Player Matchup

Nemesis
Nemesis
IlIIusions
Nemesis
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
LostTsukuyomi
Charybdis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Athena
Athena
TheClaymoreLoli
Athena
Level 145
God Stats
8W - 5L
1,517 SR
Queue Stats
47W - 42L
1,657 Elo+
Party 2
Team Averages
Level 117
1,506 SR
1,552 Elo+

VS

Team Averages
Level 80
1,652 SR
1,548 Elo+
Nu Wa
Nu Wa
FervidThunder20
Nu Wa
Level 56
God Stats
33W - 21L
1,770 SR
Queue Stats
52W - 62L
1,669 Elo+
Solo
Fenrir
Fenrir
snovick98
Fenrir
Level 119
God Stats
1W - 1L
1,687 SR
Queue Stats
34W - 34L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
thepurplzebra
Kukulkan
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 31L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IlIIusions
Nemesis
13
3 / 2 / 8
8,232
748
6,100
8,457
4,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
LostTsukuyomi
Charybdis
14
6 / 1 / 6
8,854
805
6,930
7,182
2,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 7
9,344
849
4,902
12,132
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,365
760
6,411
5,092
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
snovick98
Fenrir
12
2 / 7 / 4
8,220
747
4,474
11,601
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
thepurplzebra
Kukulkan
12
2 / 3 / 3
7,882
717
8,694
5,980
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
6
6
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Nemesis
IlIIusions
Nemesis
3
2
8
3.5
W
Charybdis
LostTsukuyomi
Charybdis
6
1
6
9
W
4
3
7
2.5
L
Fenrir
snovick98
Fenrir
2
7
4
0.57
L
Kukulkan
thepurplzebra
Kukulkan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,932
Damage
19,579
27,771
Taken
22,673
18,975
Mitigated
9,994
7,289
Healing
2,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,411
1,663
0
334
5,092
1,663
646
1,582
3,510
30,759
0
W
Nemesis
IlIIusions
Nemesis
6,100
1,473
0
1,954
8,457
4,793
158
5,199
3,224
0
17,321
W
Charybdis
LostTsukuyomi
Charybdis
6,930
3,512
0
2,373
7,182
2,584
35
3,660
3,311
0
41,738
W
4,902
1,460
609
2,353
12,132
11,598
492
6,726
5,116
16,373
0
L
Fenrir
snovick98
Fenrir
4,474
1,535
411
1,484
11,601
6,264
54
2,690
8,911
0
13,619
L
Kukulkan
thepurplzebra
Kukulkan
8,694
1,512
0
250
5,980
2,067
375
949
5,031
24,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,430
Gold Earned
24,467
135
Minions Killed
129
3
Camps Cleared
5
602,639
Distance Traveled
574,000
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,365
760
63
6
0
184,293
2
W
Nemesis
8,232
748
24
2
2
201,451
0
W
Charybdis
8,854
805
97
9
0
190,589
3
W
Athena
9,344
849
14
1
1
210,599
2
L
Fenrir
8,220
747
20
2
3
199,769
3
L
Kukulkan
7,882
717
46
4
2
189,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role