Player Matchup

Bacchus
Bacchus
Apairofsockss
Bacchus
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Scylla
Scylla
Awesome235
Scylla
Level 62
God Stats
13W - 10L
1,741 SR
Queue Stats
40W - 26L
1,725 Elo+
Party 1
Anhur
Anhur
DerBeam
Anhur
Level 48
God Stats
3W - 1L
1,771 SR
Queue Stats
41W - 30L
1,725 Elo+
Party 1
Team Averages
Level 45
1,671 SR
1,650 Elo+

VS

Team Averages
Level 73
1,590 SR
1,604 Elo+
Gilgamesh
Gilgamesh
BNCxLang
Gilgamesh
Level 109
God Stats
25W - 9L
1,791 SR
Queue Stats
119W - 89L
1,830 Elo+
Party 2
Tiamat
Tiamat
DavonTheGreat
Tiamat
Level 29
God Stats
17W - 6L
1,808 SR
Queue Stats
133W - 74L
1,797 Elo+
Party 2
Anhur
Anhur
Feetssiot
Anhur
Level 80
God Stats
2W - 8L
1,170 SR
Queue Stats
2W - 13L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 1 / 4
7,906
659
4,573
12,650
9,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Awesome235
Scylla
14
4 / 3 / 2
9,346
779
6,952
6,795
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
DerBeam
Anhur
12
4 / 4 / 3
9,000
750
7,843
9,485
3,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BNCxLang
Gilgamesh
12
3 / 4 / 5
8,313
693
10,447
15,676
11,491
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 4
8,466
706
8,754
8,709
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Feetssiot
Anhur
8
2 / 2 / 1
7,117
593
630
2,954
887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
8
Kills
8
8
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
1
4
2
W
Scylla
Awesome235
Scylla
4
3
2
1.67
L
Gilgamesh
BNCxLang
Gilgamesh
3
4
5
1.38
L
3
2
4
2.5
W
Anhur
DerBeam
Anhur
4
4
3
1.38
L
Anhur
Feetssiot
Anhur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,368
Damage
19,831
28,930
Taken
27,339
15,272
Mitigated
17,206
6,881
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,573
620
0
3,898
12,650
9,658
354
3,469
8,626
10,081
0
W
Scylla
Awesome235
Scylla
6,952
798
99
900
6,795
2,238
984
2,417
4,378
26,866
0
L
Gilgamesh
BNCxLang
Gilgamesh
10,447
3,039
0
846
15,676
11,491
0
4,723
10,953
0
23,185
L
8,754
325
0
2,579
8,709
4,828
0
5,372
3,337
39,280
0
W
Anhur
DerBeam
Anhur
7,843
6,021
0
1,984
9,485
3,376
1,352
3,216
6,269
0
29,771
L
Anhur
Feetssiot
Anhur
630
549
0
157
2,954
887
162
1,743
1,211
0
2,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
23,896
93
Minions Killed
87
3
Camps Cleared
5
644,447
Distance Traveled
474,890
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,906
659
10
1
0
248,402
0
W
Scylla
9,346
779
39
3
2
206,566
2
L
Gilgamesh
8,313
693
22
2
1
214,899
2
L
Tiamat
8,466
706
62
5
4
215,616
2
W
Anhur
9,000
750
44
4
1
189,479
1
L
Anhur
7,117
593
3
0
0
44,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role