappepi
Hercules
9,847
3,334
0
6,490
17,408
17,344
0
1,603
15,649
278
46,773
L
Nox
1,788
437
0
1,945
6,186
1,761
0
3,224
2,818
36,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,991
Gold Earned
35,765
342
Minions Killed
349
0
Camps Cleared
0
1,509,972
Distance Traveled
1,382,814
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,201
480
80
5
0
286,201
5
W
Nu Wa
8,408
561
69
5
0
244,043
3
W
Fenrir
7,591
506
35
2
0
342,491
0
L
Geb
5,693
380
7
0
0
314,896
1
W
Ravana
8,697
580
98
7
0
283,879
6
W
Charybdis
10,099
673
113
8
0
331,630
4
W
Kuzenbo
8,196
546
27
2
0
307,929
3
L
Heimdallr
8,121
541
89
6
0
256,507
0
L
Hercules
8,186
546
101
7
0
273,668
4
L
Nox
6,564
438
72
5
0
251,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role