Player Matchup

Atlas
Atlas
 
Atlas
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Deathtrap99
Artemis
Level 148
God Stats
16W - 7L
1,500 SR
Queue Stats
218W - 210L
1,371 Elo+
Party 2
Nu Wa
Nu Wa
Enialate88
Nu Wa
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 110L
1,258 Elo+
Party 2
Mulan
Mulan
MySaberr
Mulan
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 221L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
liebtmachine
Cliodhna
Level 141
God Stats
22W - 21L
1,319 SR
Queue Stats
194W - 180L
1,300 Elo+
Party 2
Team Averages
Level 117
1,464 SR
1,386 Elo+

VS

Team Averages
Level 101
1,541 SR
1,596 Elo+
Ganesha
Ganesha
BushySnatch69
Ganesha
Level 69
God Stats
3W - 3L
1,672 SR
Queue Stats
31W - 40L
1,684 Elo+
Solo
Gilgamesh
Gilgamesh
MUSHROOM MAN273
Gilgamesh
Level 117
God Stats
3W - 4L
1,841 SR
Queue Stats
338W - 322L
1,859 Elo+
Party 1
Bellona
Bellona
MisledMarlin42
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
TerminalVoltage
Charybdis
Level 143
God Stats
5W - 8L
1,195 SR
Queue Stats
268W - 325L
1,438 Elo+
Solo
Nu Wa
Nu Wa
morgie-poos
Nu Wa
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 0 / 8
7,622
544
5,008
12,940
6,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Deathtrap99
Artemis
13
3 / 4 / 6
7,733
552
11,378
10,768
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
12
1 / 2 / 6
7,329
524
3,939
6,816
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
MySaberr
Mulan
14
3 / 2 / 0
7,983
570
6,169
8,079
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
liebtmachine
Cliodhna
15
12 / 0 / 1
9,230
659
8,851
7,924
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
1 / 4 / 3
6,769
484
4,441
13,241
7,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
MUSHROOM MAN273
Gilgamesh
14
4 / 3 / 0
7,918
566
7,260
10,949
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 1
7,223
516
2,226
7,484
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
TerminalVoltage
Charybdis
11
2 / 4 / 2
6,649
475
9,154
10,127
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 7 / 2
6,722
480
4,704
7,836
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
20
Kills
8
8
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
8
5
L
Ganesha
1
4
3
0.63
W
Artemis
Deathtrap99
Artemis
3
4
6
1.5
W
Nu Wa
1
2
6
2
L
Gilgamesh
MUSHROOM MAN273
Gilgamesh
4
3
0
1.33
L
0
2
1
0.25
W
Mulan
MySaberr
Mulan
3
2
0
1.5
L
Charybdis
TerminalVoltage
Charybdis
2
4
2
0.75
W
Cliodhna
liebtmachine
Cliodhna
12
0
1
12.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,345
Damage
27,785
46,527
Taken
49,637
19,037
Mitigated
23,656
17,536
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,008
2,154
2,031
5,688
12,940
6,225
120
2,555
10,355
24,478
0
L
Ganesha
4,441
780
1,925
2,602
13,241
7,538
0
3,769
9,472
23,517
0
W
Artemis
Deathtrap99
Artemis
11,378
6,960
0
4,192
10,768
2,689
663
2,378
8,360
0
49,820
W
Nu Wa
3,939
1,265
0
1,788
6,816
1,593
531
1,749
4,885
44,213
0
L
Gilgamesh
MUSHROOM MAN273
Gilgamesh
7,260
1,459
0
637
10,949
4,817
0
1,578
9,303
0
61,947
L
2,226
526
0
2,100
7,484
6,808
280
961
5,817
0
40,560
W
Mulan
MySaberr
Mulan
6,169
925
0
3,097
8,079
5,918
0
340
7,709
6,509
37,372
L
Charybdis
TerminalVoltage
Charybdis
9,154
3,455
0
2,560
10,127
2,445
0
1,761
8,366
0
40,803
W
Cliodhna
liebtmachine
Cliodhna
8,851
992
0
740
7,924
2,612
0
1,717
5,763
0
57,095
L
4,704
785
0
492
7,836
2,048
168
1,744
6,092
37,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,897
Gold Earned
35,281
405
Minions Killed
400
0
Camps Cleared
0
1,318,300
Distance Traveled
1,238,924
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,622
544
24
2
0
279,002
5
L
Ganesha
6,769
484
13
1
0
240,222
0
W
Artemis
7,733
552
90
6
0
227,043
2
W
Nu Wa
7,329
524
79
6
0
234,560
2
L
Gilgamesh
7,918
566
106
8
0
277,520
0
L
Bellona
7,223
516
106
8
0
232,907
1
W
Mulan
7,983
570
108
8
0
249,844
2
L
Charybdis
6,649
475
95
7
0
244,988
2
W
Cliodhna
9,230
659
104
7
0
327,851
3
L
Nu Wa
6,722
480
80
6
0
243,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role