Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CarlosTC95
Thor
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 43L
1,521 Elo+
Solo
Olorun
Olorun
KeyBladeGod115
Olorun
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 85L
1,452 Elo+
Solo
Chaac
Chaac
OutlawHeart951
Chaac
Level 149
God Stats
4W - 1L
1,764 SR
Queue Stats
158W - 145L
1,576 Elo+
Solo
Izanami
Izanami
PlanetaryMind
Izanami
Level 125
God Stats
2W - 3L
1,162 SR
Queue Stats
52W - 49L
1,488 Elo+
Party 1
Team Averages
Level 125
1,485 SR
1,507 Elo+

VS

Team Averages
Level 108
1,562 SR
1,444 Elo+
Vamana
Vamana
 
Vamana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CheeksMclapn
Rama
Level 139
God Stats
3W - 4L
1,573 SR
Queue Stats
184W - 192L
1,345 Elo+
Solo
Ravana
Ravana
DEWISP
Ravana
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
165W - 197L
1,436 Elo+
Solo
Nox
Nox
HATEONTHAT-
Nox
Level 88
God Stats
7W - 4L
1,738 SR
Queue Stats
290W - 274L
1,551 Elo+
Solo
Freya
Freya
urmom47
Freya
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 290L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 10
5,528
553
3,609
6,638
4,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 10
6,069
607
4,180
6,548
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 2 / 4
6,473
647
6,985
7,962
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 0
6,865
687
6,682
7,320
4,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
11
2 / 0 / 3
6,381
638
4,998
3,942
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
1 / 3 / 1
5,306
531
4,835
8,255
4,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 0
5,528
553
1,631
4,866
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
DEWISP
Ravana
9
2 / 5 / 2
5,621
562
5,108
7,529
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 1
4,858
486
2,953
5,731
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
urmom47
Freya
9
1 / 4 / 3
5,566
557
3,004
9,254
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
6
6
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
L
Vamana
 
Vamana
1
3
1
0.5
W
2
3
10
2.33
L
1
1
0
1
L
Ravana
DEWISP
Ravana
2
5
2
0.6
L
1
2
1
0.75
W
5
2
4
3.5
W
6
0
0
6
W
Izanami
2
0
3
3.5
L
Freya
urmom47
Freya
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
17,531
32,410
Taken
35,635
14,693
Mitigated
14,240
12,473
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,609
490
701
1,836
6,638
4,237
525
1,522
4,784
14,049
1,791
L
Vamana
 
Vamana
4,835
2,095
0
2,475
8,255
4,714
0
1,088
6,509
0
23,204
W
4,180
1,263
0
462
6,548
2,041
26
2,174
4,050
0
26,579
L
1,631
1,348
0
1,984
4,866
1,007
0
1,364
3,502
0
30,071
L
Ravana
DEWISP
Ravana
5,108
1,603
0
1,797
7,529
2,341
0
2,744
4,751
0
23,558
L
2,953
753
186
2,193
5,731
3,544
0
1,538
4,193
13,236
0
W
6,985
3,200
603
3,304
7,962
2,620
810
1,628
5,998
35,276
0
W
6,682
1,057
0
4,344
7,320
4,776
592
161
7,159
0
32,382
W
Izanami
4,998
3,329
0
1,223
3,942
1,019
705
472
3,358
0
44,796
L
Freya
urmom47
Freya
3,004
1,119
276
3,851
9,254
2,634
0
3,435
5,783
22,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
26,879
283
Minions Killed
236
0
Camps Cleared
0
999,618
Distance Traveled
943,893
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,528
553
3
0
0
201,946
0
L
Vamana
5,306
531
46
5
0
190,576
2
W
Thor
6,069
607
49
5
0
198,828
0
L
Rama
5,528
553
69
7
0
191,264
0
L
Ravana
5,621
562
41
4
0
209,973
3
L
Nox
4,858
486
29
3
0
169,012
2
W
Olorun
6,473
647
64
6
0
184,881
3
W
Chaac
6,865
687
62
6
0
210,822
2
W
Izanami
6,381
638
105
11
0
203,141
5
L
Freya
5,566
557
51
5
0
183,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role