Player Matchup

Sol
Sol
Silver I
F4ro
Sol
Silver I
Level 104
God Stats
4W - 6L
1,606 SR
Queue Stats
18W - 16L
1,601 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
SleepyLeppard
Gilgamesh
Silver II
Level 137
God Stats
0W - 2L
1,787 SR
Queue Stats
17W - 17L
1,553 MMR
Party 2
Cliodhna
Cliodhna
Silver II
oExemp
Cliodhna
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,553 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,631 SR
1,569 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,813 SR
1,521 MMR
Odin
Odin
Bronze III
Rakuinka
Odin
Bronze III
Level 126
God Stats
1W - 0L
1,695 SR
Queue Stats
2W - 0L
1,533 MMR
Party 1
Chronos
Chronos
Bronze III
SCAReaper
Chronos
Bronze III
Level 116
God Stats
1W - 0L
1,834 SR
Queue Stats
2W - 0L
1,533 MMR
Party 1
Ganesha
Ganesha
Bronze III
sarwor
Ganesha
Bronze III
Level 156
God Stats
4W - 1L
1,910 SR
Queue Stats
21W - 26L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
F4ro
Sol
11
3 / 3 / 1
7,719
772
12,063
6,969
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SleepyLeppard
Gilgamesh
11
1 / 5 / 2
6,864
686
5,897
12,150
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
oExemp
Cliodhna
10
0 / 6 / 3
6,564
656
4,096
7,123
2,361
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
CabrakanBastetAchillesAh Muzen CabFenrir

VS

Bans
AresAtlasXbalanqueSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
6 / 1 / 7
8,449
845
5,448
8,481
6,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
SCAReaper
Chronos
13
8 / 2 / 6
8,878
888
11,786
8,861
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
sarwor
Ganesha
12
0 / 1 / 14
8,149
815
4,869
12,143
10,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
14
14
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
F4ro
Sol
3
3
1
1.17
W
Odin
6
1
7
9.5
W
Chronos
SCAReaper
Chronos
8
2
6
5.5
L
Gilgamesh
SleepyLeppard
Gilgamesh
1
5
2
0.4
L
Cliodhna
oExemp
Cliodhna
0
6
3
0.25
W
Ganesha
sarwor
Ganesha
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,056
Damage
22,103
26,242
Taken
29,485
10,569
Mitigated
19,958
3,353
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
F4ro
Sol
12,063
4,790
0
1,754
6,969
2,495
0
4,061
2,908
29,841
2,827
W
Odin
5,448
1,251
165
340
8,481
6,773
324
3,667
4,814
0
15,967
W
Chronos
SCAReaper
Chronos
11,786
4,659
0
862
8,861
2,721
869
2,916
5,945
30,949
0
L
Gilgamesh
SleepyLeppard
Gilgamesh
5,897
1,345
151
999
12,150
5,713
0
8,225
3,925
0
19,709
L
Cliodhna
oExemp
Cliodhna
4,096
211
0
449
7,123
2,361
0
4,626
2,497
0
13,588
W
Ganesha
sarwor
Ganesha
4,869
267
1,056
4,471
12,143
10,464
59
4,400
7,743
21,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,147
Gold Earned
25,476
103
Minions Killed
109
5
Camps Cleared
5
576,169
Distance Traveled
625,607
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,719
772
45
5
3
193,668
3
W
Odin
8,449
845
41
4
3
217,277
1
W
Chronos
8,878
888
68
7
2
187,968
2
L
Gilgamesh
6,864
686
30
3
2
196,056
3
L
Cliodhna
6,564
656
28
3
0
186,445
0
W
Ganesha
8,149
815
0
0
0
220,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role