Player Matchup

Atlas
Atlas
ADHD13
Atlas
Level 54
God Stats
7W - 4L
1,309 SR
Queue Stats
30W - 18L
1,547 Elo+
Party 1
Bellona
Bellona
ArgonianArcher
Bellona
Level 46
God Stats
6W - 7L
1,657 SR
Queue Stats
23W - 19L
1,649 Elo+
Party 1
Hera
Hera
CrispyHashBrown
Hera
Level 98
God Stats
5W - 3L
1,500 SR
Queue Stats
134W - 121L
1,632 Elo+
Party 1
Nemesis
Nemesis
PBnJHooLIGAN
Nemesis
Level 16
God Stats
6W - 4L
1,304 SR
Queue Stats
26W - 35L
1,351 Elo+
Solo
Medusa
Medusa
Virtualize
Medusa
Level 55
God Stats
5W - 1L
1,682 SR
Queue Stats
26W - 22L
1,389 Elo+
Party 1
Team Averages
Level 54
1,490 SR
1,514 Elo+

VS

Team Averages
Level 86
1,536 SR
1,426 Elo+
Kukulkan
Kukulkan
BENWINS
Kukulkan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,357 Elo+
Party 2
Poseidon
Poseidon
JumpingGeist
Poseidon
Level 125
God Stats
0W - 1L
1,846 SR
Queue Stats
1W - 2L
1,700 Elo+
Solo
Cernunnos
Cernunnos
NeNemGoDynHo
Cernunnos
Level 24
God Stats
1W - 2L
1,535 SR
Queue Stats
15W - 15L
1,445 Elo+
Solo
King Arthur
King Arthur
fire-killer2014
King Arthur
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 59L
1,352 Elo+
Solo
Mulan
Mulan
winnerinlife
Mulan
Level 25
God Stats
0W - 3L
1,300 SR
Queue Stats
0W - 5L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ADHD13
Atlas
15
4 / 0 / 4
9,039
822
7,454
12,293
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 3 / 4
7,931
721
6,758
9,793
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 5
8,235
749
4,895
4,686
1,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
PBnJHooLIGAN
Nemesis
14
1 / 4 / 7
8,121
738
6,122
9,852
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Virtualize
Medusa
15
4 / 1 / 4
8,393
763
9,664
9,266
3,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BENWINS
Kukulkan
14
3 / 2 / 2
7,739
704
9,572
7,049
2,774
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
JumpingGeist
Poseidon
15
2 / 2 / 4
8,218
747
6,965
8,743
3,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
NeNemGoDynHo
Cernunnos
14
1 / 2 / 3
7,653
696
5,494
5,890
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
fire-killer2014
King Arthur
13
2 / 5 / 6
7,520
684
8,901
18,418
14,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
6,211
565
0
0
0
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
11
Kills
8
10
Deaths
11
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
ADHD13
Atlas
4
0
4
6
W
1
3
4
1
L
Kukulkan
BENWINS
Kukulkan
3
2
2
2
W
1
2
5
1.75
L
Poseidon
JumpingGeist
Poseidon
2
2
4
2
L
Cernunnos
NeNemGoDynHo
Cernunnos
1
2
3
1.25
W
Nemesis
PBnJHooLIGAN
Nemesis
1
4
7
1.13
W
Medusa
Virtualize
Medusa
4
1
4
6
L
King Arthur
fire-killer2014
King Arthur
2
5
6
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,893
Damage
30,932
45,890
Taken
40,100
25,122
Mitigated
23,281
10,706
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ADHD13
Atlas
7,454
2,208
304
3,569
12,293
8,134
253
4,127
8,166
26,383
0
W
6,758
1,295
0
495
9,793
6,503
420
2,708
7,085
0
26,286
L
Kukulkan
BENWINS
Kukulkan
9,572
1,071
75
567
7,049
2,774
0
2,086
4,931
22,663
0
W
4,895
1,502
0
0
4,686
1,899
1,377
1,368
3,318
19,078
0
L
Poseidon
JumpingGeist
Poseidon
6,965
254
291
3,831
8,743
3,370
940
2,995
5,692
37,197
0
L
Cernunnos
NeNemGoDynHo
Cernunnos
5,494
1,343
0
65
5,890
2,671
392
2,346
3,456
0
19,270
W
Nemesis
PBnJHooLIGAN
Nemesis
6,122
1,822
0
2,715
9,852
4,757
1,187
4,746
5,106
0
19,038
W
Medusa
Virtualize
Medusa
9,664
4,135
0
3,623
9,266
3,829
710
3,588
5,678
0
27,997
L
King Arthur
fire-killer2014
King Arthur
8,901
788
227
4,597
18,418
14,466
174
4,608
13,672
0
17,410
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,719
Gold Earned
37,341
192
Minions Killed
163
0
Camps Cleared
0
1,176,743
Distance Traveled
780,656
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,039
822
31
3
0
233,496
2
W
Bellona
7,931
721
37
3
0
251,082
4
L
Kukulkan
7,739
704
44
4
0
205,641
0
W
Hera
8,235
749
44
4
0
197,931
1
L
Poseidon
8,218
747
65
6
0
195,148
0
L
Cernunnos
7,653
696
41
4
0
176,213
0
W
Nemesis
8,121
738
28
3
0
251,272
0
W
Medusa
8,393
763
52
5
0
242,962
2
L
King Arthur
7,520
684
13
1
0
203,260
0
L
Mulan
6,211
565
0
0
0
394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role