Player Matchup

Gilgamesh
Gilgamesh
GREENPUMA
Gilgamesh
Level 158
God Stats
2W - 2L
1,229 SR
Queue Stats
168W - 154L
1,386 Elo+
Party 2
Pele
Pele
GogoJosie
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,398 Elo+
Solo
Merlin
Merlin
Itzshowwtiime
Merlin
Level 42
God Stats
14W - 8L
1,573 SR
Queue Stats
155W - 168L
1,439 Elo+
Party 2
Ymir
Ymir
aquu234
Ymir
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
502W - 535L
1,402 Elo+
Solo
Bastet
Bastet
yurrd
Bastet
Level 22
God Stats
7W - 8L
1,372 SR
Queue Stats
92W - 114L
1,364 Elo+
Party 2
Team Averages
Level 53
1,435 SR
1,398 Elo+

VS

Team Averages
Level 31
1,459 SR
1,505 Elo+
Hou Yi
Hou Yi
AiGoCrazyy_
Hou Yi
Level 42
God Stats
3W - 5L
1,707 SR
Queue Stats
20W - 32L
1,714 Elo+
Solo
Baba Yaga
Baba Yaga
COOKIEEATER1251
Baba Yaga
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,546 Elo+
Party 1
Athena
Athena
I Am Elysia
Athena
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Solo
Ymir
Ymir
Kieulong1983
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
WilyColt8756995
Neith
Level 17
God Stats
2W - 6L
1,090 SR
Queue Stats
6W - 11L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GREENPUMA
Gilgamesh
11
2 / 0 / 1
5,709
952
2,652
7,405
3,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
11
1 / 1 / 2
5,353
892
2,408
4,062
1,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 5
5,421
904
4,811
2,129
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
aquu234
Ymir
10
0 / 0 / 2
5,033
839
1,437
4,944
2,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
yurrd
Bastet
10
2 / 0 / 2
5,243
874
1,177
2,027
630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 2 / 0
4,979
830
2,082
4,281
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
COOKIEEATER1251
Baba Yaga
10
0 / 1 / 1
4,830
805
5,519
3,687
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
10
0 / 2 / 0
4,691
782
2,881
5,339
3,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 0 / 0
4,264
711
0
0
0
10
0 / 1 / 0
4,752
792
2,741
2,889
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
2
0
0.5
L
Baba Yaga
COOKIEEATER1251
Baba Yaga
0
1
1
0.5
W
Gilgamesh
GREENPUMA
Gilgamesh
2
0
1
2.5
W
Pele
1
1
2
2
L
Athena
0
2
0
0
W
1
0
5
3.5
L
0
0
0
0
L
0
1
0
0
W
Ymir
aquu234
Ymir
0
0
2
1
W
Bastet
yurrd
Bastet
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,485
Damage
13,223
20,567
Taken
16,196
9,231
Mitigated
6,877
7,858
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
2,082
775
0
491
4,281
1,408
288
1,607
2,409
0
11,936
L
Baba Yaga
COOKIEEATER1251
Baba Yaga
5,519
664
0
927
3,687
1,414
0
1,173
2,409
14,426
0
W
Gilgamesh
GREENPUMA
Gilgamesh
2,652
844
1,462
3,152
7,405
3,989
0
2,169
5,158
0
15,140
W
Pele
2,408
429
0
1,524
4,062
1,667
0
2,299
1,666
0
15,754
L
Athena
2,881
736
0
850
5,339
3,068
0
1,330
3,756
9,749
0
W
4,811
72
0
250
2,129
648
0
539
1,515
18,326
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,741
756
0
605
2,889
987
0
1,663
1,060
0
9,058
W
Ymir
aquu234
Ymir
1,437
92
392
1,009
4,944
2,297
0
2,353
2,439
3,919
0
W
Bastet
yurrd
Bastet
1,177
111
0
69
2,027
630
0
609
1,389
0
3,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
23,516
121
Minions Killed
76
0
Camps Cleared
0
702,447
Distance Traveled
519,060
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,979
830
18
3
0
120,772
0
L
Baba Yaga
4,830
805
23
4
0
141,004
2
W
Gilgamesh
5,709
952
28
5
0
149,764
0
W
Pele
5,353
892
35
6
0
151,877
0
L
Athena
4,691
782
17
3
0
119,207
2
W
Merlin
5,421
904
44
7
0
121,932
0
L
Ymir
4,264
711
0
0
0
14,502
0
L
Neith
4,752
792
18
3
0
123,575
0
W
Ymir
5,033
839
5
1
0
134,931
0
W
Bastet
5,243
874
9
2
0
143,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role